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Side by Side Diff: Source/core/platform/graphics/ImageBuffer.h

Issue 26541008: Web setting for canvas2d msaa (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fix C2DLayer tests Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2006 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved. 3 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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78 78
79 enum OpacityMode { 79 enum OpacityMode {
80 NonOpaque, 80 NonOpaque,
81 Opaque, 81 Opaque,
82 }; 82 };
83 83
84 class ImageBuffer { 84 class ImageBuffer {
85 WTF_MAKE_NONCOPYABLE(ImageBuffer); WTF_MAKE_FAST_ALLOCATED; 85 WTF_MAKE_NONCOPYABLE(ImageBuffer); WTF_MAKE_FAST_ALLOCATED;
86 public: 86 public:
87 // Will return a null pointer on allocation failure. 87 // Will return a null pointer on allocation failure.
88 static PassOwnPtr<ImageBuffer> create(const IntSize& size, float resolutionS cale = 1, RenderingMode renderingMode = Unaccelerated, OpacityMode opacityMode = NonOpaque) 88 static PassOwnPtr<ImageBuffer> create(const IntSize& size, float resolutionS cale = 1, RenderingMode renderingMode = Unaccelerated, OpacityMode opacityMode = NonOpaque, int acceleratedMSAASampleCount = 0)
89 { 89 {
90 bool success = false; 90 bool success = false;
91 OwnPtr<ImageBuffer> buf = adoptPtr(new ImageBuffer(size, resolutionScale , renderingMode, opacityMode, success)); 91 OwnPtr<ImageBuffer> buf = adoptPtr(new ImageBuffer(size, resolutionScale , renderingMode, opacityMode, acceleratedMSAASampleCount, success));
92 if (!success) 92 if (!success)
93 return nullptr; 93 return nullptr;
94 return buf.release(); 94 return buf.release();
95 } 95 }
96 96
97 static PassOwnPtr<ImageBuffer> createCompatibleBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, bool hasAlpha); 97 static PassOwnPtr<ImageBuffer> createCompatibleBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, bool hasAlpha);
98 98
99 ~ImageBuffer(); 99 ~ImageBuffer();
100 100
101 // The actual resolution of the backing store 101 // The actual resolution of the backing store
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141 141
142 IntSize m_size; 142 IntSize m_size;
143 IntSize m_logicalSize; 143 IntSize m_logicalSize;
144 float m_resolutionScale; 144 float m_resolutionScale;
145 RefPtr<SkCanvas> m_canvas; 145 RefPtr<SkCanvas> m_canvas;
146 OwnPtr<GraphicsContext> m_context; 146 OwnPtr<GraphicsContext> m_context;
147 Canvas2DLayerBridgePtr m_layerBridge; 147 Canvas2DLayerBridgePtr m_layerBridge;
148 148
149 // This constructor will place its success into the given out-variable 149 // This constructor will place its success into the given out-variable
150 // so that create() knows when it should return failure. 150 // so that create() knows when it should return failure.
151 ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMod e, bool& success); 151 ImageBuffer(const IntSize&, float resolutionScale, RenderingMode, OpacityMod e, int acceleratedSampleCount, bool& success);
152 ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, b ool hasAlpha, bool& success); 152 ImageBuffer(const IntSize&, float resolutionScale, const GraphicsContext*, b ool hasAlpha, bool& success);
153 }; 153 };
154 154
155 String ImageDataToDataURL(const ImageData&, const String& mimeType, const double * quality); 155 String ImageDataToDataURL(const ImageData&, const String& mimeType, const double * quality);
156 156
157 } // namespace WebCore 157 } // namespace WebCore
158 158
159 #endif // ImageBuffer_h 159 #endif // ImageBuffer_h
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