| Index: src/compiler/register-allocator.cc
|
| diff --git a/src/compiler/register-allocator.cc b/src/compiler/register-allocator.cc
|
| index 5da43c0c457d920a2739efd42368f777b59c0105..5515843612dd12759c846a7601f4e66fc806a8e7 100644
|
| --- a/src/compiler/register-allocator.cc
|
| +++ b/src/compiler/register-allocator.cc
|
| @@ -3278,27 +3278,8 @@
|
| register_use->pos())) {
|
| SpillBetween(current, current->Start(), register_use->pos());
|
| } else {
|
| - // We can't spill up to the first register use, because there is no gap
|
| - // where the fill before the register use may happen. This happens when
|
| - // there is high register pressure, we are at the beginning of an
|
| - // instruction, we are the input to that instruction, and we can't hold
|
| - // on to the register past the instruction (we likely lose due to an
|
| - // output or a temp).
|
| - // We give the `reg` register to this range, but then we need to spill
|
| - // until the next register use, if any.
|
| - LifetimePosition after_this_reg_use = register_use->pos().NextFullStart();
|
| - DCHECK_LT(after_this_reg_use, current->End());
|
| -
|
| - const UsePosition* next_reg_pos = register_use->next();
|
| - for (; next_reg_pos != nullptr; next_reg_pos = next_reg_pos->next()) {
|
| - if (next_reg_pos->type() == UsePositionType::kRequiresRegister) break;
|
| - }
|
| SetLiveRangeAssignedRegister(current, reg);
|
| - if (next_reg_pos == nullptr) {
|
| - SpillAfter(current, after_this_reg_use);
|
| - } else {
|
| - SpillBetween(current, after_this_reg_use, next_reg_pos->pos());
|
| - }
|
| + SplitAndSpillIntersecting(current);
|
| }
|
| return;
|
| }
|
|
|