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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPictureShader.h" | 8 #include "SkPictureShader.h" |
| 9 | 9 |
| 10 #include "SkBitmap.h" | 10 #include "SkBitmap.h" |
| 11 #include "SkBitmapProcShader.h" | 11 #include "SkBitmapProcShader.h" |
| 12 #include "SkCanvas.h" | 12 #include "SkCanvas.h" |
| 13 #include "SkMatrixUtils.h" | 13 #include "SkMatrixUtils.h" |
| 14 #include "SkPicture.h" | 14 #include "SkPicture.h" |
| 15 #include "SkReadBuffer.h" | 15 #include "SkReadBuffer.h" |
| 16 | 16 |
| 17 #if SK_SUPPORT_GPU | 17 #if SK_SUPPORT_GPU |
| 18 #include "GrContext.h" | 18 #include "GrContext.h" |
| 19 #endif | 19 #endif |
| 20 | 20 |
| 21 SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy, | 21 SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy) |
| 22 const SkMatrix* localMatrix) | 22 : fPicture(SkRef(picture)) |
| 23 : INHERITED(localMatrix) | |
| 24 , fPicture(SkRef(picture)) | |
| 25 , fTmx(tmx) | 23 , fTmx(tmx) |
| 26 , fTmy(tmy) { } | 24 , fTmy(tmy) { } |
| 27 | 25 |
| 28 SkPictureShader::SkPictureShader(SkReadBuffer& buffer) | 26 SkPictureShader::SkPictureShader(SkReadBuffer& buffer) |
| 29 : INHERITED(buffer) { | 27 : INHERITED(buffer) { |
| 30 fTmx = static_cast<SkShader::TileMode>(buffer.read32()); | 28 fTmx = static_cast<SkShader::TileMode>(buffer.read32()); |
| 31 fTmy = static_cast<SkShader::TileMode>(buffer.read32()); | 29 fTmy = static_cast<SkShader::TileMode>(buffer.read32()); |
| 32 fPicture = SkPicture::CreateFromBuffer(buffer); | 30 fPicture = SkPicture::CreateFromBuffer(buffer); |
| 33 } | 31 } |
| 34 | 32 |
| 35 SkPictureShader::~SkPictureShader() { | 33 SkPictureShader::~SkPictureShader() { |
| 36 fPicture->unref(); | 34 fPicture->unref(); |
| 37 } | 35 } |
| 38 | 36 |
| 39 SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileM
ode tmy, | 37 SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileM
ode tmy) { |
| 40 const SkMatrix* localMatrix) { | |
| 41 if (!picture || 0 == picture->width() || 0 == picture->height()) { | 38 if (!picture || 0 == picture->width() || 0 == picture->height()) { |
| 42 return NULL; | 39 return NULL; |
| 43 } | 40 } |
| 44 return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy)); | 41 return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy)); |
| 45 } | 42 } |
| 46 | 43 |
| 47 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { | 44 void SkPictureShader::flatten(SkWriteBuffer& buffer) const { |
| 48 this->INHERITED::flatten(buffer); | 45 this->INHERITED::flatten(buffer); |
| 49 | 46 |
| 50 buffer.write32(fTmx); | 47 buffer.write32(fTmx); |
| (...skipping 24 matching lines...) Expand all Loading... |
| 75 if (tileSize.isEmpty()) { | 72 if (tileSize.isEmpty()) { |
| 76 return NULL; | 73 return NULL; |
| 77 } | 74 } |
| 78 | 75 |
| 79 // The actual scale, compensating for rounding. | 76 // The actual scale, compensating for rounding. |
| 80 SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->
width(), | 77 SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->
width(), |
| 81 SkIntToScalar(tileSize.height()) / fPicture-
>height()); | 78 SkIntToScalar(tileSize.height()) / fPicture-
>height()); |
| 82 | 79 |
| 83 SkAutoMutexAcquire ama(fCachedBitmapShaderMutex); | 80 SkAutoMutexAcquire ama(fCachedBitmapShaderMutex); |
| 84 | 81 |
| 85 // TODO(fmalita): remove fCachedLocalMatrix from this key after getLocalMatr
ix is removed. | |
| 86 if (!fCachedBitmapShader || tileScale != fCachedTileScale || | 82 if (!fCachedBitmapShader || tileScale != fCachedTileScale || |
| 87 this->getLocalMatrix() != fCachedLocalMatrix) { | 83 this->getLocalMatrix() != fCachedLocalMatrix) { |
| 88 SkBitmap bm; | 84 SkBitmap bm; |
| 89 if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) { | 85 if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) { |
| 90 return NULL; | 86 return NULL; |
| 91 } | 87 } |
| 92 bm.eraseColor(SK_ColorTRANSPARENT); | 88 bm.eraseColor(SK_ColorTRANSPARENT); |
| 93 | 89 |
| 94 SkCanvas canvas(bm); | 90 SkCanvas canvas(bm); |
| 95 canvas.scale(tileScale.width(), tileScale.height()); | 91 canvas.scale(tileScale.width(), tileScale.height()); |
| (...skipping 97 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 193 | 189 |
| 194 #if SK_SUPPORT_GPU | 190 #if SK_SUPPORT_GPU |
| 195 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai
nt) const { | 191 GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& pai
nt) const { |
| 196 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix
())); | 192 SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(context->getMatrix
())); |
| 197 if (!bitmapShader) { | 193 if (!bitmapShader) { |
| 198 return NULL; | 194 return NULL; |
| 199 } | 195 } |
| 200 return bitmapShader->asNewEffect(context, paint); | 196 return bitmapShader->asNewEffect(context, paint); |
| 201 } | 197 } |
| 202 #endif | 198 #endif |
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