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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #include "SkTransparentShader.h" | 10 #include "SkTransparentShader.h" |
11 #include "SkColorPriv.h" | 11 #include "SkColorPriv.h" |
12 #include "SkString.h" | 12 #include "SkString.h" |
13 | 13 |
14 SkShader::Context* SkTransparentShader::createContext(const SkBitmap& device, | 14 SkShader::Context* SkTransparentShader::createContext(const ContextRec& rec, voi
d* storage) const { |
15 const SkPaint& paint, | 15 if (!this->validContext(rec)) { |
16 const SkMatrix& matrix, | |
17 void* storage) const { | |
18 if (!this->validContext(device, paint, matrix)) { | |
19 return NULL; | 16 return NULL; |
20 } | 17 } |
21 | 18 |
22 return SkNEW_PLACEMENT_ARGS(storage, TransparentShaderContext, (*this, devic
e, paint, matrix)); | 19 return SkNEW_PLACEMENT_ARGS(storage, TransparentShaderContext, (*this, rec))
; |
23 } | 20 } |
24 | 21 |
25 size_t SkTransparentShader::contextSize() const { | 22 size_t SkTransparentShader::contextSize() const { |
26 return sizeof(TransparentShaderContext); | 23 return sizeof(TransparentShaderContext); |
27 } | 24 } |
28 | 25 |
29 SkTransparentShader::TransparentShaderContext::TransparentShaderContext( | 26 SkTransparentShader::TransparentShaderContext::TransparentShaderContext( |
30 const SkTransparentShader& shader, const SkBitmap& device, | 27 const SkTransparentShader& shader, const ContextRec& rec) |
31 const SkPaint& paint, const SkMatrix& matrix) | 28 : INHERITED(shader, rec) |
32 : INHERITED(shader, device, paint, matrix) | 29 , fDevice(rec.fDevice) {} |
33 , fDevice(&device) {} | |
34 | 30 |
35 SkTransparentShader::TransparentShaderContext::~TransparentShaderContext() {} | 31 SkTransparentShader::TransparentShaderContext::~TransparentShaderContext() {} |
36 | 32 |
37 uint32_t SkTransparentShader::TransparentShaderContext::getFlags() const { | 33 uint32_t SkTransparentShader::TransparentShaderContext::getFlags() const { |
38 uint32_t flags = this->INHERITED::getFlags(); | 34 uint32_t flags = this->INHERITED::getFlags(); |
39 | 35 |
40 switch (fDevice->colorType()) { | 36 switch (fDevice->colorType()) { |
41 case kRGB_565_SkColorType: | 37 case kRGB_565_SkColorType: |
42 flags |= kHasSpan16_Flag; | 38 flags |= kHasSpan16_Flag; |
43 if (this->getPaintAlpha() == 255) | 39 if (this->getPaintAlpha() == 255) |
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124 | 120 |
125 #ifndef SK_IGNORE_TO_STRING | 121 #ifndef SK_IGNORE_TO_STRING |
126 void SkTransparentShader::toString(SkString* str) const { | 122 void SkTransparentShader::toString(SkString* str) const { |
127 str->append("SkTransparentShader: ("); | 123 str->append("SkTransparentShader: ("); |
128 | 124 |
129 this->INHERITED::toString(str); | 125 this->INHERITED::toString(str); |
130 | 126 |
131 str->append(")"); | 127 str->append(")"); |
132 } | 128 } |
133 #endif | 129 #endif |
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