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Side by Side Diff: services/ui/gpu/gpu_service.cc

Issue 2654993004: Move GPU blacklist calculation to GPU proc (Closed)
Patch Set: fix win clang build Created 3 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/gpu/gpu_service.h" 5 #include "services/ui/gpu/gpu_service.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/debug/crash_logging.h" 8 #include "base/debug/crash_logging.h"
9 #include "base/memory/shared_memory.h" 9 #include "base/memory/shared_memory.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
(...skipping 22 matching lines...) Expand all
33 #include "ui/gl/gl_switches.h" 33 #include "ui/gl/gl_switches.h"
34 #include "ui/gl/gpu_switching_manager.h" 34 #include "ui/gl/gpu_switching_manager.h"
35 #include "ui/gl/init/gl_factory.h" 35 #include "ui/gl/init/gl_factory.h"
36 #include "url/gurl.h" 36 #include "url/gurl.h"
37 37
38 namespace ui { 38 namespace ui {
39 39
40 GpuService::GpuService(const gpu::GPUInfo& gpu_info, 40 GpuService::GpuService(const gpu::GPUInfo& gpu_info,
41 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, 41 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread,
42 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, 42 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory,
43 scoped_refptr<base::SingleThreadTaskRunner> io_runner) 43 scoped_refptr<base::SingleThreadTaskRunner> io_runner,
44 const gpu::GpuFeatureInfo& gpu_feature_info)
44 : io_runner_(std::move(io_runner)), 45 : io_runner_(std::move(io_runner)),
45 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, 46 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
46 base::WaitableEvent::InitialState::NOT_SIGNALED), 47 base::WaitableEvent::InitialState::NOT_SIGNALED),
47 watchdog_thread_(std::move(watchdog_thread)), 48 watchdog_thread_(std::move(watchdog_thread)),
48 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), 49 gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
49 gpu_info_(gpu_info), 50 gpu_info_(gpu_info),
51 gpu_feature_info_(gpu_feature_info),
50 sync_point_manager_(nullptr) {} 52 sync_point_manager_(nullptr) {}
51 53
52 GpuService::~GpuService() { 54 GpuService::~GpuService() {
53 bindings_.CloseAllBindings(); 55 bindings_.CloseAllBindings();
54 media_gpu_channel_manager_.reset(); 56 media_gpu_channel_manager_.reset();
55 gpu_channel_manager_.reset(); 57 gpu_channel_manager_.reset();
56 owned_sync_point_manager_.reset(); 58 owned_sync_point_manager_.reset();
57 59
58 // Signal this event before destroying the child process. That way all 60 // Signal this event before destroying the child process. That way all
59 // background threads can cleanup. 61 // background threads can cleanup.
(...skipping 26 matching lines...) Expand all
86 sync_point_manager_ = owned_sync_point_manager_.get(); 88 sync_point_manager_ = owned_sync_point_manager_.get();
87 } 89 }
88 90
89 // Defer creation of the render thread. This is to prevent it from handling 91 // Defer creation of the render thread. This is to prevent it from handling
90 // IPC messages before the sandbox has been enabled and all other necessary 92 // IPC messages before the sandbox has been enabled and all other necessary
91 // initialization has succeeded. 93 // initialization has succeeded.
92 gpu_channel_manager_.reset(new gpu::GpuChannelManager( 94 gpu_channel_manager_.reset(new gpu::GpuChannelManager(
93 gpu_preferences_, this, watchdog_thread_.get(), 95 gpu_preferences_, this, watchdog_thread_.get(),
94 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), 96 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(),
95 shutdown_event ? shutdown_event : &shutdown_event_, sync_point_manager_, 97 shutdown_event ? shutdown_event : &shutdown_event_, sync_point_manager_,
96 gpu_memory_buffer_factory_)); 98 gpu_memory_buffer_factory_, gpu_feature_info_));
97 99
98 media_gpu_channel_manager_.reset( 100 media_gpu_channel_manager_.reset(
99 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); 101 new media::MediaGpuChannelManager(gpu_channel_manager_.get()));
100 } 102 }
101 103
102 void GpuService::Bind(mojom::GpuServiceRequest request) { 104 void GpuService::Bind(mojom::GpuServiceRequest request) {
103 bindings_.AddBinding(this, std::move(request)); 105 bindings_.AddBinding(this, std::move(request));
104 } 106 }
105 107
106 void GpuService::CreateGpuMemoryBuffer( 108 void GpuService::CreateGpuMemoryBuffer(
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
180 mojo::ScopedMessagePipeHandle channel_handle; 182 mojo::ScopedMessagePipeHandle channel_handle;
181 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel( 183 IPC::ChannelHandle handle = gpu_channel_manager_->EstablishChannel(
182 client_id, client_tracing_id, preempts, allow_view_command_buffers, 184 client_id, client_tracing_id, preempts, allow_view_command_buffers,
183 allow_real_time_streams); 185 allow_real_time_streams);
184 channel_handle.reset(handle.mojo_handle); 186 channel_handle.reset(handle.mojo_handle);
185 media_gpu_channel_manager_->AddChannel(client_id); 187 media_gpu_channel_manager_->AddChannel(client_id);
186 callback.Run(std::move(channel_handle)); 188 callback.Run(std::move(channel_handle));
187 } 189 }
188 190
189 } // namespace ui 191 } // namespace ui
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