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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/layout/ng/ng_physical_box_fragment.h" | 5 #include "core/layout/ng/ng_physical_box_fragment.h" |
6 | 6 |
7 namespace blink { | 7 namespace blink { |
8 | 8 |
9 NGPhysicalBoxFragment::NGPhysicalBoxFragment( | 9 NGPhysicalBoxFragment::NGPhysicalBoxFragment( |
10 NGPhysicalSize size, | 10 NGPhysicalSize size, |
11 NGPhysicalSize overflow, | 11 NGPhysicalSize overflow, |
12 HeapVector<Member<const NGPhysicalFragment>>& children, | 12 HeapVector<Member<const NGPhysicalFragment>>& children, |
13 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, | 13 HeapLinkedHashSet<WeakMember<NGBlockNode>>& out_of_flow_descendants, |
14 Vector<NGStaticPosition>& out_of_flow_positions, | 14 Vector<NGStaticPosition>& out_of_flow_positions, |
15 NGMarginStrut margin_strut, | 15 NGDeprecatedMarginStrut margin_strut, |
16 HeapVector<Member<NGFloatingObject>>& unpositioned_floats, | 16 HeapVector<Member<NGFloatingObject>>& unpositioned_floats, |
17 HeapVector<Member<NGFloatingObject>>& positioned_floats, | 17 HeapVector<Member<NGFloatingObject>>& positioned_floats, |
18 NGBreakToken* break_token) | 18 NGBreakToken* break_token) |
19 : NGPhysicalFragment(size, | 19 : NGPhysicalFragment(size, |
20 overflow, | 20 overflow, |
21 kFragmentBox, | 21 kFragmentBox, |
22 out_of_flow_descendants, | 22 out_of_flow_descendants, |
23 out_of_flow_positions, | 23 out_of_flow_positions, |
24 unpositioned_floats, | 24 unpositioned_floats, |
25 positioned_floats, | 25 positioned_floats, |
26 break_token), | 26 break_token), |
27 margin_strut_(margin_strut) { | 27 margin_strut_(margin_strut) { |
28 children_.swap(children); | 28 children_.swap(children); |
29 } | 29 } |
30 | 30 |
31 DEFINE_TRACE_AFTER_DISPATCH(NGPhysicalBoxFragment) { | 31 DEFINE_TRACE_AFTER_DISPATCH(NGPhysicalBoxFragment) { |
32 visitor->trace(children_); | 32 visitor->trace(children_); |
33 NGPhysicalFragment::traceAfterDispatch(visitor); | 33 NGPhysicalFragment::traceAfterDispatch(visitor); |
34 } | 34 } |
35 | 35 |
36 } // namespace blink | 36 } // namespace blink |
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