Index: include/effects/SkBlurMaskFilter.h |
diff --git a/include/effects/SkBlurMaskFilter.h b/include/effects/SkBlurMaskFilter.h |
index ddb163e58ab6667cc525b7b60718d35f5218e093..5fcf463e982e6072c64f2dd308527e10055b1bfc 100644 |
--- a/include/effects/SkBlurMaskFilter.h |
+++ b/include/effects/SkBlurMaskFilter.h |
@@ -26,6 +26,12 @@ public: |
}; |
#endif |
+ /** |
+ * If radius > 0, return the corresponding sigma, else return 0. Use this to convert from the |
+ * (legacy) idea of specify the blur "radius" to the standard notion of specifying its sigma. |
+ */ |
+ static SkScalar ConvertRadiusToSigma(SkScalar radius); |
+ |
enum BlurFlags { |
kNone_BlurFlag = 0x00, |
/** The blur layer's radius is not affected by transforms */ |