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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "build/build_config.h" | 5 #include "build/build_config.h" |
| 6 #include "content/public/common/content_switches.h" | 6 #include "content/public/common/content_switches.h" |
| 7 #include "media/media_features.h" | 7 #include "media/media_features.h" |
| 8 | 8 |
| 9 namespace switches { | 9 namespace switches { |
| 10 | 10 |
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| 163 const char kDisableGpuMemoryBufferVideoFrames[] = | 163 const char kDisableGpuMemoryBufferVideoFrames[] = |
| 164 "disable-gpu-memory-buffer-video-frames"; | 164 "disable-gpu-memory-buffer-video-frames"; |
| 165 | 165 |
| 166 // Disable the limit on the number of times the GPU process may be restarted. | 166 // Disable the limit on the number of times the GPU process may be restarted. |
| 167 // For tests and platforms where software fallback is disabled. | 167 // For tests and platforms where software fallback is disabled. |
| 168 const char kDisableGpuProcessCrashLimit[] = "disable-gpu-process-crash-limit"; | 168 const char kDisableGpuProcessCrashLimit[] = "disable-gpu-process-crash-limit"; |
| 169 | 169 |
| 170 // Disable async GL worker context. Overrides kEnableGpuAsyncWorkerContext. | 170 // Disable async GL worker context. Overrides kEnableGpuAsyncWorkerContext. |
| 171 const char kDisableGpuAsyncWorkerContext[] = "disable-gpu-async-worker-context"; | 171 const char kDisableGpuAsyncWorkerContext[] = "disable-gpu-async-worker-context"; |
| 172 | 172 |
| 173 // Disable GPU rasterization, i.e. rasterize on the CPU only. | |
| 174 // Overrides the kEnableGpuRasterization and kForceGpuRasterization flags. | |
| 175 const char kDisableGpuRasterization[] = "disable-gpu-rasterization"; | |
| 176 | |
| 177 // When using CPU rasterizing disable low resolution tiling. This uses | 173 // When using CPU rasterizing disable low resolution tiling. This uses |
| 178 // less power, particularly during animations, but more white may be seen | 174 // less power, particularly during animations, but more white may be seen |
| 179 // during fast scrolling especially on slower devices. | 175 // during fast scrolling especially on slower devices. |
| 180 const char kDisableLowResTiling[] = "disable-low-res-tiling"; | 176 const char kDisableLowResTiling[] = "disable-low-res-tiling"; |
| 181 | 177 |
| 182 // Disable the GPU process sandbox. | 178 // Disable the GPU process sandbox. |
| 183 const char kDisableGpuSandbox[] = "disable-gpu-sandbox"; | 179 const char kDisableGpuSandbox[] = "disable-gpu-sandbox"; |
| 184 | 180 |
| 185 // Disable in-process stack traces. | 181 // Disable in-process stack traces. |
| 186 const char kDisableInProcessStackTraces[] = "disable-in-process-stack-traces"; | 182 const char kDisableInProcessStackTraces[] = "disable-in-process-stack-traces"; |
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| 402 const char kEnableGpuAsyncWorkerContext[] = "enable-gpu-async-worker-context"; | 398 const char kEnableGpuAsyncWorkerContext[] = "enable-gpu-async-worker-context"; |
| 403 | 399 |
| 404 // Specify that all compositor resources should be backed by GPU memory buffers. | 400 // Specify that all compositor resources should be backed by GPU memory buffers. |
| 405 const char kEnableGpuMemoryBufferCompositorResources[] = | 401 const char kEnableGpuMemoryBufferCompositorResources[] = |
| 406 "enable-gpu-memory-buffer-compositor-resources"; | 402 "enable-gpu-memory-buffer-compositor-resources"; |
| 407 | 403 |
| 408 // Enable GpuMemoryBuffer backed VideoFrames. | 404 // Enable GpuMemoryBuffer backed VideoFrames. |
| 409 const char kEnableGpuMemoryBufferVideoFrames[] = | 405 const char kEnableGpuMemoryBufferVideoFrames[] = |
| 410 "enable-gpu-memory-buffer-video-frames"; | 406 "enable-gpu-memory-buffer-video-frames"; |
| 411 | 407 |
| 412 // Allow heuristics to determine when a layer tile should be drawn with the | |
| 413 // Skia GPU backend. Only valid with GPU accelerated compositing + | |
| 414 // impl-side painting. | |
