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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/compositor/layer.h" | 5 #include "ui/compositor/layer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <memory> | 8 #include <memory> |
| 9 #include <utility> | 9 #include <utility> |
| 10 | 10 |
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| 1109 cc_layer_ = content_layer_.get(); | 1109 cc_layer_ = content_layer_.get(); |
| 1110 } | 1110 } |
| 1111 cc_layer_->SetTransformOrigin(gfx::Point3F()); | 1111 cc_layer_->SetTransformOrigin(gfx::Point3F()); |
| 1112 cc_layer_->SetContentsOpaque(true); | 1112 cc_layer_->SetContentsOpaque(true); |
| 1113 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); | 1113 cc_layer_->SetIsDrawable(type_ != LAYER_NOT_DRAWN); |
| 1114 cc_layer_->SetLayerClient(this); | 1114 cc_layer_->SetLayerClient(this); |
| 1115 cc_layer_->SetElementId(cc::ElementId(cc_layer_->id(), 0)); | 1115 cc_layer_->SetElementId(cc::ElementId(cc_layer_->id(), 0)); |
| 1116 RecomputePosition(); | 1116 RecomputePosition(); |
| 1117 } | 1117 } |
| 1118 | 1118 |
| 1119 gfx::Transform Layer::transform() const { | |
| 1120 return cc_layer_->transform(); | |
| 1121 } | |
| 1122 | |
| 1123 void Layer::RecomputeDrawsContentAndUVRect() { | 1119 void Layer::RecomputeDrawsContentAndUVRect() { |
| 1124 DCHECK(cc_layer_); | 1120 DCHECK(cc_layer_); |
| 1125 gfx::Size size(bounds_.size()); | 1121 gfx::Size size(bounds_.size()); |
| 1126 if (texture_layer_.get()) { | 1122 if (texture_layer_.get()) { |
| 1127 size.SetToMin(frame_size_in_dip_); | 1123 size.SetToMin(frame_size_in_dip_); |
| 1128 gfx::PointF uv_top_left(0.f, 0.f); | 1124 gfx::PointF uv_top_left(0.f, 0.f); |
| 1129 gfx::PointF uv_bottom_right( | 1125 gfx::PointF uv_bottom_right( |
| 1130 static_cast<float>(size.width()) / frame_size_in_dip_.width(), | 1126 static_cast<float>(size.width()) / frame_size_in_dip_.width(), |
| 1131 static_cast<float>(size.height()) / frame_size_in_dip_.height()); | 1127 static_cast<float>(size.height()) / frame_size_in_dip_.height()); |
| 1132 texture_layer_->SetUV(uv_top_left, uv_bottom_right); | 1128 texture_layer_->SetUV(uv_top_left, uv_bottom_right); |
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| 1172 const auto it = std::find_if(mirrors_.begin(), mirrors_.end(), | 1168 const auto it = std::find_if(mirrors_.begin(), mirrors_.end(), |
| 1173 [mirror](const std::unique_ptr<LayerMirror>& mirror_ptr) { | 1169 [mirror](const std::unique_ptr<LayerMirror>& mirror_ptr) { |
| 1174 return mirror_ptr.get() == mirror; | 1170 return mirror_ptr.get() == mirror; |
| 1175 }); | 1171 }); |
| 1176 | 1172 |
| 1177 DCHECK(it != mirrors_.end()); | 1173 DCHECK(it != mirrors_.end()); |
| 1178 mirrors_.erase(it); | 1174 mirrors_.erase(it); |
| 1179 } | 1175 } |
| 1180 | 1176 |
| 1181 } // namespace ui | 1177 } // namespace ui |
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