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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ | 5 #ifndef BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ |
| 6 #define BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ | 6 #define BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ |
| 7 | 7 |
| 8 #include "base/base_export.h" | 8 #include "base/base_export.h" |
| 9 | 9 |
| 10 namespace base { | 10 namespace base { |
| 11 | 11 |
| 12 // OVERVIEW: | 12 // OVERVIEW: |
| 13 // | 13 // |
| 14 // MemoryCoordinatorClient is an interface which a component can implement to | 14 // MemoryCoordinatorClient is an interface which a component can implement to |
| 15 // respond to memory state changes. Unlike MemoryPressureListener, this is a | 15 // adjust "future allocation" and "existing allocation". For "future allocation" |
| 16 // stateful mechanism and clients receive notifications only when memory states | 16 // it provides a callback to observe memory state changes, and for "existing |
| 17 // are changed. State transitions are throttled to avoid thrashing; the exact | 17 // allocation" it provides a callback to purge memory. |
| 18 // throttling period is platform dependent, but will be at least 5-10 seconds. | 18 // |
| 19 // Clients are expected to make changes in memory usage that persist for the | 19 // Unlike MemoryPressureListener, memory state changes are stateful. State |
| 20 // duration of the memory state. | 20 // transitions are throttled to avoid thrashing; the exact throttling period is |
| 21 // platform dependent, but will be at least 5-10 seconds. Clients are expected | |
| 22 // to update their allocation policies (e.g. setting cache limit) that persist | |
| 23 // for the duration of the memory state. Purging requests will be throttled as | |
| 24 // well. | |
| 21 | 25 |
| 22 // MemoryState is an indicator that processes can use to guide their memory | 26 // MemoryState is an indicator that processes can use to guide their memory |
| 23 // allocation policies. For example, a process that receives the suspended | 27 // allocation policies. For example, a process that receives the throttled |
| 24 // state can use that as as signal to drop memory caches. | 28 // state can use that as as signal to decrease memory cache limits. |
| 25 // NOTE: This enum is used to back an UMA histogram, and therefore should be | 29 // NOTE: This enum is used to back an UMA histogram, and therefore should be |
| 26 // treated as append-only. | 30 // treated as append-only. |
| 27 enum class MemoryState : int { | 31 enum class MemoryState : int { |
| 28 // The state is unknown. | 32 // The state is unknown. |
| 29 UNKNOWN = -1, | 33 UNKNOWN = -1, |
| 30 // No memory constraints. | 34 // No memory constraints. |
| 31 NORMAL = 0, | 35 NORMAL = 0, |
| 32 // Running and interactive but allocation should be throttled. | 36 // Running and interactive but memory allocation should be throttled. |
| 33 // Clients should free up any memory that is used as an optimization but | 37 // Clients should set lower budget for any memory that is used as an |
| 34 // that is not necessary for the process to run (e.g. caches). | 38 // optimization but that is not necessary for the process to run (e.g. |
|
hajimehoshi
2017/01/24 11:46:31
'caches' should be in this line.
bashi
2017/01/26 01:05:49
Do you mean s/an optimization/optimization caches/
| |
| 39 // caches). | |
| 35 THROTTLED = 1, | 40 THROTTLED = 1, |
| 36 // Still resident in memory but core processing logic has been suspended. | 41 // Still resident in memory but core processing logic has been suspended. |
| 37 // Clients should free up any memory that is used as an optimization, or | 42 // In most cases, OnPurgeMemory() is called before entering this state. |
| 38 // any memory whose contents can be reproduced when transitioning out of | |
| 39 // the suspended state (e.g. parsed resource that can be reloaded from disk). | |
| 40 SUSPENDED = 2, | 43 SUSPENDED = 2, |
| 41 }; | 44 }; |
| 42 | 45 |
| 43 const int kMemoryStateMax = static_cast<int>(MemoryState::SUSPENDED) + 1; | 46 const int kMemoryStateMax = static_cast<int>(MemoryState::SUSPENDED) + 1; |
| 44 | 47 |
| 45 // Returns a string representation of MemoryState. | 48 // Returns a string representation of MemoryState. |
| 46 BASE_EXPORT const char* MemoryStateToString(MemoryState state); | 49 BASE_EXPORT const char* MemoryStateToString(MemoryState state); |
| 47 | 50 |
| 48 // This is an interface for components which can respond to memory status | 51 // This is an interface for components which can respond to memory status |
| 49 // changes. An initial state is NORMAL. See MemoryCoordinatorClientRegistry for | 52 // changes. An initial state is NORMAL. See MemoryCoordinatorClientRegistry for |
| 50 // threading guarantees and ownership management. | 53 // threading guarantees and ownership management. |
| 51 class BASE_EXPORT MemoryCoordinatorClient { | 54 class BASE_EXPORT MemoryCoordinatorClient { |
| 52 public: | 55 public: |
| 53 // Called when memory state has changed. Any transition can occur except for | 56 // Called when memory state has changed. Any transition can occur except for |
| 54 // UNKNOWN. General guidelines are: | 57 // UNKNOWN. General guidelines are: |
| 55 // * NORMAL: Restore the default settings for memory allocation/usage if | 58 // * NORMAL: Restore the default settings for memory allocation/usage if |
| 56 // it has changed. | 59 // it has changed. |
| 57 // * THROTTLED: Use smaller limits for memory allocations and caches. | 60 // * THROTTLED: Use smaller limits for memory allocations and caches. |
| 58 // * SUSPENDED: Purge memory. | 61 // * SUSPENDED: Release resources if they don't need when suspended. |
| 59 virtual void OnMemoryStateChange(MemoryState state) = 0; | 62 virtual void OnMemoryStateChange(MemoryState state) {} |
| 60 | 63 |
| 61 protected: | 64 // Called to reclaim memory. |
| 65 // This callback should free up any memory that is used as an optimization, or | |
| 66 // any memory whose contents can be reproduced when transitioning out of | |
|
hajimehoshi
2017/01/24 11:46:31
'the' should be in this line
bashi
2017/01/26 01:05:49
Could you elaborate a bit more? Where should I add
| |
| 67 // the suspended state (e.g. parsed resource that can be reloaded from disk). | |
| 68 virtual void OnPurgeMemory() {} | |
| 69 | |
| 70 protected: | |
| 62 virtual ~MemoryCoordinatorClient() {} | 71 virtual ~MemoryCoordinatorClient() {} |
| 63 }; | 72 }; |
| 64 | 73 |
| 65 } // namespace base | 74 } // namespace base |
| 66 | 75 |
| 67 #endif // BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ | 76 #endif // BASE_MEMORY_MEMORY_COORDINATOR_CLIENT_H_ |
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