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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ | 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ |
6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ | 6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/compiler_specific.h" // for WARN_UNUSED_RESULT | |
12 #include "net/base/net_export.h" | 13 #include "net/base/net_export.h" |
13 | 14 |
14 namespace net { | 15 namespace net { |
15 | 16 |
16 // Interface for events sent from the network layer to the content layer. These | 17 // Interface for events sent from the network layer to the content layer. These |
17 // events will generally be sent as-is to the renderer process. | 18 // events will generally be sent as-is to the renderer process. |
18 class NET_EXPORT WebSocketEventInterface { | 19 class NET_EXPORT WebSocketEventInterface { |
19 public: | 20 public: |
20 typedef int WebSocketMessageType; | 21 typedef int WebSocketMessageType; |
22 | |
23 // Any event can cause the Channel to be deleted. The Channel needs to avoid | |
24 // doing further processing in this case. It does not need to do cleanup, as | |
25 // cleanup will already have been done as a result of the deletion. | |
26 enum ChannelState { | |
27 CHANNEL_ALIVE, | |
28 CHANNEL_DELETED | |
29 }; | |
30 | |
21 virtual ~WebSocketEventInterface() {} | 31 virtual ~WebSocketEventInterface() {} |
22 // Called in response to an AddChannelRequest. This generally means that a | 32 // Called in response to an AddChannelRequest. This generally means that a |
23 // response has been received from the remote server, but the response might | 33 // response has been received from the remote server, but the response might |
24 // have been generated internally. If |fail| is true, the channel cannot be | 34 // have been generated internally. If |fail| is true, the channel cannot be |
25 // used and it is valid to delete the WebSocketChannel from within this | 35 // used and should be deleted, returning CHANNEL_DELETED. |
26 // callback. | 36 virtual ChannelState OnAddChannelResponse( |
27 virtual void OnAddChannelResponse( | |
28 bool fail, | 37 bool fail, |
29 const std::string& selected_subprotocol) = 0; | 38 const std::string& selected_subprotocol) WARN_UNUSED_RESULT = 0; |
30 | 39 |
31 // Called when a data frame has been received from the remote host and needs | 40 // Called when a data frame has been received from the remote host and needs |
32 // to be forwarded to the renderer process. It is not safe to delete the | 41 // to be forwarded to the renderer process. |
33 // WebSocketChannel object from within this callback. | 42 virtual ChannelState OnDataFrame( |
34 virtual void OnDataFrame(bool fin, | 43 bool fin, |
35 WebSocketMessageType type, | 44 WebSocketMessageType type, |
36 const std::vector<char>& data) = 0; | 45 const std::vector<char>& data) WARN_UNUSED_RESULT = 0; |
37 | 46 |
38 // Called to provide more send quota for this channel to the renderer | 47 // Called to provide more send quota for this channel to the renderer |
39 // process. Currently the quota units are always bytes of message body | 48 // process. Currently the quota units are always bytes of message body |
40 // data. In future it might depend on the type of multiplexing in use. It is | 49 // data. In future it might depend on the type of multiplexing in use. |
41 // not safe to delete the WebSocketChannel from within this callback. | 50 virtual ChannelState OnFlowControl(int64 quota) WARN_UNUSED_RESULT = 0; |
42 virtual void OnFlowControl(int64 quota) = 0; | |
43 | 51 |
44 // Called when the remote server has Started the WebSocket Closing | 52 // Called when the remote server has Started the WebSocket Closing |
45 // Handshake. The client should not attempt to send any more messages after | 53 // Handshake. The client should not attempt to send any more messages after |
46 // receiving this message. It will be followed by OnDropChannel() when the | 54 // receiving this message. It will be followed by OnDropChannel() when the |
47 // closing handshake is complete. It is not safe to delete the | 55 // closing handshake is complete. |
48 // WebSocketChannel from within this callback. | 56 virtual ChannelState OnClosingHandshake() WARN_UNUSED_RESULT = 0; |
49 virtual void OnClosingHandshake() = 0; | |
50 | 57 |
51 // Called when the channel has been dropped, either due to a network close, a | 58 // Called when the channel has been dropped, either due to a network close, a |
52 // network error, or a protocol error. This may or may not be preceeded by a | 59 // network error, or a protocol error. This may or may not be preceeded by a |
53 // call to OnClosingHandshake(). | 60 // call to OnClosingHandshake(). |
54 // | 61 // |
55 // Warning: Both the |code| and |reason| are passed through to Javascript, so | 62 // Warning: Both the |code| and |reason| are passed through to Javascript, so |
56 // callers must take care not to provide details that could be useful to | 63 // callers must take care not to provide details that could be useful to |
57 // attackers attempting to use WebSockets to probe networks. | 64 // attackers attempting to use WebSockets to probe networks. |
58 // | 65 // |
59 // The channel should not be used again after OnDropChannel() has been | 66 // The channel should not be used again after OnDropChannel() has been |
60 // called. | 67 // called. |
61 // | 68 // |
62 // It is not safe to delete the WebSocketChannel from within this | 69 // This method returns a ChannelState for consistency, but all implementations |
63 // callback. It is recommended to delete the channel after returning to the | 70 // must delete the Channel and return CHANNEL_DELETED. |
tyoshino (SeeGerritForStatus)
2013/10/15 07:54:58
I overlooked this comment. I'm ok with keeping con
Adam Rice
2013/10/15 08:31:42
Actually, all the callers of OnDropChannel return
| |
64 // event loop. | 71 virtual ChannelState OnDropChannel(uint16 code, const std::string& reason) |
65 virtual void OnDropChannel(uint16 code, const std::string& reason) = 0; | 72 WARN_UNUSED_RESULT = 0; |
66 | 73 |
67 protected: | 74 protected: |
68 WebSocketEventInterface() {} | 75 WebSocketEventInterface() {} |
69 | 76 |
70 private: | 77 private: |
71 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface); | 78 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface); |
72 }; | 79 }; |
73 | 80 |
74 } // namespace net | 81 } // namespace net |
75 | 82 |
76 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ | 83 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ |
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