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Side by Side Diff: src/core/SkOnce.h

Issue 26563002: Sketch of SK_ONCE (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: reupload again Created 7 years, 2 months ago
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1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #ifndef SkOnce_DEFINED
9 #define SkOnce_DEFINED
10
11 // SkOnce.h defines two macros, DEF_SK_ONCE and SK_ONCE.
12 // You can use these macros together to create a threadsafe block of code that
13 // runs at most once, no matter how many times you call it. This is
14 // particularly useful for lazy singleton initialization. E.g.
15 //
16 // DEF_SK_ONCE(set_up_my_singleton, SingletonType* singleton) {
17 // // Code in this block will run at most once.
18 // *singleton = new Singleton(...);
19 // }
20 // ...
21 // const Singleton& getSingleton() {
22 // static Singleton* singleton = NULL;
23 // // Always call SK_ONCE. It's very cheap to call after the first time.
24 // SK_ONCE(set_up_my_singleton, singleton);
25 // SkASSERT(NULL != singleton);
26 // return *singleton;
27 // }
28 //
29 // OnceTest.cpp also should serve as another simple example.
30
31 #include "SkThread.h"
32 #include "SkTypes.h"
33
34
35 // Pass a unique name (at least in this scope) for name, and a type and name
36 // for arg (as if writing a function declaration).
37 // E.g.
38 // DEF_SK_ONCE(my_onetime_setup, int* foo) {
39 // *foo += 5;
40 // }
41 #define DEF_SK_ONCE(name, arg) \
42 static bool sk_once_##name##_done = false; \
43 SK_DECLARE_STATIC_MUTEX(sk_once_##name##_mutex); \
44 static void sk_once_##name##_function(arg)
45
46 // Call this anywhere you need to guarantee that the corresponding DEF_SK_ONCE
47 // block of code has run. name should match the DEF_SK_ONCE, and here you pass
48 // the actual value of the argument.
49 // E.g
50 // int foo = 0;
51 // SK_ONCE(my_onetime_setup, &foo);
52 // SkASSERT(5 == foo);
53 #define SK_ONCE(name, arg) \
54 sk_once_impl(&sk_once_##name##_done, &sk_once_##name##_mutex, sk_once_##name ##_function, arg)
55
56
57 // ---------------------- Implementation details below here. ----------------- ------------
58
59
60 // TODO(bungeman, mtklein): move all these *barrier* functions to SkThread when refactoring lands.
61
62 #ifdef SK_BUILD_FOR_WIN
63 #include <intrin.h>
64 inline static void compiler_barrier() {
65 _ReadWriteBarrier();
66 }
67 #else
68 inline static void compiler_barrier() {
69 asm volatile("" : : : "memory");
70 }
71 #endif
72
73 inline static void full_barrier_on_arm() {
74 #ifdef SK_CPU_ARM
75 asm volatile("dmb" : : : "memory");
76 #endif
77 }
78
79 // On every platform, we issue a compiler barrier to prevent it from reordering
80 // code. That's enough for platforms like x86 where release and acquire
81 // barriers are no-ops. On other platforms we may need to be more careful;
82 // ARM, in particular, needs real code for both acquire and release. We use a
83 // full barrier, which acts as both, because that the finest precision ARM
84 // provides.
85
86 inline static void release_barrier() {
87 compiler_barrier();
88 full_barrier_on_arm();
89 }
90
91 inline static void acquire_barrier() {
92 compiler_barrier();
93 full_barrier_on_arm();
94 }
95
96 // We've pulled a pretty standard double-checked locking implementation apart
97 // into its main fast path and a slow path that's called when we suspect the
98 // one-time code hasn't run yet.
99
100 // This is the guts of the code, called when we suspect the one-time code hasn't been run yet.
101 // This should be rarely called, so we separate it from sk_once_impl and don't m ark it as inline.
102 // (We don't mind if this is an actual function call, but odds are it'll be inli ned anyway.)
103 template <typename Arg>
104 static void sk_once_impl_slow(bool* done, SkBaseMutex* mutex, void (*once)(Arg), Arg arg) {
105 const SkAutoMutexAcquire lock(*mutex);
106 if (!*done) {
107 once(arg);
108 // Also known as a store-store/load-store barrier, this makes sure that the writes
109 // done before here---in particular, those done by calling once(arg)---a re observable
110 // before the writes after the line, *done = true.
111 //
112 // In version control terms this is like saying, "check in the work up
113 // to and including once(arg), then check in *done=true as a subsequent change".
114 //
115 // We'll use this in the fast path to make sure once(arg)'s effects are
116 // observable whenever we observe *done == true.
117 release_barrier();
118 *done = true;
119 }
120 }
121
122 // We nabbed this code from the dynamic_annotations library, and in their honor
123 // we check the same define. If you find yourself wanting more than just
124 // ANNOTATE_BENIGN_RACE, it might make sense to pull that in as a dependency
125 // rather than continue to reproduce it here.
126
127 #ifdef DYNAMIC_ANNOTATIONS_ENABLED
128 // TSAN provides this hook to supress a known-safe apparent race.
129 extern "C" {
130 void AnnotateBenignRace(const char* file, int line, const volatile void* mem, co nst char* desc);
131 }
132 #define ANNOTATE_BENIGN_RACE(mem, desc) AnnotateBenignRace(__FILE__, __LINE__, m em, desc)
133 #else
134 #define ANNOTATE_BENIGN_RACE(mem, desc)
135 #endif
136
137 // This is our fast path, called all the time. We do really want it to be inlin ed.
138 template <typename Arg>
139 inline static void sk_once_impl(bool* done, SkBaseMutex* mutex, void (*once)(Arg ), Arg arg) {
140 ANNOTATE_BENIGN_RACE(done, "Don't worry TSAN, we're sure this is safe.");
141 if (!*done) {
142 sk_once_impl_slow(done, mutex, once, arg);
143 }
144 // Also known as a load-load/load-store barrier, this acquire barrier makes
145 // sure that anything we read from memory---in particular, memory written by
146 // calling once(arg)---is at least as current as the value we read from done .
147 //
148 // In version control terms, this is a lot like saying "sync up to the
149 // commit where we wrote *done = true".
150 //
151 // The release barrier in sk_once_impl_slow guaranteed that *done = true
152 // happens after once(arg), so by syncing to *done = true here we're
153 // forcing ourselves to also wait until the effects of once(arg) are readble .
154 acquire_barrier();
155 }
156
157 #undef ANNOTATE_BENIGN_RACE
158
159
160 #endif // SkOnce_DEFINED
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