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| 1 /* | |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | |
| 4 * (C) 2001 Dirk Mueller (mueller@kde.org) | |
| 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights
reserved. | |
| 6 * Copyright (C) 2008 Nokia Corporation and/or its subsidiary(-ies) | |
| 7 * Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmo
bile.com/) | |
| 8 * Copyright (C) 2011 Google Inc. All rights reserved. | |
| 9 * | |
| 10 * This library is free software; you can redistribute it and/or | |
| 11 * modify it under the terms of the GNU Library General Public | |
| 12 * License as published by the Free Software Foundation; either | |
| 13 * version 2 of the License, or (at your option) any later version. | |
| 14 * | |
| 15 * This library is distributed in the hope that it will be useful, | |
| 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 18 * Library General Public License for more details. | |
| 19 * | |
| 20 * You should have received a copy of the GNU Library General Public License | |
| 21 * along with this library; see the file COPYING.LIB. If not, write to | |
| 22 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
| 23 * Boston, MA 02110-1301, USA. | |
| 24 */ | |
| 25 | |
| 26 #ifndef EventDispatcher_h | |
| 27 #define EventDispatcher_h | |
| 28 | |
| 29 #include "core/events/EventContext.h" | |
| 30 #include "core/dom/SimulatedClickOptions.h" | |
| 31 #include "wtf/Forward.h" | |
| 32 #include "wtf/PassRefPtr.h" | |
| 33 | |
| 34 namespace WebCore { | |
| 35 | |
| 36 class Event; | |
| 37 class EventDispatchMediator; | |
| 38 class EventTarget; | |
| 39 class FrameView; | |
| 40 class Node; | |
| 41 class PlatformKeyboardEvent; | |
| 42 class PlatformMouseEvent; | |
| 43 class ShadowRoot; | |
| 44 class TreeScope; | |
| 45 class WindowEventContext; | |
| 46 | |
| 47 enum EventDispatchContinuation { | |
| 48 ContinueDispatching, | |
| 49 DoneDispatching | |
| 50 }; | |
| 51 | |
| 52 class EventDispatcher { | |
| 53 public: | |
| 54 static bool dispatchEvent(Node*, PassRefPtr<EventDispatchMediator>); | |
| 55 static void dispatchScopedEvent(Node*, PassRefPtr<EventDispatchMediator>); | |
| 56 | |
| 57 static void dispatchSimulatedClick(Node*, Event* underlyingEvent, SimulatedC
lickMouseEventOptions, SimulatedClickVisualOptions); | |
| 58 | |
| 59 bool dispatch(); | |
| 60 Node* node() const { return m_node.get(); } | |
| 61 Event* event() const { return m_event.get(); } | |
| 62 | |
| 63 private: | |
| 64 EventDispatcher(Node*, PassRefPtr<Event>); | |
| 65 const EventContext* topEventContext(); | |
| 66 | |
| 67 EventDispatchContinuation dispatchEventPreProcess(void*& preDispatchEventHan
dlerResult); | |
| 68 EventDispatchContinuation dispatchEventAtCapturing(WindowEventContext&); | |
| 69 EventDispatchContinuation dispatchEventAtTarget(); | |
| 70 void dispatchEventAtBubbling(WindowEventContext&); | |
| 71 void dispatchEventPostProcess(void* preDispatchEventHandlerResult); | |
| 72 | |
| 73 RefPtr<Node> m_node; | |
| 74 RefPtr<Event> m_event; | |
| 75 RefPtr<FrameView> m_view; | |
| 76 #ifndef NDEBUG | |
| 77 bool m_eventDispatched; | |
| 78 #endif | |
| 79 }; | |
| 80 | |
| 81 } | |
| 82 | |
| 83 #endif | |
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