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Side by Side Diff: services/ui/surfaces/display_compositor.cc

Issue 2651213004: Revert of Decouple GpuCompositorFrameSink from DisplayCompositor (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "services/ui/surfaces/display_compositor.h" 5 #include "services/ui/surfaces/display_compositor.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/memory/ptr_util.h" 9 #include "base/memory/ptr_util.h"
10 #include "base/threading/thread_task_runner_handle.h" 10 #include "base/threading/thread_task_runner_handle.h"
11 #include "cc/output/in_process_context_provider.h" 11 #include "cc/output/in_process_context_provider.h"
12 #include "cc/output/texture_mailbox_deleter.h" 12 #include "cc/output/texture_mailbox_deleter.h"
13 #include "cc/surfaces/display.h" 13 #include "cc/surfaces/display.h"
14 #include "cc/surfaces/display_scheduler.h" 14 #include "cc/surfaces/display_scheduler.h"
15 #include "cc/surfaces/surface.h" 15 #include "cc/surfaces/surface.h"
16 #include "components/display_compositor/gpu_display_compositor_frame_sink.h"
17 #include "components/display_compositor/gpu_offscreen_compositor_frame_sink.h"
18 #include "gpu/command_buffer/client/shared_memory_limits.h" 16 #include "gpu/command_buffer/client/shared_memory_limits.h"
19 #include "gpu/ipc/gpu_in_process_thread_service.h" 17 #include "gpu/ipc/gpu_in_process_thread_service.h"
20 #include "mojo/public/cpp/bindings/strong_binding.h" 18 #include "mojo/public/cpp/bindings/strong_binding.h"
21 #include "services/ui/surfaces/display_output_surface.h" 19 #include "services/ui/surfaces/display_output_surface.h"
20 #include "services/ui/surfaces/gpu_display_compositor_frame_sink.h"
21 #include "services/ui/surfaces/gpu_offscreen_compositor_frame_sink.h"
22 22
23 #if defined(USE_OZONE) 23 #if defined(USE_OZONE)
24 #include "gpu/command_buffer/client/gles2_interface.h" 24 #include "gpu/command_buffer/client/gles2_interface.h"
25 #include "services/ui/surfaces/display_output_surface_ozone.h" 25 #include "services/ui/surfaces/display_output_surface_ozone.h"
26 #endif 26 #endif
27 27
28 namespace ui { 28 namespace ui {
29 29
30 DisplayCompositor::DisplayCompositor( 30 DisplayCompositor::DisplayCompositor(
31 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service, 31 scoped_refptr<gpu::InProcessCommandBuffer::Service> gpu_service,
32 std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager, 32 std::unique_ptr<gpu::GpuMemoryBufferManager> gpu_memory_buffer_manager,
33 gpu::ImageFactory* image_factory, 33 gpu::ImageFactory* image_factory,
34 cc::mojom::DisplayCompositorRequest request, 34 cc::mojom::DisplayCompositorRequest request,
35 cc::mojom::DisplayCompositorClientPtr client) 35 cc::mojom::DisplayCompositorClientPtr client)
36 : manager_(cc::SurfaceManager::LifetimeType::REFERENCES), 36 : manager_(cc::SurfaceManager::LifetimeType::REFERENCES),
37 reference_manager_(&manager_), 37 reference_manager_(&manager_),
38 gpu_service_(std::move(gpu_service)), 38 gpu_service_(std::move(gpu_service)),
39 gpu_memory_buffer_manager_(std::move(gpu_memory_buffer_manager)), 39 gpu_memory_buffer_manager_(std::move(gpu_memory_buffer_manager)),
40 image_factory_(image_factory), 40 image_factory_(image_factory),
41 task_runner_(base::ThreadTaskRunnerHandle::Get()), 41 task_runner_(base::ThreadTaskRunnerHandle::Get()),
42 client_(std::move(client)), 42 client_(std::move(client)),
43 binding_(this, std::move(request)) { 43 binding_(this, std::move(request)) {
44 manager_.AddObserver(this); 44 manager_.AddObserver(this);
45 } 45 }
46 46
47 void DisplayCompositor::AddSurfaceReferences(
48 const std::vector<cc::SurfaceReference>& references) {
49 DCHECK(thread_checker_.CalledOnValidThread());
50 for (const auto& reference : references) {
51 reference_manager_->AddSurfaceReference(reference.parent_id(),
52 reference.child_id());
53 }
54 }
55
56 void DisplayCompositor::RemoveSurfaceReferences(
57 const std::vector<cc::SurfaceReference>& references) {
58 DCHECK(thread_checker_.CalledOnValidThread());
59
60 // TODO(kylechar): Each remove reference can trigger GC, it would be better if
61 // we GC only once if removing multiple references.
