| Index: include/core/SkShader.h | 
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h | 
| index bcb229d767143caaa0f68370300ddd610966e800..32707d7313c789af8118cd9c4510aa94d715c5a9 100644 | 
| --- a/include/core/SkShader.h | 
| +++ b/include/core/SkShader.h | 
| @@ -402,8 +402,7 @@ | 
| *  @param tmy  The tiling mode to use when sampling the bitmap in the y-direction. | 
| *  @return     Returns a new shader object. Note: this function never returns null. | 
| */ | 
| -    static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy, | 
| -                                         const SkMatrix* localMatrix = NULL); | 
| +    static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy); | 
|  | 
| SK_TO_STRING_VIRT() | 
| SK_DEFINE_FLATTENABLE_TYPE(SkShader) | 
|  |