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Side by Side Diff: cc/trees/layer_tree_settings.h

Issue 2654993004: Move GPU blacklist calculation to GPU proc (Closed)
Patch Set: fix win clang build Created 3 years, 10 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_
6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <vector> 10 #include <vector>
(...skipping 19 matching lines...) Expand all
30 30
31 SchedulerSettings ToSchedulerSettings() const; 31 SchedulerSettings ToSchedulerSettings() const;
32 32
33 RendererSettings renderer_settings; 33 RendererSettings renderer_settings;
34 bool single_thread_proxy_scheduler = true; 34 bool single_thread_proxy_scheduler = true;
35 bool main_frame_before_activation_enabled = false; 35 bool main_frame_before_activation_enabled = false;
36 bool using_synchronous_renderer_compositor = false; 36 bool using_synchronous_renderer_compositor = false;
37 bool enable_latency_recovery = true; 37 bool enable_latency_recovery = true;
38 bool can_use_lcd_text = true; 38 bool can_use_lcd_text = true;
39 bool use_distance_field_text = false; 39 bool use_distance_field_text = false;
40 bool gpu_rasterization_enabled = false;
41 bool gpu_rasterization_forced = false; 40 bool gpu_rasterization_forced = false;
42 bool async_worker_context_enabled = false; 41 bool async_worker_context_enabled = false;
43 int gpu_rasterization_msaa_sample_count = 0; 42 int gpu_rasterization_msaa_sample_count = 0;
44 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f; 43 float gpu_rasterization_skewport_target_time_in_seconds = 0.2f;
45 bool create_low_res_tiling = false; 44 bool create_low_res_tiling = false;
46 45
47 enum ScrollbarAnimator { 46 enum ScrollbarAnimator {
48 NO_ANIMATOR, 47 NO_ANIMATOR,
49 LINEAR_FADE, 48 LINEAR_FADE,
50 THINNING, 49 THINNING,
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95 // If set to true, this causes TileManager to verify that all required and NOW 94 // If set to true, this causes TileManager to verify that all required and NOW
96 // tiles come before lower priority tiles. 95 // tiles come before lower priority tiles.
97 bool check_tile_priority_inversion = false; 96 bool check_tile_priority_inversion = false;
98 97
99 LayerTreeDebugState initial_debug_state; 98 LayerTreeDebugState initial_debug_state;
100 }; 99 };
101 100
102 } // namespace cc 101 } // namespace cc
103 102
104 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ 103 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_
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