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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_STORE_BUFFER_H_ | 5 #ifndef V8_STORE_BUFFER_H_ |
| 6 #define V8_STORE_BUFFER_H_ | 6 #define V8_STORE_BUFFER_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/base/logging.h" | 9 #include "src/base/logging.h" |
| 10 #include "src/base/platform/platform.h" | 10 #include "src/base/platform/platform.h" |
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| 195 // We only want to have at most one concurrent processing tas running. | 195 // We only want to have at most one concurrent processing tas running. |
| 196 bool task_running_; | 196 bool task_running_; |
| 197 | 197 |
| 198 // Points to the current buffer in use. | 198 // Points to the current buffer in use. |
| 199 int current_; | 199 int current_; |
| 200 | 200 |
| 201 base::VirtualMemory* virtual_memory_; | 201 base::VirtualMemory* virtual_memory_; |
| 202 | 202 |
| 203 // Callbacks are more efficient than reading out the gc state for every | 203 // Callbacks are more efficient than reading out the gc state for every |
| 204 // store buffer operation. | 204 // store buffer operation. |
| 205 std::function<void(StoreBuffer*, Address)> insertion_callback; | 205 void (*insertion_callback)(StoreBuffer*, Address); |
| 206 std::function<void(StoreBuffer*, Address, Address)> deletion_callback; | 206 void (*deletion_callback)(StoreBuffer*, Address, Address); |
| 207 }; | 207 }; |
| 208 | 208 |
| 209 } // namespace internal | 209 } // namespace internal |
| 210 } // namespace v8 | 210 } // namespace v8 |
| 211 | 211 |
| 212 #endif // V8_STORE_BUFFER_H_ | 212 #endif // V8_STORE_BUFFER_H_ |
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