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Unified Diff: third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h

Issue 2650343008: Implement Element.scrollIntoView for scroll-behavior: smooth. (Closed)
Patch Set: Rebase Created 3 years, 8 months ago
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Index: third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
diff --git a/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h b/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
index af3638057b21ad9d63567520d83a252ac2a5eaff..e568382b95859eb54e25b1e3bb30958925be2482 100644
--- a/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
+++ b/third_party/WebKit/Source/core/paint/PaintLayerScrollableArea.h
@@ -240,6 +240,8 @@ class CORE_EXPORT PaintLayerScrollableArea final
HostWindow* getHostWindow() const override;
+ SmoothScrollSequencer* getSmoothScrollSequencer() const override;
+
// For composited scrolling, we allocate an extra GraphicsLayer to hold
// onto the scrolling content. The layer can be shifted on the GPU and
// composited at little cost.
@@ -382,7 +384,8 @@ class CORE_EXPORT PaintLayerScrollableArea final
LayoutRect scrollIntoView(const LayoutRect&,
const ScrollAlignment& alignX,
const ScrollAlignment& alignY,
- ScrollType = ProgrammaticScroll) override;
+ ScrollType = ProgrammaticScroll,
+ bool isSmooth = false) override;
// Returns true if scrollable area is in the FrameView's collection of
// scrollable areas. This can only happen if we're scrollable, visible to hit

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