OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/config/gpu_switches.h" | 5 #include "gpu/config/gpu_switches.h" |
6 | 6 |
7 namespace switches { | 7 namespace switches { |
8 | 8 |
| 9 // Disable GPU rasterization, i.e. rasterize on the CPU only. |
| 10 // Overrides the kEnableGpuRasterization and kForceGpuRasterization flags. |
| 11 const char kDisableGpuRasterization[] = "disable-gpu-rasterization"; |
| 12 |
| 13 // Allow heuristics to determine when a layer tile should be drawn with the |
| 14 // Skia GPU backend. Only valid with GPU accelerated compositing + |
| 15 // impl-side painting. |
| 16 const char kEnableGpuRasterization[] = "enable-gpu-rasterization"; |
| 17 |
9 // Passes active gpu vendor id from browser process to GPU process. | 18 // Passes active gpu vendor id from browser process to GPU process. |
10 const char kGpuActiveVendorID[] = "gpu-active-vendor-id"; | 19 const char kGpuActiveVendorID[] = "gpu-active-vendor-id"; |
11 | 20 |
12 // Passes active gpu device id from browser process to GPU process. | 21 // Passes active gpu device id from browser process to GPU process. |
13 const char kGpuActiveDeviceID[] = "gpu-active-device-id"; | 22 const char kGpuActiveDeviceID[] = "gpu-active-device-id"; |
14 | 23 |
15 // Passes gpu device_id from browser process to GPU process. | 24 // Passes gpu device_id from browser process to GPU process. |
16 const char kGpuDeviceID[] = "gpu-device-id"; | 25 const char kGpuDeviceID[] = "gpu-device-id"; |
17 | 26 |
18 // Pass a set of GpuDriverBugWorkaroundType ids, seperated by ','. | 27 // Pass a set of GpuDriverBugWorkaroundType ids, seperated by ','. |
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
60 | 69 |
61 // Override gl renderer from the GpuInfoCollector. | 70 // Override gl renderer from the GpuInfoCollector. |
62 const char kGpuTestingGLRenderer[] = "gpu-testing-gl-renderer"; | 71 const char kGpuTestingGLRenderer[] = "gpu-testing-gl-renderer"; |
63 | 72 |
64 // Override gl version from the GpuInfoCollector. | 73 // Override gl version from the GpuInfoCollector. |
65 const char kGpuTestingGLVersion[] = "gpu-testing-gl-version"; | 74 const char kGpuTestingGLVersion[] = "gpu-testing-gl-version"; |
66 | 75 |
67 // Passes gpu vendor_id from browser process to GPU process. | 76 // Passes gpu vendor_id from browser process to GPU process. |
68 const char kGpuVendorID[] = "gpu-vendor-id"; | 77 const char kGpuVendorID[] = "gpu-vendor-id"; |
69 | 78 |
| 79 // Ignores GPU blacklist. |
| 80 const char kIgnoreGpuBlacklist[] = "ignore-gpu-blacklist"; |
| 81 |
70 } // namespace switches | 82 } // namespace switches |
OLD | NEW |