OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/config/gpu_util.h" | 5 #include "gpu/config/gpu_util.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/strings/string_number_conversions.h" | 12 #include "base/strings/string_number_conversions.h" |
13 #include "base/strings/string_split.h" | 13 #include "base/strings/string_split.h" |
14 #include "base/strings/string_util.h" | 14 #include "base/strings/string_util.h" |
| 15 #include "gpu/config/gpu_blacklist.h" |
15 #include "gpu/config/gpu_control_list_jsons.h" | 16 #include "gpu/config/gpu_control_list_jsons.h" |
16 #include "gpu/config/gpu_driver_bug_list.h" | 17 #include "gpu/config/gpu_driver_bug_list.h" |
| 18 #include "gpu/config/gpu_feature_type.h" |
| 19 #include "gpu/config/gpu_features.h" |
17 #include "gpu/config/gpu_info_collector.h" | 20 #include "gpu/config/gpu_info_collector.h" |
18 #include "gpu/config/gpu_switches.h" | 21 #include "gpu/config/gpu_switches.h" |
19 #include "ui/gl/gl_switches.h" | 22 #include "ui/gl/gl_switches.h" |
20 #include "ui/gl/gpu_switching_manager.h" | 23 #include "ui/gl/gpu_switching_manager.h" |
21 | 24 |
22 namespace gpu { | 25 namespace gpu { |
23 | 26 |
24 namespace { | 27 namespace { |
25 | 28 |
26 // Combine the integers into a string, seperated by ','. | 29 // Combine the integers into a string, seperated by ','. |
(...skipping 25 matching lines...) Expand all Loading... |
52 DCHECK(list); | 55 DCHECK(list); |
53 for (const base::StringPiece& piece : base::SplitStringPiece( | 56 for (const base::StringPiece& piece : base::SplitStringPiece( |
54 str, ";", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL)) { | 57 str, ";", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL)) { |
55 uint32_t id = 0; | 58 uint32_t id = 0; |
56 bool succeed = base::HexStringToUInt(piece, &id); | 59 bool succeed = base::HexStringToUInt(piece, &id); |
57 DCHECK(succeed); | 60 DCHECK(succeed); |
58 list->push_back(id); | 61 list->push_back(id); |
59 } | 62 } |
60 } | 63 } |
61 | 64 |
| 65 bool IsGpuRasterizationEnabled(const std::set<int>& blacklisted_features, |
| 66 const base::CommandLine& command_line) { |
| 67 if (command_line.HasSwitch(switches::kDisableGpuRasterization)) |
| 68 return false; |
| 69 else if (command_line.HasSwitch(switches::kEnableGpuRasterization)) |
| 70 return true; |
| 71 |
| 72 if (blacklisted_features.count(GPU_FEATURE_TYPE_GPU_RASTERIZATION)) |
| 73 return false; |
| 74 |
| 75 // Gpu Rasterization on platforms that are not fully enabled is controlled by |
| 76 // a finch experiment. |
| 77 return base::FeatureList::IsEnabled(features::kDefaultEnableGpuRasterization); |
| 78 } |
| 79 |
62 } // namespace anonymous | 80 } // namespace anonymous |
63 | 81 |
64 void ApplyGpuDriverBugWorkarounds(const GPUInfo& gpu_info, | 82 void ApplyGpuDriverBugWorkarounds(const GPUInfo& gpu_info, |
65 base::CommandLine* command_line) { | 83 base::CommandLine* command_line) { |
66 std::unique_ptr<GpuDriverBugList> list(GpuDriverBugList::Create()); | 84 std::unique_ptr<GpuDriverBugList> list(GpuDriverBugList::Create()); |
67 list->LoadList(kGpuDriverBugListJson, | 85 list->LoadList(kGpuDriverBugListJson, |
68 GpuControlList::kCurrentOsOnly); | 86 GpuControlList::kCurrentOsOnly); |
69 std::set<int> workarounds = list->MakeDecision( | 87 std::set<int> workarounds = list->MakeDecision( |
70 GpuControlList::kOsAny, std::string(), gpu_info); | 88 GpuControlList::kOsAny, std::string(), gpu_info); |
71 GpuDriverBugList::AppendWorkaroundsFromCommandLine( | 89 GpuDriverBugList::AppendWorkaroundsFromCommandLine( |
(...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
144 ui::GpuSwitchingManager* switching_manager = | 162 ui::GpuSwitchingManager* switching_manager = |
145 ui::GpuSwitchingManager::GetInstance(); | 163 ui::GpuSwitchingManager::GetInstance(); |
146 if (!switching_manager->SupportsDualGpus()) | 164 if (!switching_manager->SupportsDualGpus()) |
147 return; | 165 return; |
148 if (driver_bug_workarounds.count(gpu::FORCE_DISCRETE_GPU) == 1) | 166 if (driver_bug_workarounds.count(gpu::FORCE_DISCRETE_GPU) == 1) |
149 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu(); | 167 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu(); |
150 else if (driver_bug_workarounds.count(gpu::FORCE_INTEGRATED_GPU) == 1) | 168 else if (driver_bug_workarounds.count(gpu::FORCE_INTEGRATED_GPU) == 1) |
151 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu(); | 169 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu(); |
152 } | 170 } |
153 | 171 |
| 172 GPUFeatureStatus GetGpuFeatureStatus(const GPUInfo& gpu_info, |
| 173 const base::CommandLine& command_line) { |
| 174 GPUFeatureStatus feature_status; |
| 175 std::unique_ptr<GpuBlacklist> list(GpuBlacklist::Create()); |
| 176 list->LoadList(kSoftwareRenderingListJson, GpuControlList::kCurrentOsOnly); |
| 177 feature_status.blacklisted_features = |
| 178 list->MakeDecision(GpuControlList::kOsAny, std::string(), gpu_info); |
| 179 |
| 180 // Currently only used for GPU rasterization. |
| 181 if (IsGpuRasterizationEnabled(feature_status.blacklisted_features, |
| 182 command_line)) { |
| 183 feature_status.enabled_features.insert(GPU_FEATURE_TYPE_GPU_RASTERIZATION); |
| 184 } |
| 185 |
| 186 return feature_status; |
| 187 } |
| 188 |
154 } // namespace gpu | 189 } // namespace gpu |
OLD | NEW |