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Side by Side Diff: ui/views/widget/native_widget_delegate.h

Issue 2651753003: Wires up ShouldDescendIntoChildForEventHandling() for DesktopNativeWidgetAura (Closed)
Patch Set: improve comments Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ 5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ 6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
7 7
8 #include <vector>
9
10 #include "ui/events/event_constants.h" 8 #include "ui/events/event_constants.h"
9 #include "ui/gfx/native_widget_types.h"
11 #include "ui/views/views_export.h" 10 #include "ui/views/views_export.h"
12 11
13 namespace gfx { 12 namespace gfx {
14 class Path; 13 class Path;
15 class Point; 14 class Point;
16 class Size; 15 class Size;
17 } 16 }
18 17
19 namespace ui { 18 namespace ui {
20 class GestureEvent; 19 class GestureEvent;
(...skipping 100 matching lines...) Expand 10 before | Expand all | Expand 10 after
121 // Event handlers. 120 // Event handlers.
122 virtual void OnKeyEvent(ui::KeyEvent* event) = 0; 121 virtual void OnKeyEvent(ui::KeyEvent* event) = 0;
123 virtual void OnMouseEvent(ui::MouseEvent* event) = 0; 122 virtual void OnMouseEvent(ui::MouseEvent* event) = 0;
124 virtual void OnMouseCaptureLost() = 0; 123 virtual void OnMouseCaptureLost() = 0;
125 virtual void OnScrollEvent(ui::ScrollEvent* event) = 0; 124 virtual void OnScrollEvent(ui::ScrollEvent* event) = 0;
126 virtual void OnGestureEvent(ui::GestureEvent* event) = 0; 125 virtual void OnGestureEvent(ui::GestureEvent* event) = 0;
127 126
128 // Runs the specified native command. Returns true if the command is handled. 127 // Runs the specified native command. Returns true if the command is handled.
129 virtual bool ExecuteCommand(int command_id) = 0; 128 virtual bool ExecuteCommand(int command_id) = 0;
130 129
131 // Returns the child Layers of the Widgets layer that were created by Views.
132 virtual const std::vector<ui::Layer*>& GetRootLayers() = 0;
133
134 // Returns true if window has a hit-test mask. 130 // Returns true if window has a hit-test mask.
135 virtual bool HasHitTestMask() const = 0; 131 virtual bool HasHitTestMask() const = 0;
136 132
137 // Provides the hit-test mask if HasHitTestMask above returns true. 133 // Provides the hit-test mask if HasHitTestMask above returns true.
138 virtual void GetHitTestMask(gfx::Path* mask) const = 0; 134 virtual void GetHitTestMask(gfx::Path* mask) const = 0;
139 135
140 virtual Widget* AsWidget() = 0; 136 virtual Widget* AsWidget() = 0;
141 virtual const Widget* AsWidget() const = 0; 137 virtual const Widget* AsWidget() const = 0;
142 138
143 // Sets-up the focus manager with the view that should have focus when the 139 // Sets-up the focus manager with the view that should have focus when the
144 // window is shown the first time. It takes the intended |show_state| of the 140 // window is shown the first time. It takes the intended |show_state| of the
145 // window in order to decide whether the window should be focused now or 141 // window in order to decide whether the window should be focused now or
146 // later. Returns true if the initial focus has been set or the window should 142 // later. Returns true if the initial focus has been set or the window should
147 // not set the initial focus, or false if the caller should set the initial 143 // not set the initial focus, or false if the caller should set the initial
148 // focus (if any). 144 // focus (if any).
149 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0; 145 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0;
146
147 // Returns true if event handling should descend into |child|. |root_layer| is
148 // the layer associated with the root Window and |child_layer| the layer
149 // associated with |child|. |location| is in terms of the Window.
150 virtual bool ShouldDescendIntoChildForEventHandling(
151 ui::Layer* root_layer,
152 gfx::NativeView child,
153 ui::Layer* child_layer,
154 const gfx::Point& location) = 0;
150 }; 155 };
151 156
152 } // namespace internal 157 } // namespace internal
153 } // namespace views 158 } // namespace views
154 159
155 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_ 160 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
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