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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef PrePaintTreeWalk_h | 5 #ifndef PrePaintTreeWalk_h |
| 6 #define PrePaintTreeWalk_h | 6 #define PrePaintTreeWalk_h |
| 7 | 7 |
| 8 #include "core/paint/PaintInvalidator.h" | 8 #include "core/paint/PaintInvalidator.h" |
| 9 #include "core/paint/PaintPropertyTreeBuilder.h" | 9 #include "core/paint/PaintPropertyTreeBuilder.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 class FrameView; | 13 class FrameView; |
| 14 class GeometryMapper; |
| 14 class LayoutObject; | 15 class LayoutObject; |
| 15 struct PrePaintTreeWalkContext; | 16 struct PrePaintTreeWalkContext; |
| 16 | 17 |
| 17 // This class walks the whole layout tree, beginning from the root FrameView, | 18 // This class walks the whole layout tree, beginning from the root FrameView, |
| 18 // across frame boundaries. Helper classes are called for each tree node to | 19 // across frame boundaries. Helper classes are called for each tree node to |
| 19 // perform actual actions. It expects to be invoked in InPrePaint phase. | 20 // perform actual actions. It expects to be invoked in InPrePaint phase. |
| 20 class PrePaintTreeWalk { | 21 class PrePaintTreeWalk { |
| 21 public: | 22 public: |
| 23 PrePaintTreeWalk(GeometryMapper& geometryMapper) |
| 24 : m_paintInvalidator(geometryMapper) {} |
| 22 void walk(FrameView& rootFrame); | 25 void walk(FrameView& rootFrame); |
| 23 | 26 |
| 24 private: | 27 private: |
| 25 // Throttled rendering (see: FrameView::shouldThrottleRendering()) can prevent | 28 // Throttled rendering (see: FrameView::shouldThrottleRendering()) can prevent |
| 26 // updating a subtree. We return true if the subtree was fully walked/updated, | 29 // updating a subtree. We return true if the subtree was fully walked/updated, |
| 27 // and false if the walk was interrupted by throttling. | 30 // and false if the walk was interrupted by throttling. |
| 28 bool walk(FrameView&, const PrePaintTreeWalkContext&); | 31 bool walk(FrameView&, const PrePaintTreeWalkContext&); |
| 29 bool walk(const LayoutObject&, const PrePaintTreeWalkContext&); | 32 bool walk(const LayoutObject&, const PrePaintTreeWalkContext&); |
| 30 | 33 |
| 31 PaintPropertyTreeBuilder m_propertyTreeBuilder; | 34 PaintPropertyTreeBuilder m_propertyTreeBuilder; |
| 32 PaintInvalidator m_paintInvalidator; | 35 PaintInvalidator m_paintInvalidator; |
| 33 }; | 36 }; |
| 34 | 37 |
| 35 } // namespace blink | 38 } // namespace blink |
| 36 | 39 |
| 37 #endif // PrePaintTreeWalk_h | 40 #endif // PrePaintTreeWalk_h |
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