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Unified Diff: test/cctest/wasm/test-wasm-breakpoints.cc

Issue 2649533002: [wasm] Implement stepping in wasm code (Closed)
Patch Set: Rebase Created 3 years, 11 months ago
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Index: test/cctest/wasm/test-wasm-breakpoints.cc
diff --git a/test/cctest/wasm/test-wasm-breakpoints.cc b/test/cctest/wasm/test-wasm-breakpoints.cc
index 68b85363fb551aea64e3728569effca1b8ff88e7..668e0e4fc0dab1a32902300921567849f42275ae 100644
--- a/test/cctest/wasm/test-wasm-breakpoints.cc
+++ b/test/cctest/wasm/test-wasm-breakpoints.cc
@@ -3,7 +3,9 @@
// found in the LICENSE file.
#include "src/debug/debug-interface.h"
+#include "src/frames-inl.h"
#include "src/property-descriptor.h"
+#include "src/utils.h"
#include "src/wasm/wasm-macro-gen.h"
#include "src/wasm/wasm-objects.h"
@@ -53,12 +55,31 @@ void CheckLocationsFail(WasmCompiledModule *compiled_module,
class BreakHandler {
public:
- explicit BreakHandler(Isolate* isolate) : isolate_(isolate) {
+ enum Action {
+ Continue = StepAction::LastStepAction + 1,
+ StepNext = StepAction::StepNext,
+ StepIn = StepAction::StepIn,
+ StepOut = StepAction::StepOut,
+ StepFrame = StepAction::StepFrame
+ };
+ struct BreakPoint {
+ int position;
+ Action action;
+ BreakPoint(int position, Action action)
+ : position(position), action(action) {}
+ };
+
+ explicit BreakHandler(Isolate* isolate,
+ std::initializer_list<BreakPoint> expected_breaks)
+ : isolate_(isolate), expected_breaks_(expected_breaks) {
current_handler = this;
v8::Debug::SetDebugEventListener(reinterpret_cast<v8::Isolate*>(isolate),
DebugEventListener);
}
~BreakHandler() {
+ // Check that all expected breakpoints have been hit.
+ CHECK_EQ(count_, expected_breaks_.size());
+ // BreakHandlers must be correctly stacked.
CHECK_EQ(this, current_handler);
current_handler = nullptr;
v8::Debug::SetDebugEventListener(reinterpret_cast<v8::Isolate*>(isolate_),
@@ -70,17 +91,40 @@ class BreakHandler {
private:
Isolate* isolate_;
int count_ = 0;
+ std::vector<BreakPoint> expected_breaks_;
static BreakHandler* current_handler;
+ void HandleBreak() {
+ printf("Break #%d\n", count_);
+ CHECK_GT(expected_breaks_.size(), count_);
+
+ // Check the current position.
+ StackTraceFrameIterator frame_it(isolate_);
+ auto summ = FrameSummary::GetTop(frame_it.frame()).AsWasmInterpreted();
+ CHECK_EQ(expected_breaks_[count_].position, summ.byte_offset());
+
+ Action next_action = expected_breaks_[count_].action;
+ switch (next_action) {
+ case Continue:
+ break;
+ case StepNext:
+ case StepIn:
+ case StepOut:
+ case StepFrame:
+ isolate_->debug()->PrepareStep(static_cast<StepAction>(next_action));
+ break;
+ default:
+ UNREACHABLE();
+ }
+ ++count_;
+ }
+
static void DebugEventListener(const v8::Debug::EventDetails& event_details) {
if (event_details.GetEvent() != v8::DebugEvent::Break) return;
- printf("break!\n");
CHECK_NOT_NULL(current_handler);
- current_handler->count_ += 1;
- // Don't run into an endless loop.
