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Unified Diff: content/public/common/content_switches.cc

Issue 2654993004: Move GPU blacklist calculation to GPU proc (Closed)
Patch Set: fix win clang build Created 3 years, 10 months ago
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Index: content/public/common/content_switches.cc
diff --git a/content/public/common/content_switches.cc b/content/public/common/content_switches.cc
index 6d1f4a32610b68e601ebc24fdd1d0dd7a73fa6d5..03a95ae49ed27886674f916852b5ab3d3a94e4d8 100644
--- a/content/public/common/content_switches.cc
+++ b/content/public/common/content_switches.cc
@@ -170,10 +170,6 @@ const char kDisableGpuProcessCrashLimit[] = "disable-gpu-process-crash-limit";
// Disable async GL worker context. Overrides kEnableGpuAsyncWorkerContext.
const char kDisableGpuAsyncWorkerContext[] = "disable-gpu-async-worker-context";
-// Disable GPU rasterization, i.e. rasterize on the CPU only.
-// Overrides the kEnableGpuRasterization and kForceGpuRasterization flags.
-const char kDisableGpuRasterization[] = "disable-gpu-rasterization";
-
// When using CPU rasterizing disable low resolution tiling. This uses
// less power, particularly during animations, but more white may be seen
// during fast scrolling especially on slower devices.
@@ -413,11 +409,6 @@ const char kEnableGpuMemoryBufferCompositorResources[] =
const char kEnableGpuMemoryBufferVideoFrames[] =
"enable-gpu-memory-buffer-video-frames";
-// Allow heuristics to determine when a layer tile should be drawn with the
-// Skia GPU backend. Only valid with GPU accelerated compositing +
-// impl-side painting.
-const char kEnableGpuRasterization[] = "enable-gpu-rasterization";
-
// When using CPU rasterizing generate low resolution tiling. Low res
// tiles may be displayed during fast scrolls especially on slower devices.
const char kEnableLowResTiling[] = "enable-low-res-tiling";
@@ -606,9 +597,6 @@ const char kHistoryEntryRequiresUserGesture[] =
// These mappings only apply to the host resolver.
const char kHostResolverRules[] = "host-resolver-rules";
-// Ignores GPU blacklist.
-const char kIgnoreGpuBlacklist[] = "ignore-gpu-blacklist";
-
// Makes all APIs reflect the layout viewport.
const char kInertVisualViewport[] = "inert-visual-viewport";
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