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Side by Side Diff: ui/gfx/image/image_util.h

Issue 2650903003: Revert of [devtools] Support different encodings for Page.CaptureScreenshot. (Closed)
Patch Set: Created 3 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_ 5 #ifndef UI_GFX_IMAGE_IMAGE_UTIL_H_
6 #define UI_GFX_IMAGE_IMAGE_UTIL_H_ 6 #define UI_GFX_IMAGE_IMAGE_UTIL_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <vector> 10 #include <vector>
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26 // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of 26 // Fills the |dst| vector with JPEG-encoded bytes of the 1x representation of
27 // the given image. 27 // the given image.
28 // Returns true if the image has a 1x representation and the 1x representation 28 // Returns true if the image has a 1x representation and the 1x representation
29 // was encoded successfully. 29 // was encoded successfully.
30 // |quality| determines the compression level, 0 == lowest, 100 == highest. 30 // |quality| determines the compression level, 0 == lowest, 100 == highest.
31 // Returns true if the Image was encoded successfully. 31 // Returns true if the Image was encoded successfully.
32 GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image, 32 GFX_EXPORT bool JPEG1xEncodedDataFromImage(const Image& image,
33 int quality, 33 int quality,
34 std::vector<unsigned char>* dst); 34 std::vector<unsigned char>* dst);
35 35
36 bool JPEG1xEncodedDataFromSkiaRepresentation(const Image& image,
37 int quality,
38 std::vector<unsigned char>* dst);
39
40 // Computes the width of any nearly-transparent regions at the sides of the 36 // Computes the width of any nearly-transparent regions at the sides of the
41 // image and returns them in |left| and |right|. This checks each column of 37 // image and returns them in |left| and |right|. This checks each column of
42 // pixels from the outsides in, looking for anything with alpha above a 38 // pixels from the outsides in, looking for anything with alpha above a
43 // reasonably small value. For a fully-opaque image, the margins will thus be 39 // reasonably small value. For a fully-opaque image, the margins will thus be
44 // (0, 0); for a fully-transparent image, the margins will be 40 // (0, 0); for a fully-transparent image, the margins will be
45 // (width / 2, width / 2), with |left| getting the extra pixel for odd widths. 41 // (width / 2, width / 2), with |left| getting the extra pixel for odd widths.
46 GFX_EXPORT void GetVisibleMargins(const ImageSkia& image, 42 GFX_EXPORT void GetVisibleMargins(const ImageSkia& image,
47 int* left, 43 int* left,
48 int* right); 44 int* right);
49 45
50 } // namespace gfx 46 } // namespace gfx
51 47
52 #endif // UI_GFX_IMAGE_IMAGE_UTIL_H_ 48 #endif // UI_GFX_IMAGE_IMAGE_UTIL_H_
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