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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef CC_SURFACES_COMPOSITOR_FRAME_SINK_DELEGATE_H_ | |
| 6 #define CC_SURFACES_COMPOSITOR_FRAME_SINK_DELEGATE_H_ | |
| 7 | |
| 8 #include "cc/surfaces/frame_sink_id.h" | |
| 9 | |
| 10 namespace cc { | |
| 11 | |
| 12 class CompositorFrameSinkDelegate { | |
|
Fady Samuel
2017/01/24 13:09:43
Call it GpuCompositorFrameSinkDelegate. Also, it w
| |
| 13 public: | |
| 14 // We must avoid destroying a GpuCompositorFrameSink until both the display | |
| 15 // compositor host and the client drop their connection to avoid getting into | |
| 16 // a state where surfaces references are inconsistent. | |
| 17 virtual void OnClientConnectionLost(const FrameSinkId& frame_sink_id, | |
| 18 bool destroy_compositor_frame_sink) = 0; | |
| 19 | |
| 20 virtual void OnPrivateConnectionLost(const FrameSinkId& frame_sink_id, | |
| 21 bool destroy_compositor_frame_sink) = 0; | |
| 22 | |
| 23 protected: | |
| 24 virtual ~CompositorFrameSinkDelegate() {} | |
| 25 }; | |
| 26 | |
| 27 } // namespace cc | |
| 28 | |
| 29 #endif // CC_SURFACES_COMPOSITOR_FRAME_SINK_DELEGATE_H_ | |
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