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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "services/ui/surfaces/gpu_compositor_frame_sink.h" |
| 6 |
| 7 #include "cc/surfaces/surface_reference.h" |
| 8 #include "services/ui/surfaces/display_compositor.h" |
| 9 |
| 10 namespace ui { |
| 11 |
| 12 GpuCompositorFrameSink::GpuCompositorFrameSink( |
| 13 DisplayCompositor* display_compositor, |
| 14 const cc::FrameSinkId& frame_sink_id, |
| 15 std::unique_ptr<cc::Display> display, |
| 16 std::unique_ptr<cc::BeginFrameSource> begin_frame_source, |
| 17 cc::mojom::MojoCompositorFrameSinkPrivateRequest |
| 18 compositor_frame_sink_private_request, |
| 19 cc::mojom::MojoCompositorFrameSinkClientPtr client) |
| 20 : display_compositor_(display_compositor), |
| 21 support_(this, |
| 22 display_compositor->manager(), |
| 23 frame_sink_id, |
| 24 std::move(display), |
| 25 std::move(begin_frame_source)), |
| 26 surface_tracker_(frame_sink_id), |
| 27 client_(std::move(client)), |
| 28 compositor_frame_sink_private_binding_( |
| 29 this, |
| 30 std::move(compositor_frame_sink_private_request)) { |
| 31 compositor_frame_sink_private_binding_.set_connection_error_handler( |
| 32 base::Bind(&GpuCompositorFrameSink::OnPrivateConnectionLost, |
| 33 base::Unretained(this))); |
| 34 } |
| 35 |
| 36 GpuCompositorFrameSink::~GpuCompositorFrameSink() { |
| 37 // For display root surfaces, remove the reference from top level root to |
| 38 // indicate the display root surface is no longer visible. |
| 39 if (support_.display() && surface_tracker_.current_surface_id().is_valid()) { |
| 40 const cc::SurfaceId top_level_root_surface_id = |
| 41 display_compositor_->manager()->GetRootSurfaceId(); |
| 42 std::vector<cc::SurfaceReference> references_to_remove{cc::SurfaceReference( |
| 43 top_level_root_surface_id, surface_tracker_.current_surface_id())}; |
| 44 display_compositor_->RemoveSurfaceReferences(references_to_remove); |
| 45 } |
| 46 } |
| 47 |
| 48 void GpuCompositorFrameSink::EvictFrame() { |
| 49 support_.EvictFrame(); |
| 50 } |
| 51 |
| 52 void GpuCompositorFrameSink::SetNeedsBeginFrame(bool needs_begin_frame) { |
| 53 support_.SetNeedsBeginFrame(needs_begin_frame); |
| 54 } |
| 55 |
| 56 void GpuCompositorFrameSink::SubmitCompositorFrame( |
| 57 const cc::LocalFrameId& local_frame_id, |
| 58 cc::CompositorFrame frame) { |
| 59 cc::SurfaceId start_surface_id = surface_tracker_.current_surface_id(); |
| 60 surface_tracker_.UpdateReferences(local_frame_id, |
| 61 frame.metadata.referenced_surfaces); |
| 62 |
| 63 support_.SubmitCompositorFrame(local_frame_id, std::move(frame)); |
| 64 |
| 65 // Get the list of surfaces to add/remove from |surface_tracker_| so we can |
| 66 // append to them before adding/removing. |
| 67 std::vector<cc::SurfaceReference>& references_to_add = |
| 68 surface_tracker_.references_to_add(); |
| 69 std::vector<cc::SurfaceReference>& references_to_remove = |
| 70 surface_tracker_.references_to_remove(); |
| 71 |
| 72 // Append TLR references for the display root surfaces when display root |
| 73 // surface changes. |
| 74 if (support_.display() && |
| 75 start_surface_id != surface_tracker_.current_surface_id()) { |
| 76 const cc::SurfaceId top_level_root_surface_id = |
| 77 display_compositor_->manager()->GetRootSurfaceId(); |
| 78 |
| 79 // The first frame will not have a valid |start_surface_id| and there will |
| 80 // be no surface to remove. |
| 81 if (start_surface_id.local_frame_id().is_valid()) { |
| 82 references_to_remove.push_back( |
| 83 cc::SurfaceReference(top_level_root_surface_id, start_surface_id)); |
| 84 } |
| 85 |
| 86 references_to_add.push_back(cc::SurfaceReference( |
| 87 top_level_root_surface_id, surface_tracker_.current_surface_id())); |
| 88 } |
| 89 |
| 90 if (!references_to_add.empty()) |
| 91 display_compositor_->AddSurfaceReferences(references_to_add); |
| 92 if (!references_to_remove.empty()) |
| 93 display_compositor_->RemoveSurfaceReferences(references_to_remove); |
| 94 } |
| 95 |
| 96 void GpuCompositorFrameSink::Require(const cc::LocalFrameId& local_frame_id, |
| 97 const cc::SurfaceSequence& sequence) { |
| 98 support_.Require(local_frame_id, sequence); |
| 99 } |
| 100 |
| 101 void GpuCompositorFrameSink::Satisfy(const cc::SurfaceSequence& sequence) { |
| 102 support_.Satisfy(sequence); |
| 103 } |
| 104 |
| 105 void GpuCompositorFrameSink::DidReceiveCompositorFrameAck() { |
| 106 if (client_) |
| 107 client_->DidReceiveCompositorFrameAck(); |
| 108 } |
| 109 |
| 110 void GpuCompositorFrameSink::AddChildFrameSink( |
| 111 const cc::FrameSinkId& child_frame_sink_id) { |
| 112 support_.AddChildFrameSink(child_frame_sink_id); |
| 113 } |
| 114 |
| 115 void GpuCompositorFrameSink::RemoveChildFrameSink( |
| 116 const cc::FrameSinkId& child_frame_sink_id) { |
| 117 support_.RemoveChildFrameSink(child_frame_sink_id); |
| 118 } |
| 119 |
| 120 void GpuCompositorFrameSink::OnBeginFrame(const cc::BeginFrameArgs& args) { |
| 121 if (client_) |
| 122 client_->OnBeginFrame(args); |
| 123 } |
| 124 |
| 125 void GpuCompositorFrameSink::ReclaimResources( |
| 126 const cc::ReturnedResourceArray& resources) { |
| 127 if (client_) |
| 128 client_->ReclaimResources(resources); |
| 129 } |
| 130 |
| 131 void GpuCompositorFrameSink::WillDrawSurface() { |
| 132 if (client_) |
| 133 client_->WillDrawSurface(); |
| 134 } |
| 135 |
| 136 void GpuCompositorFrameSink::OnClientConnectionLost() { |
| 137 client_connection_lost_ = true; |
| 138 // Request destruction of |this| only if both connections are lost. |
| 139 display_compositor_->OnCompositorFrameSinkClientConnectionLost( |
| 140 support_.frame_sink_id(), private_connection_lost_); |
| 141 } |
| 142 |
| 143 void GpuCompositorFrameSink::OnPrivateConnectionLost() { |
| 144 private_connection_lost_ = true; |
| 145 // Request destruction of |this| only if both connections are lost. |
| 146 display_compositor_->OnCompositorFrameSinkPrivateConnectionLost( |
| 147 support_.frame_sink_id(), client_connection_lost_); |
| 148 } |
| 149 |
| 150 } // namespace ui |
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