| Index: third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| diff --git a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| index f4437142911e1c22e18794c4470b42812eaf8bb2..27b7106d621bf77e56958fa8705e16db4859c454 100644
|
| --- a/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| +++ b/third_party/WebKit/Source/core/layout/FloatingObjects.cpp
|
| @@ -29,6 +29,8 @@
|
| #include "core/layout/LayoutView.h"
|
| #include "core/layout/api/LineLayoutBlockFlow.h"
|
| #include "core/layout/shapes/ShapeOutsideInfo.h"
|
| +#include "core/paint/PaintLayer.h"
|
| +#include "platform/RuntimeEnabledFeatures.h"
|
| #include "wtf/PtrUtil.h"
|
| #include <algorithm>
|
| #include <memory>
|
| @@ -76,7 +78,6 @@
|
| m_originatingLine(nullptr),
|
| m_frameRect(frameRect),
|
| m_type(type),
|
| - m_shouldPaint(shouldPaint),
|
| m_isDescendant(isDescendant),
|
| m_isPlaced(true),
|
| m_isLowestNonOverhangingFloatInChild(isLowestNonOverhangingFloatInChild)
|
| @@ -85,6 +86,22 @@
|
| m_isInPlacedTree(false)
|
| #endif
|
| {
|
| + m_shouldPaint = shouldPaint || shouldPaintForCompositedLayoutPart();
|
| +}
|
| +
|
| +bool FloatingObject::shouldPaintForCompositedLayoutPart() {
|
| + // HACK: only non-self-painting floats should paint. However, due to the
|
| + // fundamental compositing bug, some LayoutPart objects may become
|
| + // self-painting due to being composited. This leads to a chicken-egg issue
|
| + // because layout may not depend on compositing.
|
| + // If this is the case, set shouldPaint() to true even if the layer is
|
| + // technically self-painting. This lets the float which contains a LayoutPart
|
| + // start painting as soon as it stops being composited, without having to
|
| + // re-layout the float.
|
| + // This hack can be removed after SPv2.
|
| + return m_layoutObject->layer() &&
|
| + m_layoutObject->layer()->isSelfPaintingOnlyBecauseIsCompositedPart() &&
|
| + !RuntimeEnabledFeatures::slimmingPaintV2Enabled();
|
| }
|
|
|
| std::unique_ptr<FloatingObject> FloatingObject::create(
|
| @@ -94,11 +111,16 @@
|
|
|
| // If a layer exists, the float will paint itself. Otherwise someone else
|
| // will.
|
| - newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer());
|
| + newObj->setShouldPaint(!layoutObject->hasSelfPaintingLayer() ||
|
| + newObj->shouldPaintForCompositedLayoutPart());
|
|
|
| newObj->setIsDescendant(true);
|
|
|
| return newObj;
|
| +}
|
| +
|
| +bool FloatingObject::shouldPaint() const {
|
| + return m_shouldPaint && !m_layoutObject->hasSelfPaintingLayer();
|
| }
|
|
|
| std::unique_ptr<FloatingObject> FloatingObject::copyToNewContainer(
|
|
|