Index: net/websockets/websocket_event_interface.h |
diff --git a/net/websockets/websocket_event_interface.h b/net/websockets/websocket_event_interface.h |
index 7eb54bf8b15a09534405cbf690150adf2ce64f0d..baba88ce012dd3499fa52b58d6d0633ff13038d7 100644 |
--- a/net/websockets/websocket_event_interface.h |
+++ b/net/websockets/websocket_event_interface.h |
@@ -9,6 +9,7 @@ |
#include <vector> |
#include "base/basictypes.h" |
+#include "base/compiler_specific.h" // for WARN_UNUSED_RESULT |
#include "net/base/net_export.h" |
namespace net { |
@@ -18,35 +19,41 @@ namespace net { |
class NET_EXPORT WebSocketEventInterface { |
public: |
typedef int WebSocketMessageType; |
+ |
+ // Any event can cause the Channel to be deleted. The Channel needs to avoid |
+ // doing further processing in this case. It does not need to do cleanup, as |
+ // cleanup will already have been done as a result of the deletion. |
+ enum ChannelState { |
+ CHANNEL_ALIVE, |
+ CHANNEL_DELETED |
+ }; |
+ |
virtual ~WebSocketEventInterface() {} |
// Called in response to an AddChannelRequest. This generally means that a |
// response has been received from the remote server, but the response might |
// have been generated internally. If |fail| is true, the channel cannot be |
- // used and it is valid to delete the WebSocketChannel from within this |
- // callback. |
- virtual void OnAddChannelResponse( |
+ // used and should be deleted, returning CHANNEL_DELETED. |
+ virtual ChannelState OnAddChannelResponse( |
bool fail, |
- const std::string& selected_subprotocol) = 0; |
+ const std::string& selected_subprotocol) WARN_UNUSED_RESULT = 0; |
// Called when a data frame has been received from the remote host and needs |
- // to be forwarded to the renderer process. It is not safe to delete the |
- // WebSocketChannel object from within this callback. |
- virtual void OnDataFrame(bool fin, |
- WebSocketMessageType type, |
- const std::vector<char>& data) = 0; |
+ // to be forwarded to the renderer process. |
+ virtual ChannelState OnDataFrame( |
+ bool fin, |
+ WebSocketMessageType type, |
+ const std::vector<char>& data) WARN_UNUSED_RESULT = 0; |
// Called to provide more send quota for this channel to the renderer |
// process. Currently the quota units are always bytes of message body |
- // data. In future it might depend on the type of multiplexing in use. It is |
- // not safe to delete the WebSocketChannel from within this callback. |
- virtual void OnFlowControl(int64 quota) = 0; |
+ // data. In future it might depend on the type of multiplexing in use. |
+ virtual ChannelState OnFlowControl(int64 quota) WARN_UNUSED_RESULT = 0; |
// Called when the remote server has Started the WebSocket Closing |
// Handshake. The client should not attempt to send any more messages after |
// receiving this message. It will be followed by OnDropChannel() when the |
- // closing handshake is complete. It is not safe to delete the |
- // WebSocketChannel from within this callback. |
- virtual void OnClosingHandshake() = 0; |
+ // closing handshake is complete. |
+ virtual ChannelState OnClosingHandshake() WARN_UNUSED_RESULT = 0; |
// Called when the channel has been dropped, either due to a network close, a |
// network error, or a protocol error. This may or may not be preceeded by a |
@@ -59,10 +66,10 @@ class NET_EXPORT WebSocketEventInterface { |
// The channel should not be used again after OnDropChannel() has been |
// called. |
// |
- // It is not safe to delete the WebSocketChannel from within this |
- // callback. It is recommended to delete the channel after returning to the |
- // event loop. |
- virtual void OnDropChannel(uint16 code, const std::string& reason) = 0; |
+ // This method returns a ChannelState for consistency, but all implementations |
+ // must delete the Channel and return CHANNEL_DELETED. |
tyoshino (SeeGerritForStatus)
2013/10/15 07:54:58
I overlooked this comment. I'm ok with keeping con
Adam Rice
2013/10/15 08:31:42
Actually, all the callers of OnDropChannel return
|
+ virtual ChannelState OnDropChannel(uint16 code, const std::string& reason) |
+ WARN_UNUSED_RESULT = 0; |
protected: |
WebSocketEventInterface() {} |