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Side by Side Diff: components/display_compositor/buffer_queue.h

Issue 2648893002: Remove remaining traces of CreateGpuMemoryBufferImageCHROMIUM (Closed)
Patch Set: Rebase, but don't pull in extra changes... Created 3 years, 10 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 5 #ifndef COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 6 #define COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 9
10 #include <deque> 10 #include <deque>
(...skipping 19 matching lines...) Expand all
30 namespace gles2 { 30 namespace gles2 {
31 class GLES2Interface; 31 class GLES2Interface;
32 } 32 }
33 } 33 }
34 34
35 namespace display_compositor { 35 namespace display_compositor {
36 36
37 class GLHelper; 37 class GLHelper;
38 38
39 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers 39 // Provides a surface that manages its own buffers, backed by GpuMemoryBuffers
40 // created using CHROMIUM_gpu_memory_buffer_image. Double/triple buffering is 40 // created using CHROMIUM_image. Double/triple buffering is implemented
41 // implemented internally. Doublebuffering occurs if PageFlipComplete is called 41 // internally. Doublebuffering occurs if PageFlipComplete is called before the
42 // before the next BindFramebuffer call, otherwise it creates extra buffers. 42 // next BindFramebuffer call, otherwise it creates extra buffers.
43 class DISPLAY_COMPOSITOR_EXPORT BufferQueue { 43 class DISPLAY_COMPOSITOR_EXPORT BufferQueue {
44 public: 44 public:
45 BufferQueue(gpu::gles2::GLES2Interface* gl, 45 BufferQueue(gpu::gles2::GLES2Interface* gl,
46 uint32_t texture_target, 46 uint32_t texture_target,
47 uint32_t internal_format, 47 uint32_t internal_format,
48 gfx::BufferFormat format, 48 gfx::BufferFormat format,
49 GLHelper* gl_helper, 49 GLHelper* gl_helper,
50 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, 50 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
51 gpu::SurfaceHandle surface_handle); 51 gpu::SurfaceHandle surface_handle);
52 virtual ~BufferQueue(); 52 virtual ~BufferQueue();
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
130 GLHelper* gl_helper_; 130 GLHelper* gl_helper_;
131 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_; 131 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
132 gpu::SurfaceHandle surface_handle_; 132 gpu::SurfaceHandle surface_handle_;
133 133
134 DISALLOW_COPY_AND_ASSIGN(BufferQueue); 134 DISALLOW_COPY_AND_ASSIGN(BufferQueue);
135 }; 135 };
136 136
137 } // namespace display_compositor 137 } // namespace display_compositor
138 138
139 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_ 139 #endif // COMPONENTS_DISPLAY_COMPOSITOR_BUFFER_QUEUE_H_
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