62 for (const auto& reference : references) {
63 reference_manager_->RemoveSurfaceReference(reference.parent_id(),
64 reference.child_id());
65 }
66 }
67
47 DisplayCompositor::~DisplayCompositor() { 68 DisplayCompositor::~DisplayCompositor() {
48 DCHECK(thread_checker_.CalledOnValidThread()); 69 DCHECK(thread_checker_.CalledOnValidThread());
49 manager_.RemoveObserver(this); 70 manager_.RemoveObserver(this);
50 } 71 }
51 72
52 void DisplayCompositor::OnClientConnectionLost( 73 void DisplayCompositor::OnCompositorFrameSinkClientConnectionLost(
53 const cc::FrameSinkId& frame_sink_id, 74 const cc::FrameSinkId& frame_sink_id,
54 bool destroy_compositor_frame_sink) { 75 bool destroy_compositor_frame_sink) {
55 DCHECK(thread_checker_.CalledOnValidThread()); 76 DCHECK(thread_checker_.CalledOnValidThread());
56 if (destroy_compositor_frame_sink) 77 if (destroy_compositor_frame_sink)
57 compositor_frame_sinks_.erase(frame_sink_id); 78 compositor_frame_sinks_.erase(frame_sink_id);
58 // TODO(fsamuel): Tell the display compositor host that the client connection 79 // TODO(fsamuel): Tell the display compositor host that the client connection
59 // has been lost so that it can drop its private connection and allow a new 80 // has been lost so that it can drop its private connection and allow a new
60 // client instance to create a new CompositorFrameSink. 81 // client instance to create a new CompositorFrameSink.
61 } 82 }
62 83
63 void DisplayCompositor::OnPrivateConnectionLost( 84 void DisplayCompositor::OnCompositorFrameSinkPrivateConnectionLost(
64 const cc::FrameSinkId& frame_sink_id, 85 const cc::FrameSinkId& frame_sink_id,
65 bool destroy_compositor_frame_sink) { 86 bool destroy_compositor_frame_sink) {
66 DCHECK(thread_checker_.CalledOnValidThread()); 87 DCHECK(thread_checker_.CalledOnValidThread());
67 if (destroy_compositor_frame_sink) 88 if (destroy_compositor_frame_sink)
68 compositor_frame_sinks_.erase(frame_sink_id); 89 compositor_frame_sinks_.erase(frame_sink_id);
69 } 90 }
70 91
71 void DisplayCompositor::CreateDisplayCompositorFrameSink( 92 void DisplayCompositor::CreateDisplayCompositorFrameSink(
72 const cc::FrameSinkId& frame_sink_id, 93 const cc::FrameSinkId& frame_sink_id,
73 gpu::SurfaceHandle surface_handle, 94 gpu::SurfaceHandle surface_handle,
74 cc::mojom::MojoCompositorFrameSinkAssociatedRequest request, 95 cc::mojom::MojoCompositorFrameSinkAssociatedRequest request,
75 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, 96 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
76 cc::mojom::MojoCompositorFrameSinkClientPtr client, 97 cc::mojom::MojoCompositorFrameSinkClientPtr client,
77 cc::mojom::DisplayPrivateAssociatedRequest display_private_request) { 98 cc::mojom::DisplayPrivateAssociatedRequest display_private_request) {
78 DCHECK(thread_checker_.CalledOnValidThread()); 99 DCHECK(thread_checker_.CalledOnValidThread());
79 DCHECK_NE(surface_handle, gpu::kNullSurfaceHandle); 100 DCHECK_NE(surface_handle, gpu::kNullSurfaceHandle);
80 DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id)); 101 DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id));
81 102
82 std::unique_ptr<cc::SyntheticBeginFrameSource> begin_frame_source( 103 std::unique_ptr<cc::SyntheticBeginFrameSource> begin_frame_source(
83 new cc::DelayBasedBeginFrameSource( 104 new cc::DelayBasedBeginFrameSource(
84 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get()))); 105 base::MakeUnique<cc::DelayBasedTimeSource>(task_runner_.get())));
85 std::unique_ptr<cc::Display> display = 106 std::unique_ptr<cc::Display> display =
