Index: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc |
index 6133380b63ac37ab407a2b109b05c4096712252b..e3c9d86f9446874920004827840f5e3c820e6fbe 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc |
@@ -551,15 +551,18 @@ void DoCopyTexImage2D(const gpu::gles2::GLES2Decoder* decoder, |
GLsizei height, |
GLuint framebuffer) { |
DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), source_target); |
- DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), dest_target); |
+ GLenum dest_binding_target = |
+ gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target); |
+ DCHECK(dest_binding_target == GL_TEXTURE_2D || |
+ dest_binding_target == GL_TEXTURE_CUBE_MAP); |
DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable()); |
if (BindFramebufferTexture2D(source_target, source_id, source_level, |
framebuffer)) { |
- glBindTexture(dest_target, dest_id); |
- glTexParameterf(dest_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
- glTexParameterf(dest_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
- glTexParameteri(dest_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
- glTexParameteri(dest_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
+ glBindTexture(dest_binding_target, dest_id); |
+ glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
+ glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
glCopyTexImage2D(dest_target, dest_level, dest_internal_format, 0 /* x */, |
0 /* y */, width, height, 0 /* border */); |
} |
@@ -587,15 +590,18 @@ void DoCopyTexSubImage2D(const gpu::gles2::GLES2Decoder* decoder, |
GLuint framebuffer) { |
DCHECK(source_target == GL_TEXTURE_2D || |
source_target == GL_TEXTURE_RECTANGLE_ARB); |
- DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), dest_target); |
+ GLenum dest_binding_target = |
+ gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target); |
+ DCHECK(dest_binding_target == GL_TEXTURE_2D || |
+ dest_binding_target == GL_TEXTURE_CUBE_MAP); |
DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable()); |
if (BindFramebufferTexture2D(source_target, source_id, source_level, |
framebuffer)) { |
- glBindTexture(dest_target, dest_id); |
- glTexParameterf(dest_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
- glTexParameterf(dest_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
- glTexParameteri(dest_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
- glTexParameteri(dest_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
+ glBindTexture(dest_binding_target, dest_id); |
+ glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
+ glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
glCopyTexSubImage2D(dest_target, dest_level, xoffset, yoffset, source_x, |
source_y, source_width, source_height); |
} |
@@ -713,10 +719,14 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture( |
bool unpremultiply_alpha, |
CopyTextureMethod method) { |
bool premultiply_alpha_change = premultiply_alpha ^ unpremultiply_alpha; |
+ GLenum dest_binding_target = |
+ gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target); |
// GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2, |
- // so restrict this to GL_TEXTURE_2D. |
- if (source_target == GL_TEXTURE_2D && dest_target == GL_TEXTURE_2D && |
+ // so restrict this to GL_TEXTURE_2D and GL_TEXTURE_CUBE_MAP. |
+ if (source_target == GL_TEXTURE_2D && |
+ (dest_binding_target == GL_TEXTURE_2D || |
+ dest_binding_target == GL_TEXTURE_CUBE_MAP) && |
!flip_y && !premultiply_alpha_change && method == DIRECT_COPY) { |
DoCopyTexImage2D(decoder, source_target, source_id, source_level, |
dest_target, dest_id, dest_level, dest_internal_format, |
@@ -724,12 +734,16 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture( |
return; |
} |
+ // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. |
GLuint dest_texture = dest_id; |
GLuint intermediate_texture = 0; |
GLint original_dest_level = dest_level; |
+ GLenum original_dest_target = dest_target; |
+ GLenum original_internal_format = dest_internal_format; |
if (method == DRAW_AND_COPY) { |
GLenum adjusted_internal_format = |
getIntermediateFormat(dest_internal_format); |
+ dest_target = GL_TEXTURE_2D; |
glGenTextures(1, &intermediate_texture); |
glBindTexture(dest_target, intermediate_texture); |
GLenum format = TextureManager::ExtractFormatFromStorageFormat( |
@@ -751,10 +765,9 @@ void CopyTextureCHROMIUMResourceManager::DoCopyTexture( |
if (method == DRAW_AND_COPY) { |
source_level = 0; |
- dest_level = original_dest_level; |
DoCopyTexImage2D(decoder, dest_target, intermediate_texture, source_level, |
- dest_target, dest_id, dest_level, dest_internal_format, |
- width, height, framebuffer_); |
+ original_dest_target, dest_id, original_dest_level, |
+ original_internal_format, width, height, framebuffer_); |
glDeleteTextures(1, &intermediate_texture); |
} |
} |
@@ -792,26 +805,32 @@ void CopyTextureCHROMIUMResourceManager::DoCopySubTexture( |
use_gl_copy_tex_sub_image_2d = false; |
#endif |
bool premultiply_alpha_change = premultiply_alpha ^ unpremultiply_alpha; |
+ GLenum dest_binding_target = |
+ gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target); |
// GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2, |
- // so restrict this to GL_TEXTURE_2D. |
+ // so restrict this to GL_TEXTURE_2D and GL_TEXTURE_CUBE_MAP. |
if (use_gl_copy_tex_sub_image_2d && source_target == GL_TEXTURE_2D && |
- dest_target == GL_TEXTURE_2D && !flip_y && !premultiply_alpha_change && |
- method == DIRECT_COPY) { |
+ (dest_binding_target == GL_TEXTURE_2D || |
+ dest_binding_target == GL_TEXTURE_CUBE_MAP) && |
+ !flip_y && !premultiply_alpha_change && method == DIRECT_COPY) { |
DoCopyTexSubImage2D(decoder, source_target, source_id, source_level, |
dest_target, dest_id, dest_level, xoffset, yoffset, x, |
y, width, height, framebuffer_); |
return; |
} |
+ // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. |
GLint dest_xoffset = xoffset; |
GLint dest_yoffset = yoffset; |
GLuint dest_texture = dest_id; |
GLint original_dest_level = dest_level; |
+ GLenum original_dest_target = dest_target; |
GLuint intermediate_texture = 0; |
if (method == DRAW_AND_COPY) { |
GLenum adjusted_internal_format = |
getIntermediateFormat(dest_internal_format); |
+ dest_target = GL_TEXTURE_2D; |
glGenTextures(1, &intermediate_texture); |
glBindTexture(dest_target, intermediate_texture); |
GLenum format = TextureManager::ExtractFormatFromStorageFormat( |
@@ -839,10 +858,10 @@ void CopyTextureCHROMIUMResourceManager::DoCopySubTexture( |
if (method == DRAW_AND_COPY) { |
source_level = 0; |
- dest_level = original_dest_level; |
DoCopyTexSubImage2D(decoder, dest_target, intermediate_texture, |
- source_level, dest_target, dest_id, dest_level, xoffset, |
- yoffset, 0, 0, width, height, framebuffer_); |
+ source_level, original_dest_target, dest_id, |
+ original_dest_level, xoffset, yoffset, 0, 0, width, |
+ height, framebuffer_); |
glDeleteTextures(1, &intermediate_texture); |
} |
} |