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Side by Side Diff: Source/core/events/EventDispatcher.h

Issue 26558004: Revert 158219 "Move dom/*Event* to events to match the DOM vs. E..." (Closed) Base URL: svn://svn.chromium.org/blink/branches/chromium/1651/
Patch Set: Created 7 years, 2 months ago
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1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies)
7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo bile.com/)
8 * Copyright (C) 2011 Google Inc. All rights reserved.
9 *
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Library General Public
12 * License as published by the Free Software Foundation; either
13 * version 2 of the License, or (at your option) any later version.
14 *
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Library General Public License for more details.
19 *
20 * You should have received a copy of the GNU Library General Public License
21 * along with this library; see the file COPYING.LIB. If not, write to
22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
23 * Boston, MA 02110-1301, USA.
24 */
25
26 #ifndef EventDispatcher_h
27 #define EventDispatcher_h
28
29 #include "core/events/EventContext.h"
30 #include "core/dom/SimulatedClickOptions.h"
31 #include "wtf/Forward.h"
32 #include "wtf/PassRefPtr.h"
33
34 namespace WebCore {
35
36 class Event;
37 class EventDispatchMediator;
38 class EventTarget;
39 class FrameView;
40 class Node;
41 class PlatformKeyboardEvent;
42 class PlatformMouseEvent;
43 class ShadowRoot;
44 class TreeScope;
45 class WindowEventContext;
46
47 enum EventDispatchContinuation {
48 ContinueDispatching,
49 DoneDispatching
50 };
51
52 class EventDispatcher {
53 public:
54 static bool dispatchEvent(Node*, PassRefPtr<EventDispatchMediator>);
55 static void dispatchScopedEvent(Node*, PassRefPtr<EventDispatchMediator>);
56
57 static void dispatchSimulatedClick(Node*, Event* underlyingEvent, SimulatedC lickMouseEventOptions, SimulatedClickVisualOptions);
58
59 bool dispatch();
60 Node* node() const { return m_node.get(); }
61 Event* event() const { return m_event.get(); }
62
63 private:
64 EventDispatcher(Node*, PassRefPtr<Event>);
65 const EventContext* topEventContext();
66
67 EventDispatchContinuation dispatchEventPreProcess(void*& preDispatchEventHan dlerResult);
68 EventDispatchContinuation dispatchEventAtCapturing(WindowEventContext&);
69 EventDispatchContinuation dispatchEventAtTarget();
70 void dispatchEventAtBubbling(WindowEventContext&);
71 void dispatchEventPostProcess(void* preDispatchEventHandlerResult);
72
73 RefPtr<Node> m_node;
74 RefPtr<Event> m_event;
75 RefPtr<FrameView> m_view;
76 #ifndef NDEBUG
77 bool m_eventDispatched;
78 #endif
79 };
80
81 }
82
83 #endif
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