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| 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_GPU_COMPOSITOR_FRAME_SINK_DELEGATE_H_ |
| 6 #define COMPONENTS_DISPLAY_COMPOSITOR_GPU_COMPOSITOR_FRAME_SINK_DELEGATE_H_ |
| 7 |
| 8 namespace display_compositor { |
| 9 |
| 10 class GpuCompositorFrameSinkDelegate { |
| 11 public: |
| 12 // We must avoid destroying a GpuCompositorFrameSink until both the display |
| 13 // compositor host and the client drop their connection to avoid getting into |
| 14 // a state where surfaces references are inconsistent. |
| 15 virtual void OnClientConnectionLost(const cc::FrameSinkId& frame_sink_id, |
| 16 bool destroy_compositor_frame_sink) = 0; |
| 17 virtual void OnPrivateConnectionLost(const cc::FrameSinkId& frame_sink_id, |
| 18 bool destroy_compositor_frame_sink) = 0; |
| 19 |
| 20 protected: |
| 21 virtual ~GpuCompositorFrameSinkDelegate() {} |
| 22 }; |
| 23 |
| 24 } // namespace display_compositor |
| 25 |
| 26 #endif // COMPONENTS_DISPLAY_COMPOSITOR_GPU_COMPOSITOR_FRAME_SINK_DELEGATE_H_ |
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