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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_TRAP_HANDLER_H_ | 5 #ifndef V8_TRAP_HANDLER_H_ |
6 #define V8_TRAP_HANDLER_H_ | 6 #define V8_TRAP_HANDLER_H_ |
7 | 7 |
8 namespace v8 { | 8 namespace v8 { |
9 namespace internal { | 9 namespace internal { |
10 namespace trap_handler { | 10 namespace trap_handler { |
11 | 11 |
12 struct ProtectedInstructionData { | 12 struct ProtectedInstructionData { |
13 // The offset of this instruction from the start of its code object. | 13 // The offset of this instruction from the start of its code object. |
14 int32_t instr_offset; | 14 intptr_t instr_offset; |
15 | 15 |
16 // The offset of the landing pad from the start of its code object. | 16 // The offset of the landing pad from the start of its code object. |
17 // | 17 // |
18 // TODO(eholk): Using a single landing pad and store parameters here. | 18 // TODO(eholk): Using a single landing pad and store parameters here. |
19 int32_t landing_offset; | 19 intptr_t landing_offset; |
20 }; | 20 }; |
21 | 21 |
22 } // namespace trap_handler | 22 } // namespace trap_handler |
23 } // namespace internal | 23 } // namespace internal |
24 } // namespace v8 | 24 } // namespace v8 |
25 | 25 |
26 #endif // V8_TRAP_HANDLER_H_ | 26 #endif // V8_TRAP_HANDLER_H_ |
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