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Unified Diff: third_party/WebKit/Source/platform/WebFrameScheduler.h

Issue 2652973002: [scheduler] Plumb websocket information to scheduler (Closed)
Patch Set: Introduce WebFrameScheduler::ActiveConnectionHandle Created 3 years, 11 months ago
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Index: third_party/WebKit/Source/platform/WebFrameScheduler.h
diff --git a/third_party/WebKit/Source/platform/WebFrameScheduler.h b/third_party/WebKit/Source/platform/WebFrameScheduler.h
index 069fedf6b2bbc6dd2eac8d1e6ed62e3edc2c383f..a6744ab4a70e2588c033c43554a4b2110a5ecd49 100644
--- a/third_party/WebKit/Source/platform/WebFrameScheduler.h
+++ b/third_party/WebKit/Source/platform/WebFrameScheduler.h
@@ -7,6 +7,8 @@
#include "wtf/RefPtr.h"
+#include <memory>
+
namespace blink {
class WebTaskRunner;
@@ -16,6 +18,15 @@ class WebFrameScheduler {
public:
virtual ~WebFrameScheduler() {}
+ class ActiveConnectionHandle {
alex clarke (OOO till 29th) 2017/01/26 16:02:36 So I like the RAII style handle (we should think a
alex clarke (OOO till 29th) 2017/01/26 16:13:56 Actually that would only work if this wasn't virtu
altimin 2017/01/26 16:23:13 Actually we can do that with move-only types: cla
alex clarke (OOO till 29th) 2017/01/26 16:26:54 Can use WTF::WeakPtr (which is an alias for base::
+ public:
+ ActiveConnectionHandle() {}
+ virtual ~ActiveConnectionHandle() {}
alex clarke (OOO till 29th) 2017/01/26 16:02:36 Please make this pure virtual.
altimin 2017/02/08 15:56:54 We can't have pure virtual destructors.
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(ActiveConnectionHandle);
+ };
+
// The scheduler may throttle tasks associated with offscreen frames.
virtual void setFrameVisible(bool) {}
@@ -67,6 +78,13 @@ class WebFrameScheduler {
// Tells the scheduler that the first meaningful paint has occured for this
// frame.
virtual void onFirstMeaningfulPaint() {}
+
+ // Notifies scheduler that this frame has established an active connection
Sami 2017/01/26 15:53:34 nit: mention that this means real time connections
altimin 2017/02/08 15:56:54 Done.
+ // (websocket, webrtc, etc). When connection is closed this handle must
+ // be destroyed.
+ virtual std::unique_ptr<ActiveConnectionHandle> onActiveConnectionCreated() {
+ return nullptr;
+ };
};
} // namespace blink

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