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1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "v8.h" | 5 #include "v8.h" |
6 | 6 |
7 #if V8_TARGET_ARCH_ARM64 | 7 #if V8_TARGET_ARCH_ARM64 |
8 | 8 |
9 #include "codegen.h" | 9 #include "codegen.h" |
10 #include "debug.h" | 10 #include "debug.h" |
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35 // blr ip0 | 35 // blr ip0 |
36 // hlt kHltBadCode @ code should not return, catch if it does. | 36 // hlt kHltBadCode @ code should not return, catch if it does. |
37 // <debug break return code ... | 37 // <debug break return code ... |
38 // ... entry point address (64 bits)> | 38 // ... entry point address (64 bits)> |
39 | 39 |
40 // The patching code must not overflow the space occupied by the return | 40 // The patching code must not overflow the space occupied by the return |
41 // sequence. | 41 // sequence. |
42 STATIC_ASSERT(Assembler::kJSRetSequenceInstructions >= 5); | 42 STATIC_ASSERT(Assembler::kJSRetSequenceInstructions >= 5); |
43 PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 5); | 43 PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 5); |
44 byte* entry = | 44 byte* entry = |
45 debug_info_->GetIsolate()->debug()->debug_break_return()->entry(); | 45 debug_info_->GetIsolate()->builtins()->Return_DebugBreak()->entry(), |
46 | 46 |
47 // The first instruction of a patched return sequence must be a load literal | 47 // The first instruction of a patched return sequence must be a load literal |
48 // loading the address of the debug break return code. | 48 // loading the address of the debug break return code. |
49 patcher.LoadLiteral(ip0, 3 * kInstructionSize); | 49 patcher.LoadLiteral(ip0, 3 * kInstructionSize); |
50 // TODO(all): check the following is correct. | 50 // TODO(all): check the following is correct. |
51 // The debug break return code will push a frame and call statically compiled | 51 // The debug break return code will push a frame and call statically compiled |
52 // code. By using blr, even though control will not return after the branch, | 52 // code. By using blr, even though control will not return after the branch, |
53 // this call site will be registered in the frame (lr being saved as the pc | 53 // this call site will be registered in the frame (lr being saved as the pc |
54 // of the next instruction to execute for this frame). The debugger can now | 54 // of the next instruction to execute for this frame). The debugger can now |
55 // iterate on the frames to find call to debug break return code. | 55 // iterate on the frames to find call to debug break return code. |
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94 | 94 |
95 // TODO(all): consider adding a hlt instruction after the blr as we don't | 95 // TODO(all): consider adding a hlt instruction after the blr as we don't |
96 // expect control to return here. This implies increasing | 96 // expect control to return here. This implies increasing |
97 // kDebugBreakSlotInstructions to 5 instructions. | 97 // kDebugBreakSlotInstructions to 5 instructions. |
98 | 98 |
99 // The patching code must not overflow the space occupied by the return | 99 // The patching code must not overflow the space occupied by the return |
100 // sequence. | 100 // sequence. |
101 STATIC_ASSERT(Assembler::kDebugBreakSlotInstructions >= 4); | 101 STATIC_ASSERT(Assembler::kDebugBreakSlotInstructions >= 4); |
102 PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 4); | 102 PatchingAssembler patcher(reinterpret_cast<Instruction*>(rinfo()->pc()), 4); |
103 byte* entry = | 103 byte* entry = |
104 debug_info_->GetIsolate()->debug()->debug_break_slot()->entry(); | 104 debug_info_->GetIsolate()->builtins()->Slot_DebugBreak()->entry(); |
105 | 105 |
106 // The first instruction of a patched debug break slot must be a load literal | 106 // The first instruction of a patched debug break slot must be a load literal |
107 // loading the address of the debug break slot code. | 107 // loading the address of the debug break slot code. |
108 patcher.LoadLiteral(ip0, 2 * kInstructionSize); | 108 patcher.LoadLiteral(ip0, 2 * kInstructionSize); |
109 // TODO(all): check the following is correct. | 109 // TODO(all): check the following is correct. |
110 // The debug break slot code will push a frame and call statically compiled | 110 // The debug break slot code will push a frame and call statically compiled |
111 // code. By using blr, event hough control will not return after the branch, | 111 // code. By using blr, event hough control will not return after the branch, |
112 // this call site will be registered in the frame (lr being saved as the pc | 112 // this call site will be registered in the frame (lr being saved as the pc |
113 // of the next instruction to execute for this frame). The debugger can now | 113 // of the next instruction to execute for this frame). The debugger can now |
114 // iterate on the frames to find call to debug break slot code. | 114 // iterate on the frames to find call to debug break slot code. |
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347 | 347 |
348 void Debug::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { | 348 void Debug::GenerateFrameDropperLiveEdit(MacroAssembler* masm) { |
349 masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnARM64); | 349 masm->Abort(kLiveEditFrameDroppingIsNotSupportedOnARM64); |
350 } | 350 } |
351 | 351 |
352 const bool Debug::kFrameDropperSupported = false; | 352 const bool Debug::kFrameDropperSupported = false; |
353 | 353 |
354 } } // namespace v8::internal | 354 } } // namespace v8::internal |
355 | 355 |
356 #endif // V8_TARGET_ARCH_ARM64 | 356 #endif // V8_TARGET_ARCH_ARM64 |
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