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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
| 9 #include "base/memory/shared_memory.h" | 9 #include "base/memory/shared_memory.h" |
| 10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
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| 33 #include "ui/gl/gl_switches.h" | 33 #include "ui/gl/gl_switches.h" |
| 34 #include "ui/gl/gpu_switching_manager.h" | 34 #include "ui/gl/gpu_switching_manager.h" |
| 35 #include "ui/gl/init/gl_factory.h" | 35 #include "ui/gl/init/gl_factory.h" |
| 36 #include "url/gurl.h" | 36 #include "url/gurl.h" |
| 37 | 37 |
| 38 namespace ui { | 38 namespace ui { |
| 39 | 39 |
| 40 GpuService::GpuService(const gpu::GPUInfo& gpu_info, | 40 GpuService::GpuService(const gpu::GPUInfo& gpu_info, |
| 41 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 41 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
| 42 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 42 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
| 43 scoped_refptr<base::SingleThreadTaskRunner> io_runner) | 43 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
| 44 const gpu::GpuFeatureInfo& gpu_feature_info) |
| 44 : io_runner_(std::move(io_runner)), | 45 : io_runner_(std::move(io_runner)), |
| 45 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, | 46 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
| 46 base::WaitableEvent::InitialState::NOT_SIGNALED), | 47 base::WaitableEvent::InitialState::NOT_SIGNALED), |
| 47 watchdog_thread_(std::move(watchdog_thread)), | 48 watchdog_thread_(std::move(watchdog_thread)), |
| 48 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 49 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 49 gpu_info_(gpu_info), | 50 gpu_info_(gpu_info), |
| 51 gpu_feature_info_(gpu_feature_info), |
| 50 sync_point_manager_(nullptr) {} | 52 sync_point_manager_(nullptr) {} |
| 51 | 53 |
| 52 GpuService::~GpuService() { | 54 GpuService::~GpuService() { |
| 53 bindings_.CloseAllBindings(); | 55 bindings_.CloseAllBindings(); |
| 54 media_gpu_channel_manager_.reset(); | 56 media_gpu_channel_manager_.reset(); |
| 55 gpu_channel_manager_.reset(); | 57 gpu_channel_manager_.reset(); |
| 56 owned_sync_point_manager_.reset(); | 58 owned_sync_point_manager_.reset(); |
| 57 | 59 |
| 58 // Signal this event before destroying the child process. That way all | 60 // Signal this event before destroying the child process. That way all |
| 59 // background threads can cleanup. | 61 // background threads can cleanup. |
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| 86 sync_point_manager_ = owned_sync_point_manager_.get(); | 88 sync_point_manager_ = owned_sync_point_manager_.get(); |
| 87 } | 89 } |
| 88 | 90 |
| 89 // Defer creation of the render thread. This is to prevent it from handling | 91 // Defer creation of the render thread. This is to prevent it from handling |
| 90 // IPC messages before the sandbox has been enabled and all other necessary | 92 // IPC messages before the sandbox has been enabled and all other necessary |
| 91 // initialization has succeeded. | 93 // initialization has succeeded. |
| 92 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 94 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 93 gpu_preferences_, this, watchdog_thread_.get(), | 95 gpu_preferences_, this, watchdog_thread_.get(), |
| 94 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), | 96 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), |
| 95 shutdown_event ? shutdown_event : &shutdown_event_, sync_point_manager_, | 97 shutdown_event ? shutdown_event : &shutdown_event_, sync_point_manager_, |
| 96 gpu_memory_buffer_factory_)); | 98 gpu_memory_buffer_factory_, gpu_feature_info_)); |
| 97 | 99 |
| 98 media_gpu_channel_manager_.reset( | 100 media_gpu_channel_manager_.reset( |
| 99 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 101 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
| 100 } | 102 } |
| 101 | 103 |
| 102 void GpuService::Bind(mojom::GpuServiceRequest request) { | 104 void GpuService::Bind(mojom::GpuServiceRequest request) { |
| 103 bindings_.AddBinding(this, std::move(request)); | 105 bindings_.AddBinding(this, std::move(request)); |
| 104 } | 106 } |
| 105 | 107 |
| 106 void GpuService::CreateGpuMemoryBuffer( | 108 void GpuService::CreateGpuMemoryBuffer( |
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| 180 mojo::ScopedMessagePipeHandle channel_handle; | 182 mojo::ScopedMessagePipeHandle channel_handle; |
| 181 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( | 183 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( |
| 182 client_id, client_tracing_id, preempts, allow_view_command_buffers, | 184 client_id, client_tracing_id, preempts, allow_view_command_buffers, |
| 183 allow_real_time_streams); | 185 allow_real_time_streams); |
| 184 channel_handle.reset(handle.mojo_handle); | 186 channel_handle.reset(handle.mojo_handle); |
| 185 media_gpu_channel_manager_->AddChannel(client_id); | 187 media_gpu_channel_manager_->AddChannel(client_id); |
| 186 callback.Run(std::move(channel_handle)); | 188 callback.Run(std::move(channel_handle)); |
| 187 } | 189 } |
| 188 | 190 |
| 189 } // namespace ui | 191 } // namespace ui |
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