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Unified Diff: third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h

Issue 2650343008: Implement Element.scrollIntoView for scroll-behavior: smooth. (Closed)
Patch Set: Rebase Created 3 years, 7 months ago
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Index: third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
diff --git a/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h b/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
index c9683ae60dde99f05576f779e594b990bad25c79..dc4ef2492deaf36e03b210372188031c686363e9 100644
--- a/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
+++ b/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
@@ -240,6 +240,8 @@ class CORE_EXPORT PaintLayerScrollableArea final
PlatformChromeClient* GetChromeClient() const override;
+ SmoothScrollSequencer* GetSmoothScrollSequencer() const override;
+
// For composited scrolling, we allocate an extra GraphicsLayer to hold
// onto the scrolling content. The layer can be shifted on the GPU and
// composited at little cost.
@@ -391,7 +393,8 @@ class CORE_EXPORT PaintLayerScrollableArea final
LayoutRect ScrollIntoView(const LayoutRect&,
const ScrollAlignment& align_x,
const ScrollAlignment& align_y,
- ScrollType = kProgrammaticScroll) override;
+ ScrollType = kProgrammaticScroll,
+ bool is_smooth = false) override;
// Returns true if scrollable area is in the FrameView's collection of
// scrollable areas. This can only happen if we're scrollable, visible to hit

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