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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef NGPhysicalBoxFragment_h | 5 #ifndef NGPhysicalBoxFragment_h |
| 6 #define NGPhysicalBoxFragment_h | 6 #define NGPhysicalBoxFragment_h |
| 7 | 7 |
| 8 #include "core/CoreExport.h" | 8 #include "core/CoreExport.h" |
| 9 #include "core/layout/ng/ng_physical_fragment.h" | 9 #include "core/layout/ng/ng_physical_fragment.h" |
| 10 #include "core/layout/ng/ng_units.h" | 10 #include "core/layout/ng/ng_units.h" |
| 11 #include "platform/heap/Handle.h" | 11 #include "platform/heap/Handle.h" |
| 12 | 12 |
| 13 namespace blink { | 13 namespace blink { |
| 14 | 14 |
| 15 class NGBlockNode; | 15 class NGBlockNode; |
| 16 struct NGFloatingObject; | 16 struct NGFloatingObject; |
| 17 | 17 |
| 18 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { | 18 class CORE_EXPORT NGPhysicalBoxFragment final : public NGPhysicalFragment { |
| 19 public: | 19 public: |
| 20 // This modifies the passed-in children vector. | 20 // This modifies the passed-in children vector. |
| 21 NGPhysicalBoxFragment( | 21 NGPhysicalBoxFragment( |
| 22 NGPhysicalSize size, | 22 NGPhysicalSize size, |
| 23 NGPhysicalSize overflow, | 23 NGPhysicalSize overflow, |
| 24 HeapVector<Member<const NGPhysicalFragment>>& children, | 24 HeapVector<Member<const NGPhysicalFragment>>& children, |
| 25 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, | 25 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, |
| 26 Vector<NGStaticPosition>& out_of_flow_positions, | 26 Vector<NGStaticPosition>& out_of_flow_positions, |
| 27 NGMarginStrut margin_strut, | 27 NGDeprecatedMarginStrut margin_strut, |
| 28 HeapVector<Member<NGFloatingObject>>& unpositioned_floats, | 28 HeapVector<Member<NGFloatingObject>>& unpositioned_floats, |
| 29 HeapVector<Member<NGFloatingObject>>& positioned_floats, | 29 HeapVector<Member<NGFloatingObject>>& positioned_floats, |
| 30 NGBreakToken* break_token = nullptr); | 30 NGBreakToken* break_token = nullptr); |
| 31 | 31 |
| 32 const HeapVector<Member<const NGPhysicalFragment>>& Children() const { | 32 const HeapVector<Member<const NGPhysicalFragment>>& Children() const { |
| 33 return children_; | 33 return children_; |
| 34 } | 34 } |
| 35 | 35 |
| 36 NGMarginStrut MarginStrut() const { return margin_strut_; } | 36 NGDeprecatedMarginStrut MarginStrut() const { return margin_strut_; } |
| 37 | 37 |
| 38 DECLARE_TRACE_AFTER_DISPATCH(); | 38 DECLARE_TRACE_AFTER_DISPATCH(); |
| 39 | 39 |
| 40 private: | 40 private: |
| 41 HeapVector<Member<const NGPhysicalFragment>> children_; | 41 HeapVector<Member<const NGPhysicalFragment>> children_; |
| 42 NGMarginStrut margin_strut_; | 42 NGDeprecatedMarginStrut margin_strut_; |
| 43 }; | 43 }; |
| 44 | 44 |
| 45 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalBoxFragment); | 45 WILL_NOT_BE_EAGERLY_TRACED_CLASS(NGPhysicalBoxFragment); |
| 46 | 46 |
| 47 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, | 47 DEFINE_TYPE_CASTS(NGPhysicalBoxFragment, |
| 48 NGPhysicalFragment, | 48 NGPhysicalFragment, |
| 49 fragment, | 49 fragment, |
| 50 fragment->Type() == NGPhysicalFragment::kFragmentBox, | 50 fragment->Type() == NGPhysicalFragment::kFragmentBox, |
| 51 fragment.Type() == NGPhysicalFragment::kFragmentBox); | 51 fragment.Type() == NGPhysicalFragment::kFragmentBox); |
| 52 | 52 |
| 53 } // namespace blink | 53 } // namespace blink |
| 54 | 54 |
| 55 #endif // NGPhysicalBoxFragment_h | 55 #endif // NGPhysicalBoxFragment_h |
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