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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_AURA_MUS_WINDOW_TREE_HOST_MUS_DELEGATE_H_ | 5 #ifndef UI_AURA_MUS_WINDOW_TREE_HOST_MUS_DELEGATE_H_ |
| 6 #define UI_AURA_MUS_WINDOW_TREE_HOST_MUS_DELEGATE_H_ | 6 #define UI_AURA_MUS_WINDOW_TREE_HOST_MUS_DELEGATE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 | 9 |
| 10 #include <map> | 10 #include <map> |
| (...skipping 28 matching lines...) Expand all Loading... |
| 39 | 39 |
| 40 // Called when the hit test mask is about to be cleared. | 40 // Called when the hit test mask is about to be cleared. |
| 41 virtual void OnWindowTreeHostHitTestMaskWillChange( | 41 virtual void OnWindowTreeHostHitTestMaskWillChange( |
| 42 WindowTreeHostMus* window_tree_host, | 42 WindowTreeHostMus* window_tree_host, |
| 43 const base::Optional<gfx::Rect>& mask_rect) = 0; | 43 const base::Optional<gfx::Rect>& mask_rect) = 0; |
| 44 | 44 |
| 45 // Called to clear the focus of the current window. | 45 // Called to clear the focus of the current window. |
| 46 virtual void OnWindowTreeHostDeactivateWindow( | 46 virtual void OnWindowTreeHostDeactivateWindow( |
| 47 WindowTreeHostMus* window_tree_host) = 0; | 47 WindowTreeHostMus* window_tree_host) = 0; |
| 48 | 48 |
| 49 // Called to stack the native window above the native window of |window|. |
| 50 virtual void OnWindowTreeHostStackAbove( |
| 51 WindowTreeHostMus* window_tree_host, |
| 52 Window* window) = 0; |
| 53 |
| 49 // Called to stack the native window above other native windows. | 54 // Called to stack the native window above other native windows. |
| 50 virtual void OnWindowTreeHostStackAtTop( | 55 virtual void OnWindowTreeHostStackAtTop( |
| 51 WindowTreeHostMus* window_tree_host) = 0; | 56 WindowTreeHostMus* window_tree_host) = 0; |
| 52 | 57 |
| 53 // Called when a WindowTreeHostMus is created without a WindowPort. | 58 // Called when a WindowTreeHostMus is created without a WindowPort. |
| 54 // TODO: this should take an unordered_map, see http://crbug.com/670515. | 59 // TODO: this should take an unordered_map, see http://crbug.com/670515. |
| 55 virtual std::unique_ptr<WindowPortMus> CreateWindowPortForTopLevel( | 60 virtual std::unique_ptr<WindowPortMus> CreateWindowPortForTopLevel( |
| 56 const std::map<std::string, std::vector<uint8_t>>* properties) = 0; | 61 const std::map<std::string, std::vector<uint8_t>>* properties) = 0; |
| 57 | 62 |
| 58 // Called from WindowTreeHostMus's constructor once the Window has been | 63 // Called from WindowTreeHostMus's constructor once the Window has been |
| 59 // created. | 64 // created. |
| 60 virtual void OnWindowTreeHostCreated(WindowTreeHostMus* window_tree_host) = 0; | 65 virtual void OnWindowTreeHostCreated(WindowTreeHostMus* window_tree_host) = 0; |
| 61 | 66 |
| 62 protected: | 67 protected: |
| 63 virtual ~WindowTreeHostMusDelegate() {} | 68 virtual ~WindowTreeHostMusDelegate() {} |
| 64 }; | 69 }; |
| 65 | 70 |
| 66 } // namespace aura | 71 } // namespace aura |
| 67 | 72 |
| 68 #endif // UI_AURA_MUS_WINDOW_TREE_HOST_MUS_DELEGATE_H_ | 73 #endif // UI_AURA_MUS_WINDOW_TREE_HOST_MUS_DELEGATE_H_ |
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