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Side by Side Diff: src/wasm/wasm-interpreter.h

Issue 2649533002: [wasm] Implement stepping in wasm code (Closed)
Patch Set: Rebase Created 3 years, 11 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_WASM_INTERPRETER_H_ 5 #ifndef V8_WASM_INTERPRETER_H_
6 #define V8_WASM_INTERPRETER_H_ 6 #define V8_WASM_INTERPRETER_H_
7 7
8 #include "src/wasm/wasm-opcodes.h" 8 #include "src/wasm/wasm-opcodes.h"
9 #include "src/zone/zone-containers.h" 9 #include "src/zone/zone-containers.h"
10 10
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113 // +---------------Run()-----------+ 113 // +---------------Run()-----------+
114 // V | 114 // V |
115 // STOPPED ---Run()--> RUNNING ------Pause()-----+-> PAUSED <------+ 115 // STOPPED ---Run()--> RUNNING ------Pause()-----+-> PAUSED <------+
116 // | | | / | | 116 // | | | / | |
117 // | | +---- Breakpoint ---+ +-- Step() --+ 117 // | | +---- Breakpoint ---+ +-- Step() --+
118 // | | 118 // | |
119 // | +------------ Trap --------------> TRAPPED 119 // | +------------ Trap --------------> TRAPPED
120 // +------------- Finish -------------> FINISHED 120 // +------------- Finish -------------> FINISHED
121 enum State { STOPPED, RUNNING, PAUSED, FINISHED, TRAPPED }; 121 enum State { STOPPED, RUNNING, PAUSED, FINISHED, TRAPPED };
122 122
123 // Tells a thread to pause after certain instructions.
124 enum BreakFlag : uint8_t {
125 None = 0,
126 AfterReturn = 1 << 0,
127 AfterCall = 1 << 1
128 };
129
123 // Representation of a thread in the interpreter. 130 // Representation of a thread in the interpreter.
124 class V8_EXPORT_PRIVATE Thread { 131 class V8_EXPORT_PRIVATE Thread {
125 // Don't instante Threads; they will be allocated as ThreadImpl in the 132 // Don't instante Threads; they will be allocated as ThreadImpl in the
126 // interpreter implementation. 133 // interpreter implementation.
127 Thread() = delete; 134 Thread() = delete;
128 135
129 public: 136 public:
130 // Execution control. 137 // Execution control.
131 State state(); 138 State state();
132 void PushFrame(const WasmFunction* function, WasmVal* args); 139 void PushFrame(const WasmFunction* function, WasmVal* args);
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143 WasmVal GetReturnValue(int index = 0); 150 WasmVal GetReturnValue(int index = 0);
144 // Returns true if the thread executed an instruction which may produce 151 // Returns true if the thread executed an instruction which may produce
145 // nondeterministic results, e.g. float div, float sqrt, and float mul, 152 // nondeterministic results, e.g. float div, float sqrt, and float mul,
146 // where the sign bit of a NaN is nondeterministic. 153 // where the sign bit of a NaN is nondeterministic.
147 bool PossibleNondeterminism(); 154 bool PossibleNondeterminism();
148 155
149 // Thread-specific breakpoints. 156 // Thread-specific breakpoints.
150 // TODO(wasm): Implement this once we support multiple threads. 157 // TODO(wasm): Implement this once we support multiple threads.
151 // bool SetBreakpoint(const WasmFunction* function, int pc, bool enabled); 158 // bool SetBreakpoint(const WasmFunction* function, int pc, bool enabled);
152 // bool GetBreakpoint(const WasmFunction* function, int pc); 159 // bool GetBreakpoint(const WasmFunction* function, int pc);
160
161 void AddBreakFlags(uint8_t flags);
162 void ClearBreakFlags();
153 }; 163 };
154 164
155 WasmInterpreter(const ModuleBytesEnv& env, AccountingAllocator* allocator); 165 WasmInterpreter(const ModuleBytesEnv& env, AccountingAllocator* allocator);
156 ~WasmInterpreter(); 166 ~WasmInterpreter();
157 167
158 //========================================================================== 168 //==========================================================================
159 // Execution controls. 169 // Execution controls.
160 //========================================================================== 170 //==========================================================================
161 void Run(); 171 void Run();
162 void Pause(); 172 void Pause();
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203 private: 213 private:
204 Zone zone_; 214 Zone zone_;
205 WasmInterpreterInternals* internals_; 215 WasmInterpreterInternals* internals_;
206 }; 216 };
207 217
208 } // namespace wasm 218 } // namespace wasm
209 } // namespace internal 219 } // namespace internal
210 } // namespace v8 220 } // namespace v8
211 221
212 #endif // V8_WASM_INTERPRETER_H_ 222 #endif // V8_WASM_INTERPRETER_H_
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