| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 | 10 |
| 11 #ifndef SkEmptyShader_DEFINED | 11 #ifndef SkEmptyShader_DEFINED |
| 12 #define SkEmptyShader_DEFINED | 12 #define SkEmptyShader_DEFINED |
| 13 | 13 |
| 14 #include "SkShader.h" | 14 #include "SkShader.h" |
| 15 | 15 |
| 16 /** | 16 /** |
| 17 * \class SkEmptyShader | 17 * \class SkEmptyShader |
| 18 * A Shader that always draws nothing. Its createContext always returns NULL. | 18 * A Shader that always draws nothing. Its createContext always returns NULL. |
| 19 */ | 19 */ |
| 20 class SK_API SkEmptyShader : public SkShader { | 20 class SK_API SkEmptyShader : public SkShader { |
| 21 public: | 21 public: |
| 22 SkEmptyShader() {} | 22 SkEmptyShader() {} |
| 23 | 23 |
| 24 virtual size_t contextSize() const SK_OVERRIDE { | 24 virtual size_t contextSize() const SK_OVERRIDE { |
| 25 // Even though createContext returns NULL we have to return a value of a
t least | 25 // Even though createContext returns NULL we have to return a value of a
t least |
| 26 // sizeof(SkShader::Context) to satisfy SkSmallAllocator. | 26 // sizeof(SkShader::Context) to satisfy SkSmallAllocator. |
| 27 return sizeof(SkShader::Context); | 27 return sizeof(SkShader::Context); |
| 28 } | 28 } |
| 29 | 29 |
| 30 virtual bool validContext(const SkBitmap&, const SkPaint&, | 30 virtual bool validContext(const ContextRec&, SkMatrix* totalInverse = NULL)
const SK_OVERRIDE { |
| 31 const SkMatrix&, SkMatrix* totalInverse = NULL) co
nst SK_OVERRIDE { | |
| 32 return false; | 31 return false; |
| 33 } | 32 } |
| 34 | 33 |
| 35 virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, | 34 virtual SkShader::Context* createContext(const ContextRec&, void*) const SK_
OVERRIDE { |
| 36 const SkMatrix&, void*) const SK_OV
ERRIDE { | |
| 37 // validContext returns false. | 35 // validContext returns false. |
| 38 return NULL; | 36 return NULL; |
| 39 } | 37 } |
| 40 | 38 |
| 41 SK_TO_STRING_OVERRIDE() | 39 SK_TO_STRING_OVERRIDE() |
| 42 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) | 40 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) |
| 43 | 41 |
| 44 protected: | 42 protected: |
| 45 SkEmptyShader(SkReadBuffer& buffer) : INHERITED(buffer) {} | 43 SkEmptyShader(SkReadBuffer& buffer) : INHERITED(buffer) {} |
| 46 | 44 |
| 47 private: | 45 private: |
| 48 typedef SkShader INHERITED; | 46 typedef SkShader INHERITED; |
| 49 }; | 47 }; |
| 50 | 48 |
| 51 #endif | 49 #endif |
| OLD | NEW |