| Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
|
| index 6133380b63ac37ab407a2b109b05c4096712252b..e3c9d86f9446874920004827840f5e3c820e6fbe 100644
|
| --- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
|
| +++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc
|
| @@ -551,15 +551,18 @@ void DoCopyTexImage2D(const gpu::gles2::GLES2Decoder* decoder,
|
| GLsizei height,
|
| GLuint framebuffer) {
|
| DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), source_target);
|
| - DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), dest_target);
|
| + GLenum dest_binding_target =
|
| + gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target);
|
| + DCHECK(dest_binding_target == GL_TEXTURE_2D ||
|
| + dest_binding_target == GL_TEXTURE_CUBE_MAP);
|
| DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable());
|
| if (BindFramebufferTexture2D(source_target, source_id, source_level,
|
| framebuffer)) {
|
| - glBindTexture(dest_target, dest_id);
|
| - glTexParameterf(dest_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| - glTexParameterf(dest_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| - glTexParameteri(dest_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| - glTexParameteri(dest_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glBindTexture(dest_binding_target, dest_id);
|
| + glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| glCopyTexImage2D(dest_target, dest_level, dest_internal_format, 0 /* x */,
|
| 0 /* y */, width, height, 0 /* border */);
|
| }
|
| @@ -587,15 +590,18 @@ void DoCopyTexSubImage2D(const gpu::gles2::GLES2Decoder* decoder,
|
| GLuint framebuffer) {
|
| DCHECK(source_target == GL_TEXTURE_2D ||
|
| source_target == GL_TEXTURE_RECTANGLE_ARB);
|
| - DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), dest_target);
|
| + GLenum dest_binding_target =
|
| + gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target);
|
| + DCHECK(dest_binding_target == GL_TEXTURE_2D ||
|
| + dest_binding_target == GL_TEXTURE_CUBE_MAP);
|
| DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable());
|
| if (BindFramebufferTexture2D(source_target, source_id, source_level,
|
| framebuffer)) {
|
| - glBindTexture(dest_target, dest_id);
|
| - glTexParameterf(dest_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| - glTexParameterf(dest_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| - glTexParameteri(dest_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| - glTexParameteri(dest_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| + glBindTexture(dest_binding_target, dest_id);
|
| + glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
| + glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
| + glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
| + glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
| glCopyTexSubImage2D(dest_target, dest_level, xoffset, yoffset, source_x,
|
| source_y, source_width, source_height);
|
| }
|
| @@ -713,10 +719,14 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture(
|
| bool unpremultiply_alpha,
|
| CopyTextureMethod method) {
|
| bool premultiply_alpha_change = premultiply_alpha ^ unpremultiply_alpha;
|
| + GLenum dest_binding_target =
|
| + gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target);
|
|
|
| // GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2,
|
| - // so restrict this to GL_TEXTURE_2D.
|
| - if (source_target == GL_TEXTURE_2D && dest_target == GL_TEXTURE_2D &&
|
| + // so restrict this to GL_TEXTURE_2D and GL_TEXTURE_CUBE_MAP.
|
| + if (source_target == GL_TEXTURE_2D &&
|
| + (dest_binding_target == GL_TEXTURE_2D ||
|
| + dest_binding_target == GL_TEXTURE_CUBE_MAP) &&
|
| !flip_y && !premultiply_alpha_change && method == DIRECT_COPY) {
|
| DoCopyTexImage2D(decoder, source_target, source_id, source_level,
|
| dest_target, dest_id, dest_level, dest_internal_format,
|
| @@ -724,12 +734,16 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture(
|
| return;
|
| }
|
|
|
| + // Draw to level 0 of an intermediate GL_TEXTURE_2D texture.