| 415 const char kEnableGpuRasterization[] = "enable-gpu-rasterization"; | |
| 416 | |
| 417 // When using CPU rasterizing generate low resolution tiling. Low res | 408 // When using CPU rasterizing generate low resolution tiling. Low res |
| 418 // tiles may be displayed during fast scrolls especially on slower devices. | 409 // tiles may be displayed during fast scrolls especially on slower devices. |
| 419 const char kEnableLowResTiling[] = "enable-low-res-tiling"; | 410 const char kEnableLowResTiling[] = "enable-low-res-tiling"; |
| 420 | 411 |
| 421 // Force logging to be enabled. Logging is disabled by default in release | 412 // Force logging to be enabled. Logging is disabled by default in release |
| 422 // builds. | 413 // builds. |
| 423 const char kEnableLogging[] = "enable-logging"; | 414 const char kEnableLogging[] = "enable-logging"; |
| 424 | 415 |
| 425 // Enables the network information API. | 416 // Enables the network information API. |
| 426 const char kEnableNetworkInformation[] = "enable-network-information"; | 417 const char kEnableNetworkInformation[] = "enable-network-information"; |
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| 595 const char kIgnoreCertificateErrors[] = "ignore-certificate-errors"; | 586 const char kIgnoreCertificateErrors[] = "ignore-certificate-errors"; |
| 596 | 587 |
| 597 // Don't allow content to arbitrarily append to the back/forward list. | 588 // Don't allow content to arbitrarily append to the back/forward list. |
| 598 // The page must prcoess a user gesture before an entry can be added. | 589 // The page must prcoess a user gesture before an entry can be added. |
| 599 const char kHistoryEntryRequiresUserGesture[] = | 590 const char kHistoryEntryRequiresUserGesture[] = |
| 600 "history-entry-requires-user-gesture"; | 591 "history-entry-requires-user-gesture"; |
| 601 | 592 |
| 602 // These mappings only apply to the host resolver. | 593 // These mappings only apply to the host resolver. |
| 603 const char kHostResolverRules[] = "host-resolver-rules"; | 594 const char kHostResolverRules[] = "host-resolver-rules"; |
| 604 | 595 |
| 605 // Ignores GPU blacklist. | |
| 606 const char kIgnoreGpuBlacklist[] = "ignore-gpu-blacklist"; | |
| 607 | |
| 608 // Makes all APIs reflect the layout viewport. | 596 // Makes all APIs reflect the layout viewport. |
| 609 const char kInertVisualViewport[] = "inert-visual-viewport"; | 597 const char kInertVisualViewport[] = "inert-visual-viewport"; |
| 610 | 598 |
| 611 // Run the GPU process as a thread in the browser process. | 599 // Run the GPU process as a thread in the browser process. |
| 612 const char kInProcessGPU[] = "in-process-gpu"; | 600 const char kInProcessGPU[] = "in-process-gpu"; |
| 613 | 601 |
| 614 // Overrides the timeout, in seconds, that a child process waits for a | 602 // Overrides the timeout, in seconds, that a child process waits for a |
| 615 // connection from the browser before killing itself. | 603 // connection from the browser before killing itself. |
| 616 const char kIPCConnectionTimeout[] = "ipc-connection-timeout"; | 604 const char kIPCConnectionTimeout[] = "ipc-connection-timeout"; |
| 617 | 605 |
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| 1095 // the given directory. Used primarily to gather samples for IPC fuzzing. | 1083 // the given directory. Used primarily to gather samples for IPC fuzzing. |
| 1096 const char kIpcDumpDirectory[] = "ipc-dump-directory"; | 1084 const char kIpcDumpDirectory[] = "ipc-dump-directory"; |
| 1097 | 1085 |
| 1098 // Specifies the testcase used by the IPC fuzzer. | 1086 // Specifies the testcase used by the IPC fuzzer. |
| 1099 const char kIpcFuzzerTestcase[] = "ipc-fuzzer-testcase"; | 1087 const char kIpcFuzzerTestcase[] = "ipc-fuzzer-testcase"; |
| 1100 #endif | 1088 #endif |
| 1101 | 1089 |
| 1102 // Don't dump stuff here, follow the same order as the header. | 1090 // Don't dump stuff here, follow the same order as the header. |
| 1103 | 1091 |
| 1104 } // namespace switches | 1092 } // namespace switches |
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