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Side by Side Diff: net/websockets/websocket_event_interface.h

Issue 26544003: Make net::WebSocketChannel deletion safe and enable new IPCs (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Add missing "virtual" keyword Created 7 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ 5 #ifndef NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ 6 #define NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/basictypes.h" 11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h" // for WARN_UNUSED_RESULT
12 #include "net/base/net_export.h" 13 #include "net/base/net_export.h"
13 14
14 namespace net { 15 namespace net {
15 16
16 // Interface for events sent from the network layer to the content layer. These 17 // Interface for events sent from the network layer to the content layer. These
17 // events will generally be sent as-is to the renderer process. 18 // events will generally be sent as-is to the renderer process.
18 class NET_EXPORT WebSocketEventInterface { 19 class NET_EXPORT WebSocketEventInterface {
19 public: 20 public:
20 typedef int WebSocketMessageType; 21 typedef int WebSocketMessageType;
22
23 // Any event can cause the Channel to be deleted. The Channel needs to avoid
24 // doing further processing in this case. It does not need to do cleanup, as
25 // cleanup will already have been done as a result of the deletion.
26 enum ChannelState {
27 CHANNEL_ALIVE,
28 CHANNEL_DELETED
29 };
30
21 virtual ~WebSocketEventInterface() {} 31 virtual ~WebSocketEventInterface() {}
22 // Called in response to an AddChannelRequest. This generally means that a 32 // Called in response to an AddChannelRequest. This generally means that a
23 // response has been received from the remote server, but the response might 33 // response has been received from the remote server, but the response might
24 // have been generated internally. If |fail| is true, the channel cannot be 34 // have been generated internally. If |fail| is true, the channel cannot be
25 // used and it is valid to delete the WebSocketChannel from within this 35 // used and should be deleted, returning CHANNEL_DELETED.
26 // callback. 36 virtual ChannelState OnAddChannelResponse(
27 virtual void OnAddChannelResponse(
28 bool fail, 37 bool fail,
29 const std::string& selected_subprotocol) = 0; 38 const std::string& selected_subprotocol) WARN_UNUSED_RESULT = 0;
30 39
31 // Called when a data frame has been received from the remote host and needs 40 // Called when a data frame has been received from the remote host and needs
32 // to be forwarded to the renderer process. It is not safe to delete the 41 // to be forwarded to the renderer process.
33 // WebSocketChannel object from within this callback. 42 virtual ChannelState OnDataFrame(
34 virtual void OnDataFrame(bool fin, 43 bool fin,
35 WebSocketMessageType type, 44 WebSocketMessageType type,
36 const std::vector<char>& data) = 0; 45 const std::vector<char>& data) WARN_UNUSED_RESULT = 0;
37 46
38 // Called to provide more send quota for this channel to the renderer 47 // Called to provide more send quota for this channel to the renderer
39 // process. Currently the quota units are always bytes of message body 48 // process. Currently the quota units are always bytes of message body
40 // data. In future it might depend on the type of multiplexing in use. It is 49 // data. In future it might depend on the type of multiplexing in use.
41 // not safe to delete the WebSocketChannel from within this callback. 50 virtual ChannelState OnFlowControl(int64 quota) WARN_UNUSED_RESULT = 0;
42 virtual void OnFlowControl(int64 quota) = 0;
43 51
44 // Called when the remote server has Started the WebSocket Closing 52 // Called when the remote server has Started the WebSocket Closing
45 // Handshake. The client should not attempt to send any more messages after 53 // Handshake. The client should not attempt to send any more messages after
46 // receiving this message. It will be followed by OnDropChannel() when the 54 // receiving this message. It will be followed by OnDropChannel() when the
47 // closing handshake is complete. It is not safe to delete the 55 // closing handshake is complete.
48 // WebSocketChannel from within this callback. 56 virtual ChannelState OnClosingHandshake() WARN_UNUSED_RESULT = 0;
49 virtual void OnClosingHandshake() = 0;
50 57
51 // Called when the channel has been dropped, either due to a network close, a 58 // Called when the channel has been dropped, either due to a network close, a
52 // network error, or a protocol error. This may or may not be preceeded by a 59 // network error, or a protocol error. This may or may not be preceeded by a
53 // call to OnClosingHandshake(). 60 // call to OnClosingHandshake().
54 // 61 //
55 // Warning: Both the |code| and |reason| are passed through to Javascript, so 62 // Warning: Both the |code| and |reason| are passed through to Javascript, so
56 // callers must take care not to provide details that could be useful to 63 // callers must take care not to provide details that could be useful to
57 // attackers attempting to use WebSockets to probe networks. 64 // attackers attempting to use WebSockets to probe networks.
58 // 65 //
59 // The channel should not be used again after OnDropChannel() has been 66 // The channel should not be used again after OnDropChannel() has been
60 // called. 67 // called.
61 // 68 //
62 // It is not safe to delete the WebSocketChannel from within this 69 // This method returns a ChannelState for consistency, but all implementations
63 // callback. It is recommended to delete the channel after returning to the 70 // must delete the Channel and return CHANNEL_DELETED.
64 // event loop. 71 virtual ChannelState OnDropChannel(uint16 code, const std::string& reason)
65 virtual void OnDropChannel(uint16 code, const std::string& reason) = 0; 72 WARN_UNUSED_RESULT = 0;
66 73
67 protected: 74 protected:
68 WebSocketEventInterface() {} 75 WebSocketEventInterface() {}
69 76
70 private: 77 private:
71 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface); 78 DISALLOW_COPY_AND_ASSIGN(WebSocketEventInterface);
72 }; 79 };
73 80
74 } // namespace net 81 } // namespace net
75 82
76 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_ 83 #endif // NET_WEBSOCKETS_WEBSOCKET_EVENT_INTERFACE_H_
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