Index: remoting/codec/video_encoder_vpx.cc |
diff --git a/remoting/codec/video_encoder_vpx.cc b/remoting/codec/video_encoder_vpx.cc |
index 670bc36ce91fe62c7df49976f80445916a6a883e..573842aa4538885b7cb696a189d242fd0b9c03c0 100644 |
--- a/remoting/codec/video_encoder_vpx.cc |
+++ b/remoting/codec/video_encoder_vpx.cc |
@@ -263,39 +263,36 @@ bool VideoEncoderVpx::Initialize(const webrtc::DesktopSize& size) { |
active_map_height_ = (image_->h + kMacroBlockSize - 1) / kMacroBlockSize; |
active_map_.reset(new uint8[active_map_width_ * active_map_height_]); |
- // YUV image size is 1.5 times of a plane. Multiplication is performed first |
- // to avoid rounding error. |
- const int y_plane_size = image_->w * image_->h; |
- const int uv_width = (image_->w + 1) / 2; |
- const int uv_height = (image_->h + 1) / 2; |
- const int uv_plane_size = uv_width * uv_height; |
- const int yuv_image_size = y_plane_size + uv_plane_size * 2; |
- |
- // libvpx may try to access memory after the buffer (it still |
- // doesn't use it) - it copies the data in 16x16 blocks: |
- // crbug.com/119633 . Here we workaround that problem by adding |
- // padding at the end of the buffer. Overreading to U and V buffers |
- // is safe so the padding is necessary only at the end. |
- // |
- // TODO(sergeyu): Remove this padding when the bug is fixed in libvpx. |
- const int active_map_area = active_map_width_ * kMacroBlockSize * |
- active_map_height_ * kMacroBlockSize; |
- const int padding_size = active_map_area - y_plane_size; |
- const int buffer_size = yuv_image_size + padding_size; |
- |
+ // libyuv's fast-path requires 16-byte aligned pointers and strides, so pad |
+ // the Y, U and V planes' strides to multiples of 16 bytes. |
+ const int y_stride = ((image_->w - 1) & ~15) + 16; |
+ const int uv_unaligned_stride = y_stride / 2; |
+ const int uv_stride = ((uv_unaligned_stride - 1) & ~15) + 16; |
+ |
+ // libvpx accesses the source image in macro blocks, and will over-read |
+ // if the image is not padded out to the next macroblock: crbug.com/119633. |
+ // Pad the Y, U and V planes' height out to compensate. |
+ // Assuming macroblocks are 16x16, aligning the planes' strides above also |
+ // macroblock aligned them. |
+ DCHECK_EQ(16, kMacroBlockSize); |
+ const int y_rows = active_map_height_ * kMacroBlockSize; |
+ const int uv_rows = y_rows / 2; |
+ |
+ // Allocate a YUV buffer large enough for the aligned data & padding. |
+ const int buffer_size = y_stride * y_rows + 2 * uv_stride * uv_rows; |
yuv_image_.reset(new uint8[buffer_size]); |
// Reset image value to 128 so we just need to fill in the y plane. |
- memset(yuv_image_.get(), 128, yuv_image_size); |
+ memset(yuv_image_.get(), 128, buffer_size); |
// Fill in the information for |image_|. |
unsigned char* image = reinterpret_cast<unsigned char*>(yuv_image_.get()); |
image_->planes[0] = image; |
- image_->planes[1] = image + y_plane_size; |
- image_->planes[2] = image + y_plane_size + uv_plane_size; |
- image_->stride[0] = image_->w; |
- image_->stride[1] = uv_width; |
- image_->stride[2] = uv_width; |
+ image_->planes[1] = image_->planes[0] + y_stride * y_rows; |
+ image_->planes[2] = image_->planes[1] + uv_stride * uv_rows; |
+ image_->stride[0] = y_stride; |
+ image_->stride[1] = uv_stride; |
+ image_->stride[2] = uv_stride; |
// Initialize the codec. |
codec_ = init_codec_.Run(size); |