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1 /* | |
2 * Copyright (C) 2010 Google Inc. All Rights Reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
24 * | |
25 */ | |
26 | |
27 #ifndef EventContext_h | |
28 #define EventContext_h | |
29 | |
30 #include "core/events/EventTarget.h" | |
31 #include "core/dom/Node.h" | |
32 #include "core/dom/StaticNodeList.h" | |
33 #include "core/dom/TreeScope.h" | |
34 #include "wtf/RefPtr.h" | |
35 | |
36 namespace WebCore { | |
37 | |
38 class Event; | |
39 class TouchList; | |
40 | |
41 class EventContext { | |
42 public: | |
43 // FIXME: Use ContainerNode instead of Node. | |
44 EventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, PassRe
fPtr<EventTarget> target); | |
45 virtual ~EventContext(); | |
46 | |
47 Node* node() const { return m_node.get(); } | |
48 EventTarget* target() const { return m_target.get(); } | |
49 PassRefPtr<NodeList> eventPath() { return m_eventPath; } | |
50 void adoptEventPath(Vector<RefPtr<Node> >&); | |
51 void setEventPath(PassRefPtr<NodeList> nodeList) { m_eventPath = nodeList; } | |
52 | |
53 bool currentTargetSameAsTarget() const { return m_currentTarget.get() == m_t
arget.get(); } | |
54 virtual void handleLocalEvents(Event*) const; | |
55 virtual bool isMouseOrFocusEventContext() const; | |
56 virtual bool isTouchEventContext() const; | |
57 | |
58 protected: | |
59 #ifndef NDEBUG | |
60 bool isUnreachableNode(EventTarget*); | |
61 #endif | |
62 RefPtr<Node> m_node; | |
63 RefPtr<EventTarget> m_currentTarget; | |
64 RefPtr<EventTarget> m_target; | |
65 RefPtr<NodeList> m_eventPath; | |
66 }; | |
67 | |
68 typedef Vector<OwnPtr<EventContext>, 32> EventPath; | |
69 | |
70 class MouseOrFocusEventContext : public EventContext { | |
71 public: | |
72 MouseOrFocusEventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTa
rget, PassRefPtr<EventTarget> target); | |
73 virtual ~MouseOrFocusEventContext(); | |
74 EventTarget* relatedTarget() const { return m_relatedTarget.get(); } | |
75 void setRelatedTarget(PassRefPtr<EventTarget>); | |
76 virtual void handleLocalEvents(Event*) const OVERRIDE; | |
77 virtual bool isMouseOrFocusEventContext() const OVERRIDE; | |
78 | |
79 private: | |
80 RefPtr<EventTarget> m_relatedTarget; | |
81 }; | |
82 | |
83 | |
84 class TouchEventContext : public EventContext { | |
85 public: | |
86 TouchEventContext(PassRefPtr<Node>, PassRefPtr<EventTarget> currentTarget, P
assRefPtr<EventTarget> target); | |
87 virtual ~TouchEventContext(); | |
88 | |
89 virtual void handleLocalEvents(Event*) const OVERRIDE; | |
90 virtual bool isTouchEventContext() const OVERRIDE; | |
91 | |
92 TouchList* touches() { return m_touches.get(); } | |
93 TouchList* targetTouches() { return m_targetTouches.get(); } | |
94 TouchList* changedTouches() { return m_changedTouches.get(); } | |
95 | |
96 private: | |
97 RefPtr<TouchList> m_touches; | |
98 RefPtr<TouchList> m_targetTouches; | |
99 RefPtr<TouchList> m_changedTouches; | |
100 #ifndef NDEBUG | |
101 void checkReachability(TouchList*) const; | |
102 #endif | |
103 }; | |
104 | |
105 inline TouchEventContext* toTouchEventContext(EventContext* eventContext) | |
106 { | |
107 ASSERT_WITH_SECURITY_IMPLICATION(!eventContext || eventContext->isTouchEvent
Context()); | |
108 return static_cast<TouchEventContext*>(eventContext); | |
109 } | |
110 | |
111 #ifndef NDEBUG | |
112 inline bool EventContext::isUnreachableNode(EventTarget* target) | |
113 { | |
114 // FIXME: Checks also for SVG elements. | |
115 return target && target->toNode() && !target->toNode()->isSVGElement() && !t
arget->toNode()->treeScope().isInclusiveAncestorOf(m_node->treeScope()); | |
116 } | |
117 #endif | |
118 | |
119 inline void MouseOrFocusEventContext::setRelatedTarget(PassRefPtr<EventTarget> r
elatedTarget) | |
120 { | |
121 ASSERT(!isUnreachableNode(relatedTarget.get())); | |
122 m_relatedTarget = relatedTarget; | |
123 } | |
124 | |
125 } | |
126 | |
127 #endif // EventContext_h | |
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