| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index bcb229d767143caaa0f68370300ddd610966e800..32707d7313c789af8118cd9c4510aa94d715c5a9 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -402,8 +402,7 @@
|
| * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
|
| * @return Returns a new shader object. Note: this function never returns null.
|
| */
|
| - static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
|
| - const SkMatrix* localMatrix = NULL);
|
| + static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy);
|
|
|
| SK_TO_STRING_VIRT()
|
| SK_DEFINE_FLATTENABLE_TYPE(SkShader)
|
|
|