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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/env_input_state_controller.h" | 5 #include "ui/aura/env_input_state_controller.h" |
6 | 6 |
7 #include "ui/aura/client/screen_position_client.h" | 7 #include "ui/aura/client/screen_position_client.h" |
8 #include "ui/aura/env.h" | 8 #include "ui/aura/env.h" |
9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
10 #include "ui/gfx/geometry/point.h" | 10 #include "ui/gfx/geometry/point.h" |
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29 if (event.type() != ui::ET_MOUSE_CAPTURE_CHANGED && | 29 if (event.type() != ui::ET_MOUSE_CAPTURE_CHANGED && |
30 !(event.flags() & ui::EF_IS_SYNTHESIZED)) { | 30 !(event.flags() & ui::EF_IS_SYNTHESIZED)) { |
31 SetLastMouseLocation(window, event.root_location()); | 31 SetLastMouseLocation(window, event.root_location()); |
32 } | 32 } |
33 } | 33 } |
34 | 34 |
35 void EnvInputStateController::UpdateStateForTouchEvent( | 35 void EnvInputStateController::UpdateStateForTouchEvent( |
36 const ui::TouchEvent& event) { | 36 const ui::TouchEvent& event) { |
37 switch (event.type()) { | 37 switch (event.type()) { |
38 case ui::ET_TOUCH_PRESSED: | 38 case ui::ET_TOUCH_PRESSED: |
39 touch_ids_down_ |= (1 << event.touch_id()); | 39 touch_ids_down_ |= (1 << event.pointer_details().id); |
40 Env::GetInstance()->set_touch_down(touch_ids_down_ != 0); | 40 Env::GetInstance()->set_touch_down(touch_ids_down_ != 0); |
41 break; | 41 break; |
42 | 42 |
43 // Handle ET_TOUCH_CANCELLED only if it has a native event. | 43 // Handle ET_TOUCH_CANCELLED only if it has a native event. |
44 case ui::ET_TOUCH_CANCELLED: | 44 case ui::ET_TOUCH_CANCELLED: |
45 if (!event.HasNativeEvent()) | 45 if (!event.HasNativeEvent()) |
46 break; | 46 break; |
47 // fallthrough | 47 // fallthrough |
48 case ui::ET_TOUCH_RELEASED: | 48 case ui::ET_TOUCH_RELEASED: |
49 touch_ids_down_ = | 49 touch_ids_down_ = (touch_ids_down_ | (1 << event.pointer_details().id)) ^ |
50 (touch_ids_down_ | (1 << event.touch_id())) ^ (1 << event.touch_id()); | 50 (1 << event.pointer_details().id); |
51 Env::GetInstance()->set_touch_down(touch_ids_down_ != 0); | 51 Env::GetInstance()->set_touch_down(touch_ids_down_ != 0); |
52 break; | 52 break; |
53 | 53 |
54 case ui::ET_TOUCH_MOVED: | 54 case ui::ET_TOUCH_MOVED: |
55 break; | 55 break; |
56 | 56 |
57 default: | 57 default: |
58 NOTREACHED(); | 58 NOTREACHED(); |
59 break; | 59 break; |
60 } | 60 } |
61 } | 61 } |
62 | 62 |
63 void EnvInputStateController::SetLastMouseLocation( | 63 void EnvInputStateController::SetLastMouseLocation( |
64 const Window* root_window, | 64 const Window* root_window, |
65 const gfx::Point& location_in_root) const { | 65 const gfx::Point& location_in_root) const { |
66 client::ScreenPositionClient* client = | 66 client::ScreenPositionClient* client = |
67 client::GetScreenPositionClient(root_window); | 67 client::GetScreenPositionClient(root_window); |
68 if (client) { | 68 if (client) { |
69 gfx::Point location_in_screen = location_in_root; | 69 gfx::Point location_in_screen = location_in_root; |
70 client->ConvertPointToScreen(root_window, &location_in_screen); | 70 client->ConvertPointToScreen(root_window, &location_in_screen); |
71 Env::GetInstance()->set_last_mouse_location(location_in_screen); | 71 Env::GetInstance()->set_last_mouse_location(location_in_screen); |
72 } else { | 72 } else { |
73 Env::GetInstance()->set_last_mouse_location(location_in_root); | 73 Env::GetInstance()->set_last_mouse_location(location_in_root); |
74 } | 74 } |
75 } | 75 } |
76 | 76 |
77 } // namespace aura | 77 } // namespace aura |
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