- CHECK_GT(100, current_handler->count_);
+ current_handler->HandleBreak();
}
};
@@ -131,7 +175,7 @@ void SetBreakpoint(WasmRunnerBase& runner, int function_index, int byte_offset,
} // namespace
-TEST(CollectPossibleBreakpoints) {
+TEST(WasmCollectPossibleBreakpoints) {
WasmRunner<int> runner(kExecuteCompiled);
BUILD(runner, WASM_NOP, WASM_I32_ADD(WASM_ZERO, WASM_ONE));
@@ -156,7 +200,7 @@ TEST(CollectPossibleBreakpoints) {
CheckLocationsFail(instance->compiled_module(), {0, 9}, {1, 0});
}
-TEST(TestSimpleBreak) {
+TEST(WasmSimpleBreak) {
WasmRunner<int> runner(kExecuteCompiled);
Isolate* isolate = runner.main_isolate();
@@ -166,8 +210,34 @@ TEST(TestSimpleBreak) {
runner.module().WrapCode(runner.function_index());
SetBreakpoint(runner, runner.function_index(), 4, 4);
- BreakHandler count_breaks(isolate);
- CHECK_EQ(0, count_breaks.count());
+ BreakHandler count_breaks(isolate, {{4, BreakHandler::Continue}});
+
+ Handle<Object> global(isolate->context()->global_object(), isolate);
+ MaybeHandle<Object> retval =
+ Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr);
+ CHECK(!retval.is_null());
+ int result;
+ CHECK(retval.ToHandleChecked()->ToInt32(&result));
+ CHECK_EQ(14, result);
+}
+
+TEST(WasmSimpleStepping) {
+ WasmRunner<int> runner(kExecuteCompiled);
+ BUILD(runner, WASM_I32_ADD(WASM_I32V_1(11), WASM_I32V_1(3)));
+
+ Isolate* isolate = runner.main_isolate();
+ Handle<JSFunction> main_fun_wrapper =
+ runner.module().WrapCode(runner.function_index());
+
+ // Set breakpoint at the first I32Const.
+ SetBreakpoint(runner, runner.function_index(), 1, 1);
+
+ BreakHandler count_breaks(isolate,
+ {
+ {1, BreakHandler::StepNext}, // I32Const
+ {3, BreakHandler::StepNext}, // I32Const
+ {5, BreakHandler::Continue} // I32Add
+ });
Handle<Object> global(isolate->context()->global_object(), isolate);
MaybeHandle<Object> retval =
@@ -176,6 +246,44 @@ TEST(TestSimpleBreak) {
int result;
CHECK(retval.ToHandleChecked()->ToInt32(&result));
CHECK_EQ(14, result);
+}
+
+TEST(WasmStepInAndOut) {
+ WasmRunner<int, int> runner(kExecuteCompiled);
+ WasmFunctionCompiler& f2 = runner.NewFunction<void>();
+ f2.AllocateLocal(ValueType::kWord32);
- CHECK_EQ(1, count_breaks.count());
+ // Call f2 via indirect call, because a direct call requires f2 to exist when
+ // we compile main, but we need to compile main first so that the order of
+ // functions in the code section matches the function indexes.
+
+ // return arg0
+ BUILD(runner, WASM_RETURN1(WASM_GET_LOCAL(0)));
+ // for (int i = 0; i < 10; ++i) { f2(i); }
+ BUILD(f2, WASM_LOOP(
+ WASM_BR_IF(0, WASM_BINOP(kExprI32GeU, WASM_GET_LOCAL(0),
+ WASM_I32V_1(10))),
+ WASM_SET_LOCAL(
+ 0, WASM_BINOP(kExprI32Sub, WASM_GET_LOCAL(0), WASM_ONE)),
+ WASM_CALL_FUNCTION(runner.function_index(), WASM_GET_LOCAL(0)),
+ WASM_BR(1)));
+
+ Isolate* isolate = runner.main_isolate();
+ Handle<JSFunction> main_fun_wrapper =
+ runner.module().WrapCode(f2.function_index());
+
+ // Set first breakpoint on the GetLocal (offset 19) before the Call.
+ SetBreakpoint(runner, f2.function_index(), 19, 19);
+
+ BreakHandler count_breaks(isolate,
+ {
+ {19, BreakHandler::StepIn}, // GetLocal
+ {21, BreakHandler::StepIn}, // Call
+ {1, BreakHandler::StepOut}, // in f2
+ {23, BreakHandler::Continue} // After Call
+ });
+
+ Handle<Object> global(isolate->context()->global_object(), isolate);
+ CHECK(!Execution::Call(isolate, main_fun_wrapper, global, 0, nullptr)
+ .is_null());
}
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