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Side by Side Diff: Source/core/platform/PlatformTouchPoint.h

Issue 26510003: Moving all the PlatformEvent subclasses from core/platform to platform (Closed) Base URL: https://chromium.googlesource.com/chromium/blink@master
Patch Set: Rebase again Created 7 years, 2 months ago
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1 /*
2 Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies)
3
4 This library is free software; you can redistribute it and/or
5 modify it under the terms of the GNU Library General Public
6 License as published by the Free Software Foundation; either
7 version 2 of the License, or (at your option) any later version.
8
9 This library is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 Library General Public License for more details.
13
14 You should have received a copy of the GNU Library General Public License
15 along with this library; see the file COPYING.LIB. If not, write to
16 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 Boston, MA 02110-1301, USA.
18 */
19
20 #ifndef PlatformTouchPoint_h
21 #define PlatformTouchPoint_h
22
23 #include "platform/geometry/IntPoint.h"
24 #include "wtf/Vector.h"
25
26 namespace WebCore {
27
28 class PlatformTouchEvent;
29
30 class PlatformTouchPoint {
31 public:
32 enum State {
33 TouchReleased,
34 TouchPressed,
35 TouchMoved,
36 TouchStationary,
37 TouchCancelled,
38 TouchStateEnd // Placeholder: must remain the last item.
39 };
40
41 // This is necessary for us to be able to build synthetic events.
42 PlatformTouchPoint()
43 : m_id(0)
44 , m_radiusY(0)
45 , m_radiusX(0)
46 , m_rotationAngle(0)
47 , m_force(0)
48 {
49 }
50
51 unsigned id() const { return m_id; }
52 State state() const { return m_state; }
53 IntPoint screenPos() const { return m_screenPos; }
54 IntPoint pos() const { return m_pos; }
55 int radiusX() const { return m_radiusX; }
56 int radiusY() const { return m_radiusY; }
57 float rotationAngle() const { return m_rotationAngle; }
58 float force() const { return m_force; }
59
60 protected:
61 unsigned m_id;
62 State m_state;
63 IntPoint m_screenPos;
64 IntPoint m_pos;
65 int m_radiusY;
66 int m_radiusX;
67 float m_rotationAngle;
68 float m_force;
69 };
70
71 }
72
73 #endif // PlatformTouchPoint_h
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