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1 // Copyright (c) 2017 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 #ifndef SmoothScrollSequencer_h | |
5 #define SmoothScrollSequencer_h | |
6 | |
7 #include <utility> | |
8 #include <vector> | |
9 #include "platform/heap/Handle.h" | |
10 #include "platform/scroll/ScrollTypes.h" | |
11 | |
12 namespace blink { | |
13 | |
14 class ScrollableArea; | |
15 | |
16 // A sequencer that stacks the nested scrollers from inside to outside, | |
bokan
2017/05/15 17:15:28
s/stacks/queues
sunyunjia
2017/05/19 16:24:29
Done.
| |
17 // so that they can be animated from outside to inside when smooth scroll | |
18 // is called. | |
19 class PLATFORM_EXPORT SmoothScrollSequencer | |
20 : public GarbageCollectedFinalized<SmoothScrollSequencer> { | |
bokan
2017/05/15 17:15:28
This class doesn't require finalization so it shou
sunyunjia
2017/05/19 16:24:29
I'm not very familiar with Oilpan management, but
bokan
2017/05/19 18:37:14
Ah, we should be using HeapVector instead since we
| |
21 public: | |
22 static SmoothScrollSequencer* Create(); | |
23 | |
24 ~SmoothScrollSequencer(); | |
25 | |
26 // Add a scroll offset animation to the back of a queue. | |
27 void QueueAnimation(ScrollableArea*, ScrollOffset); | |
28 | |
29 // Run the animation at the back of the queue. | |
30 void RunQueuedAnimations(); | |
31 | |
32 // Abort the currently running anmation and all the animations in the queue. | |
bokan
2017/05/15 17:15:28
nit: typo: anmation
sunyunjia
2017/05/19 16:24:29
Done.
| |
33 void AbortAnimations(); | |
34 | |
35 DECLARE_TRACE(); | |
36 | |
37 protected: | |
38 SmoothScrollSequencer(); | |
39 | |
40 private: | |
41 typedef std::pair<Member<ScrollableArea>, ScrollOffset> ScrollerAndOffsetPair; | |
42 std::vector<ScrollerAndOffsetPair> queue_; | |
43 Member<ScrollableArea> current_scrollable_; | |
44 }; | |
45 | |
46 } // namespace blink | |
47 | |
48 #endif // SmoothScrollSequencer_h | |
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