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Issue 2654993004: Move GPU blacklist calculation to GPU proc (Closed)
Patch Set: fix win clang build Created 3 years, 10 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/gles2_conform_support/egl/context.h" 5 #include "gpu/gles2_conform_support/egl/context.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/bind_helpers.h" 8 #include "base/bind_helpers.h"
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "gpu/command_buffer/client/gles2_implementation.h" 10 #include "gpu/command_buffer/client/gles2_implementation.h"
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258 258
259 std::unique_ptr<gpu::CommandBufferService> command_buffer( 259 std::unique_ptr<gpu::CommandBufferService> command_buffer(
260 new gpu::CommandBufferService(transfer_buffer_manager.get())); 260 new gpu::CommandBufferService(transfer_buffer_manager.get()));
261 261
262 scoped_refptr<gpu::gles2::FeatureInfo> feature_info( 262 scoped_refptr<gpu::gles2::FeatureInfo> feature_info(
263 new gpu::gles2::FeatureInfo(gpu_driver_bug_workarounds_)); 263 new gpu::gles2::FeatureInfo(gpu_driver_bug_workarounds_));
264 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup( 264 scoped_refptr<gpu::gles2::ContextGroup> group(new gpu::gles2::ContextGroup(
265 gpu_preferences_, nullptr, nullptr, 265 gpu_preferences_, nullptr, nullptr,
266 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_), 266 new gpu::gles2::ShaderTranslatorCache(gpu_preferences_),
267 new gpu::gles2::FramebufferCompletenessCache, feature_info, true, nullptr, 267 new gpu::gles2::FramebufferCompletenessCache, feature_info, true, nullptr,
268 nullptr)); 268 nullptr, gpu::GpuFeatureInfo()));
269 269
270 std::unique_ptr<gpu::gles2::GLES2Decoder> decoder( 270 std::unique_ptr<gpu::gles2::GLES2Decoder> decoder(
271 gpu::gles2::GLES2Decoder::Create(group.get())); 271 gpu::gles2::GLES2Decoder::Create(group.get()));
272 if (!decoder.get()) 272 if (!decoder.get())
273 return false; 273 return false;
274 274
275 std::unique_ptr<gpu::CommandExecutor> command_executor( 275 std::unique_ptr<gpu::CommandExecutor> command_executor(
276 new gpu::CommandExecutor(command_buffer.get(), decoder.get(), 276 new gpu::CommandExecutor(command_buffer.get(), decoder.get(),
277 decoder.get())); 277 decoder.get()));
278 278
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395 return false; 395 return false;
396 if (!gl_context_->MakeCurrent(gl_surface)) { 396 if (!gl_context_->MakeCurrent(gl_surface)) {
397 MarkServiceContextLost(); 397 MarkServiceContextLost();
398 return false; 398 return false;
399 } 399 }
400 client_gl_context_->Flush(); 400 client_gl_context_->Flush();
401 return true; 401 return true;
402 } 402 }
403 403
404 } // namespace egl 404 } // namespace egl
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