|
| GLuint dest_texture = dest_id;
|
| GLuint intermediate_texture = 0;
|
| GLint original_dest_level = dest_level;
|
| + GLenum original_dest_target = dest_target;
|
| + GLenum original_internal_format = dest_internal_format;
|
| if (method == DRAW_AND_COPY) {
|
| GLenum adjusted_internal_format =
|
| getIntermediateFormat(dest_internal_format);
|
| + dest_target = GL_TEXTURE_2D;
|
| glGenTextures(1, &intermediate_texture);
|
| glBindTexture(dest_target, intermediate_texture);
|
| GLenum format = TextureManager::ExtractFormatFromStorageFormat(
|
| @@ -751,10 +765,9 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture(
|
|
|
| if (method == DRAW_AND_COPY) {
|
| source_level = 0;
|
| - dest_level = original_dest_level;
|
| DoCopyTexImage2D(decoder, dest_target, intermediate_texture, source_level,
|
| - dest_target, dest_id, dest_level, dest_internal_format,
|
| - width, height, framebuffer_);
|
| + original_dest_target, dest_id, original_dest_level,
|
| + original_internal_format, width, height, framebuffer_);
|
| glDeleteTextures(1, &intermediate_texture);
|
| }
|
| }
|
| @@ -792,26 +805,32 @@ void CopyTextureCHROMIUMResourceManager::DoCopySubTexture(
|
| use_gl_copy_tex_sub_image_2d = false;
|
| #endif
|
| bool premultiply_alpha_change = premultiply_alpha ^ unpremultiply_alpha;
|
| + GLenum dest_binding_target =
|
| + gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target);
|
|
|
| // GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2,
|
| - // so restrict this to GL_TEXTURE_2D.
|
| + // so restrict this to GL_TEXTURE_2D and GL_TEXTURE_CUBE_MAP.
|
| if (use_gl_copy_tex_sub_image_2d && source_target == GL_TEXTURE_2D &&
|
| - dest_target == GL_TEXTURE_2D && !flip_y && !premultiply_alpha_change &&
|
| - method == DIRECT_COPY) {
|
| + (dest_binding_target == GL_TEXTURE_2D ||
|
| + dest_binding_target == GL_TEXTURE_CUBE_MAP) &&
|
| + !flip_y && !premultiply_alpha_change && method == DIRECT_COPY) {
|
| DoCopyTexSubImage2D(decoder, source_target, source_id, source_level,
|
| dest_target, dest_id, dest_level, xoffset, yoffset, x,
|
| y, width, height, framebuffer_);
|
| return;
|
| }
|
|
|
| + // Draw to level 0 of an intermediate GL_TEXTURE_2D texture.
|
| GLint dest_xoffset = xoffset;
|
| GLint dest_yoffset = yoffset;
|
| GLuint dest_texture = dest_id;
|
| GLint original_dest_level = dest_level;
|
| + GLenum original_dest_target = dest_target;
|
| GLuint intermediate_texture = 0;
|
| if (method == DRAW_AND_COPY) {
|
| GLenum adjusted_internal_format =
|
| getIntermediateFormat(dest_internal_format);
|
| + dest_target = GL_TEXTURE_2D;
|
| glGenTextures(1, &intermediate_texture);
|
| glBindTexture(dest_target, intermediate_texture);
|
| GLenum format = TextureManager::ExtractFormatFromStorageFormat(
|
| @@ -839,10 +858,10 @@ void CopyTextureCHROMIUMResourceManager::DoCopySubTexture(
|
|
|
| if (method == DRAW_AND_COPY) {
|
| source_level = 0;
|
| - dest_level = original_dest_level;
|
| DoCopyTexSubImage2D(decoder, dest_target, intermediate_texture,
|
| - source_level, dest_target, dest_id, dest_level, xoffset,
|
| - yoffset, 0, 0, width, height, framebuffer_);
|
| + source_level, original_dest_target, dest_id,
|
| + original_dest_level, xoffset, yoffset, 0, 0, width,
|
| + height, framebuffer_);
|
| glDeleteTextures(1, &intermediate_texture);
|
| }
|
| }
|
|
|