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Side by Side Diff: gpu/command_buffer/service/context_group.h

Issue 2654993004: Move GPU blacklist calculation to GPU proc (Closed)
Patch Set: fix win clang build Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/containers/hash_tables.h" 13 #include "base/containers/hash_tables.h"
14 #include "base/macros.h" 14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h" 15 #include "base/memory/ref_counted.h"
16 #include "base/memory/weak_ptr.h" 16 #include "base/memory/weak_ptr.h"
17 #include "gpu/command_buffer/common/constants.h" 17 #include "gpu/command_buffer/common/constants.h"
18 #include "gpu/command_buffer/common/gles2_cmd_format.h" 18 #include "gpu/command_buffer/common/gles2_cmd_format.h"
19 #include "gpu/command_buffer/common/gles2_cmd_utils.h" 19 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
20 #include "gpu/command_buffer/service/feature_info.h" 20 #include "gpu/command_buffer/service/feature_info.h"
21 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" 21 #include "gpu/command_buffer/service/framebuffer_completeness_cache.h"
22 #include "gpu/command_buffer/service/gpu_preferences.h" 22 #include "gpu/command_buffer/service/gpu_preferences.h"
23 #include "gpu/command_buffer/service/shader_translator_cache.h" 23 #include "gpu/command_buffer/service/shader_translator_cache.h"
24 #include "gpu/config/gpu_feature_info.h"
24 #include "gpu/gpu_export.h" 25 #include "gpu/gpu_export.h"
25 26
26 namespace gpu { 27 namespace gpu {
27 28
28 class ImageFactory; 29 class ImageFactory;
29 struct GpuPreferences; 30 struct GpuPreferences;
30 class TransferBufferManager; 31 class TransferBufferManager;
31 32
32 namespace gles2 { 33 namespace gles2 {
33 34
(...skipping 20 matching lines...) Expand all
54 ContextGroup( 55 ContextGroup(
55 const GpuPreferences& gpu_preferences, 56 const GpuPreferences& gpu_preferences,
56 const scoped_refptr<MailboxManager>& mailbox_manager, 57 const scoped_refptr<MailboxManager>& mailbox_manager,
57 const scoped_refptr<MemoryTracker>& memory_tracker, 58 const scoped_refptr<MemoryTracker>& memory_tracker,
58 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, 59 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache,
59 const scoped_refptr<FramebufferCompletenessCache>& 60 const scoped_refptr<FramebufferCompletenessCache>&
60 framebuffer_completeness_cache, 61 framebuffer_completeness_cache,
61 const scoped_refptr<FeatureInfo>& feature_info, 62 const scoped_refptr<FeatureInfo>& feature_info,
62 bool bind_generates_resource, 63 bool bind_generates_resource,
63 gpu::ImageFactory* image_factory, 64 gpu::ImageFactory* image_factory,
64 ProgressReporter* progress_reporter); 65 ProgressReporter* progress_reporter,
66 const GpuFeatureInfo& gpu_feature_info);
65 67
66 // This should only be called by GLES2Decoder. This must be paired with a 68 // This should only be called by GLES2Decoder. This must be paired with a
67 // call to destroy if it succeeds. 69 // call to destroy if it succeeds.
68 bool Initialize( 70 bool Initialize(
69 GLES2Decoder* decoder, 71 GLES2Decoder* decoder,
70 ContextType context_type, 72 ContextType context_type,
71 const DisallowedFeatures& disallowed_features); 73 const DisallowedFeatures& disallowed_features);
72 74
73 // Destroys all the resources when called for the last context in the group. 75 // Destroys all the resources when called for the last context in the group.
74 // It should only be called by GLES2Decoder. 76 // It should only be called by GLES2Decoder.
(...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after
220 } 222 }
221 223
222 void RemoveSyncId(GLuint client_id) { 224 void RemoveSyncId(GLuint client_id) {
223 syncs_id_map_.erase(client_id); 225 syncs_id_map_.erase(client_id);
224 } 226 }
225 227
226 PassthroughResources* passthrough_resources() const { 228 PassthroughResources* passthrough_resources() const {
227 return passthrough_resources_.get(); 229 return passthrough_resources_.get();
228 } 230 }
229 231
232 const GpuFeatureInfo& gpu_feature_info() const { return gpu_feature_info_; }
233
230 private: 234 private:
231 friend class base::RefCounted<ContextGroup>; 235 friend class base::RefCounted<ContextGroup>;
232 ~ContextGroup(); 236 ~ContextGroup();
233 237
234 bool CheckGLFeature(GLint min_required, GLint* v); 238 bool CheckGLFeature(GLint min_required, GLint* v);
235 bool CheckGLFeatureU(GLint min_required, uint32_t* v); 239 bool CheckGLFeatureU(GLint min_required, uint32_t* v);
236 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); 240 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v);
237 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v); 241 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32_t* v);
238 bool HaveContexts(); 242 bool HaveContexts();
239 void ReportProgress(); 243 void ReportProgress();
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
295 // Mappings from client side IDs to service side IDs. 299 // Mappings from client side IDs to service side IDs.
296 base::hash_map<GLuint, GLsync> syncs_id_map_; 300 base::hash_map<GLuint, GLsync> syncs_id_map_;
297 301
298 std::unique_ptr<PassthroughResources> passthrough_resources_; 302 std::unique_ptr<PassthroughResources> passthrough_resources_;
299 303
300 // Used to notify the watchdog thread of progress during destruction, 304 // Used to notify the watchdog thread of progress during destruction,
301 // preventing time-outs when destruction takes a long time. May be null when 305 // preventing time-outs when destruction takes a long time. May be null when
302 // using in-process command buffer. 306 // using in-process command buffer.
303 ProgressReporter* progress_reporter_; 307 ProgressReporter* progress_reporter_;
304 308
309 GpuFeatureInfo gpu_feature_info_;
310
305 DISALLOW_COPY_AND_ASSIGN(ContextGroup); 311 DISALLOW_COPY_AND_ASSIGN(ContextGroup);
306 }; 312 };
307 313
308 } // namespace gles2 314 } // namespace gles2
309 } // namespace gpu 315 } // namespace gpu
310 316
311 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ 317 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_
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