86 CreateDisplay(frame_sink_id, surface_handle, begin_frame_source.get()); 107 CreateDisplay(frame_sink_id, surface_handle, begin_frame_source.get());
87 108
88 compositor_frame_sinks_[frame_sink_id] = 109 compositor_frame_sinks_[frame_sink_id] =
89 base::MakeUnique<display_compositor::GpuDisplayCompositorFrameSink>( 110 base::MakeUnique<GpuDisplayCompositorFrameSink>(
90 this, &manager_, frame_sink_id, std::move(display), 111 this, frame_sink_id, std::move(display),
91 std::move(begin_frame_source), std::move(request), 112 std::move(begin_frame_source), std::move(request),
92 std::move(private_request), std::move(client), 113 std::move(private_request), std::move(client),
93 std::move(display_private_request)); 114 std::move(display_private_request));
94 } 115 }
95 116
96 void DisplayCompositor::CreateOffscreenCompositorFrameSink( 117 void DisplayCompositor::CreateOffscreenCompositorFrameSink(
97 const cc::FrameSinkId& frame_sink_id, 118 const cc::FrameSinkId& frame_sink_id,
98 cc::mojom::MojoCompositorFrameSinkRequest request, 119 cc::mojom::MojoCompositorFrameSinkRequest request,
99 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request, 120 cc::mojom::MojoCompositorFrameSinkPrivateRequest private_request,
100 cc::mojom::MojoCompositorFrameSinkClientPtr client) { 121 cc::mojom::MojoCompositorFrameSinkClientPtr client) {
101 DCHECK(thread_checker_.CalledOnValidThread()); 122 DCHECK(thread_checker_.CalledOnValidThread());
102 DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id)); 123 DCHECK_EQ(0u, compositor_frame_sinks_.count(frame_sink_id));
103 124
104 compositor_frame_sinks_[frame_sink_id] = 125 compositor_frame_sinks_[frame_sink_id] =
105 base::MakeUnique<display_compositor::GpuOffscreenCompositorFrameSink>( 126 base::MakeUnique<GpuOffscreenCompositorFrameSink>(
106 this, &manager_, frame_sink_id, std::move(request), 127 this, frame_sink_id, std::move(request), std::move(private_request),
107 std::move(private_request), std::move(client)); 128 std::move(client));
108 } 129 }
109 130
110 std::unique_ptr<cc::Display> DisplayCompositor::CreateDisplay( 131 std::unique_ptr<cc::Display> DisplayCompositor::CreateDisplay(
111 const cc::FrameSinkId& frame_sink_id, 132 const cc::FrameSinkId& frame_sink_id,
112 gpu::SurfaceHandle surface_handle, 133 gpu::SurfaceHandle surface_handle,
113 cc::SyntheticBeginFrameSource* begin_frame_source) { 134 cc::SyntheticBeginFrameSource* begin_frame_source) {
114 scoped_refptr<cc::InProcessContextProvider> context_provider = 135 scoped_refptr<cc::InProcessContextProvider> context_provider =
115 new cc::InProcessContextProvider( 136 new cc::InProcessContextProvider(
116 gpu_service_, surface_handle, gpu_memory_buffer_manager_.get(), 137 gpu_service_, surface_handle, gpu_memory_buffer_manager_.get(),
117 image_factory_, gpu::SharedMemoryLimits(), 138 image_factory_, gpu::SharedMemoryLimits(),
(...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after
158 DCHECK_GT(surface_info.device_scale_factor(), 0.0f); 179 DCHECK_GT(surface_info.device_scale_factor(), 0.0f);
159 180
160 if (client_) 181 if (client_)
161 client_->OnSurfaceCreated(surface_info); 182 client_->OnSurfaceCreated(surface_info);
162 } 183 }
163 184
164 void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id, 185 void DisplayCompositor::OnSurfaceDamaged(const cc::SurfaceId& surface_id,
165 bool* changed) {} 186 bool* changed) {}
166 187
167 } // namespace ui 188 } // namespace ui
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