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| 1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
| 6 | 6 |
| 7 #include "xfa/fxbarcode/BC_UtilCodingConvert.h" | 7 #include "xfa/fxbarcode/BC_UtilCodingConvert.h" |
| 8 | 8 |
| 9 CBC_UtilCodingConvert::CBC_UtilCodingConvert() {} | 9 CBC_UtilCodingConvert::CBC_UtilCodingConvert() {} |
| 10 | 10 |
| 11 CBC_UtilCodingConvert::~CBC_UtilCodingConvert() {} | 11 CBC_UtilCodingConvert::~CBC_UtilCodingConvert() {} |
| 12 | 12 |
| 13 void CBC_UtilCodingConvert::UnicodeToLocale(const CFX_WideString& src, | 13 void CBC_UtilCodingConvert::UnicodeToLocale(const CFX_WideString& src, |
| 14 CFX_ByteString& dst) { | 14 CFX_ByteString& dst) { |
| 15 dst = CFX_ByteString::FromUnicode(src); | 15 dst = CFX_ByteString::FromUnicode(src); |
| 16 } | 16 } |
| 17 | 17 |
| 18 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src, | 18 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src, |
| 19 CFX_ByteString& dst) { | 19 CFX_ByteString& dst) { |
| 20 CFX_WideString unicode = CFX_WideString::FromLocal(src.AsStringC()); | 20 CFX_WideString unicode = CFX_WideString::FromLocal(src.AsStringC()); |
| 21 dst = unicode.UTF8Encode(); | 21 dst = unicode.UTF8Encode(); |
| 22 } | 22 } |
| 23 | 23 |
| 24 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src, | 24 void CBC_UtilCodingConvert::LocaleToUtf8(const CFX_ByteString& src, |
| 25 CFX_ByteArray& dst) { | 25 CFX_ArrayTemplate<uint8_t>& dst) { |
| 26 CFX_WideString unicode = CFX_WideString::FromLocal(src.AsStringC()); | 26 CFX_WideString unicode = CFX_WideString::FromLocal(src.AsStringC()); |
| 27 CFX_ByteString utf8 = unicode.UTF8Encode(); | 27 CFX_ByteString utf8 = unicode.UTF8Encode(); |
| 28 for (int32_t i = 0; i < utf8.GetLength(); i++) { | 28 for (int32_t i = 0; i < utf8.GetLength(); i++) { |
| 29 dst.Add(utf8[i]); | 29 dst.Add(utf8[i]); |
| 30 } | 30 } |
| 31 } | 31 } |
| 32 | 32 |
| 33 void CBC_UtilCodingConvert::Utf8ToLocale(const CFX_ByteArray& src, | 33 void CBC_UtilCodingConvert::Utf8ToLocale(const CFX_ArrayTemplate<uint8_t>& src, |
| 34 CFX_ByteString& dst) { | 34 CFX_ByteString& dst) { |
| 35 CFX_ByteString utf8; | 35 CFX_ByteString utf8; |
| 36 for (int32_t i = 0; i < src.GetSize(); i++) { | 36 for (int32_t i = 0; i < src.GetSize(); i++) { |
| 37 utf8 += src[i]; | 37 utf8 += src[i]; |
| 38 } | 38 } |
| 39 CFX_WideString unicode = CFX_WideString::FromUTF8(utf8.AsStringC()); | 39 CFX_WideString unicode = CFX_WideString::FromUTF8(utf8.AsStringC()); |
| 40 dst = CFX_ByteString::FromUnicode(unicode); | 40 dst = CFX_ByteString::FromUnicode(unicode); |
| 41 } | 41 } |
| 42 | 42 |
| 43 void CBC_UtilCodingConvert::Utf8ToLocale(const uint8_t* src, | 43 void CBC_UtilCodingConvert::Utf8ToLocale(const uint8_t* src, |
| 44 int32_t count, | 44 int32_t count, |
| 45 CFX_ByteString& dst) { | 45 CFX_ByteString& dst) { |
| 46 CFX_WideString unicode = | 46 CFX_WideString unicode = |
| 47 CFX_WideString::FromUTF8(CFX_ByteStringC(src, count)); | 47 CFX_WideString::FromUTF8(CFX_ByteStringC(src, count)); |
| 48 dst = CFX_ByteString::FromUnicode(unicode); | 48 dst = CFX_ByteString::FromUnicode(unicode); |
| 49 } | 49 } |
| 50 | 50 |
| 51 void CBC_UtilCodingConvert::UnicodeToUTF8(const CFX_WideString& src, | 51 void CBC_UtilCodingConvert::UnicodeToUTF8(const CFX_WideString& src, |
| 52 CFX_ByteString& dst) { | 52 CFX_ByteString& dst) { |
| 53 dst = src.UTF8Encode(); | 53 dst = src.UTF8Encode(); |
| 54 } | 54 } |
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